ALT-Mods/Faupi-HideoutMod/Project/HideoutArchitect.csproj

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2022-05-14 20:06:24 +01:00
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{21B1900E-2DFA-4C18-A1BD-E10907620FE3}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>HideoutArchitect</RootNamespace>
<AssemblyName>HideoutArchitect</AssemblyName>
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<Deterministic>true</Deterministic>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup>
<SignAssembly>true</SignAssembly>
</PropertyGroup>
<PropertyGroup>
<AssemblyOriginatorKeyFile>
</AssemblyOriginatorKeyFile>
</PropertyGroup>
<ItemGroup>
<Compile Include="src\client\HideoutItemViewPanel.cs" />
<Compile Include="src\client\Main.cs" />
<Compile Include="src\client\ModConfiguration.cs" />
<Compile Include="src\client\ModInformation.cs" />
<Compile Include="src\client\Patches.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="src\client\Resources.cs" />
<Compile Include="src\client\Utils.cs" />
</ItemGroup>
<ItemGroup>
<None Include="package.json" />
<None Include="res\translations.json" />
</ItemGroup>
<ItemGroup>
<Content Include="res\icon_neededforhideout_small.png" />
<Content Include="src\server\hideoutarchitect.js" />
</ItemGroup>
<ItemGroup>
<Reference Include="Aki.Common, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\..\..\..\..\..\..\AKI PROJECT\AKI 2.3.0 17107 Bepin\EscapeFromTarkov_Data\Managed\Aki.Common.dll</HintPath>
</Reference>
<Reference Include="Aki.Reflection, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\..\..\..\..\..\..\AKI PROJECT\AKI 2.3.0 17107 Bepin\EscapeFromTarkov_Data\Managed\Aki.Reflection.dll</HintPath>
</Reference>
<Reference Include="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\..\..\..\..\..\..\AKI PROJECT\AKI 2.3.0 17107 Bepin\EscapeFromTarkov_Data\Managed\Assembly-CSharp.dll</HintPath>
</Reference>
<Reference Include="BepInEx">
<HintPath>..\..\..\..\..\..\..\AKI PROJECT\AKI 2.3.0 17107 Bepin\BepInEx\core\BepInEx.dll</HintPath>
</Reference>
<Reference Include="Comfort, Version=1.0.0.4, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\..\..\..\..\..\..\AKI PROJECT\AKI 2.3.0 17107 Bepin\EscapeFromTarkov_Data\Managed\Comfort.dll</HintPath>
</Reference>
<Reference Include="Newtonsoft.Json, Version=9.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\..\..\..\..\..\..\AKI PROJECT\AKI 2.3.0 17107 Bepin\EscapeFromTarkov_Data\Managed\Newtonsoft.Json.dll</HintPath>
</Reference>
<Reference Include="Sirenix.Serialization, Version=3.0.4.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\..\..\..\..\..\..\AKI PROJECT\AKI 2.3.0 17107 Bepin\EscapeFromTarkov_Data\Managed\Sirenix.Serialization.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.Drawing" />
<Reference Include="Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\..\..\..\..\..\..\AKI PROJECT\AKI 2.3.0 17107 Bepin\EscapeFromTarkov_Data\Managed\Unity.TextMeshPro.dll</HintPath>
</Reference>
<Reference Include="UnityEngine, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\..\..\..\..\..\..\AKI PROJECT\AKI 2.3.0 17107 Bepin\EscapeFromTarkov_Data\Managed\UnityEngine.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\..\..\..\..\..\..\AKI PROJECT\AKI 2.3.0 17107 Bepin\EscapeFromTarkov_Data\Managed\UnityEngine.CoreModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UI, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\..\..\..\..\..\..\AKI PROJECT\AKI 2.3.0 17107 Bepin\EscapeFromTarkov_Data\Managed\UnityEngine.UI.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UnityWebRequestModule, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\..\..\..\..\..\..\AKI PROJECT\AKI 2.3.0 17107 Bepin\EscapeFromTarkov_Data\Managed\UnityEngine.UnityWebRequestModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UnityWebRequestTextureModule, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\..\..\..\..\..\..\AKI PROJECT\AKI 2.3.0 17107 Bepin\EscapeFromTarkov_Data\Managed\UnityEngine.UnityWebRequestTextureModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UnityWebRequestWWWModule, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\..\..\..\..\..\..\AKI PROJECT\AKI 2.3.0 17107 Bepin\EscapeFromTarkov_Data\Managed\UnityEngine.UnityWebRequestWWWModule.dll</HintPath>
</Reference>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<PropertyGroup>
<PostBuildEvent>set BuildDir=$(ProjectDir)_Build\Faupi-HideoutArchitect
powershell -Command "Remove-Item '%25BuildDir%25\*' -Recurse -Force"
copy "$(TargetPath)" "%25BuildDir%25\module.dll"
xcopy "$(ProjectDir)src\server" "%25BuildDir%25\src" /K /D /H /Y /I
xcopy "$(ProjectDir)res" "%25BuildDir%25\res" /K /D /H /Y /I
copy "$(ProjectDir)package.json" "%25BuildDir%25\package.json"</PostBuildEvent>
</PropertyGroup>
<PropertyGroup>
<PlatformTarget>x64</PlatformTarget>
</PropertyGroup>
<ImportGroup Label=".NET DllExport">
<Import Project="../packages/UnmanagedExports.1.2.6/tools/RGiesecke.DllExport.targets" Condition="Exists('../packages/UnmanagedExports.1.2.6/tools/RGiesecke.DllExport.targets')" />
<Import Project="../packages/UnmanagedExports.1.2.7/tools/RGiesecke.DllExport.targets" Condition="Exists('../packages/UnmanagedExports.1.2.7/tools/RGiesecke.DllExport.targets')" />
</ImportGroup>
</Project>