Fix Weight Changes option
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@ -33,9 +33,13 @@ export class Items
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}
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// Weight Change, only Multiple possible
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if (typeof this.configHandler.getConfig().items.weightChanges !== "boolean" && typeof this.configHandler.getConfig().items.weightChanges === "number" && this.configHandler.getConfig().items.weightChanges <= 0)
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if (typeof this.configHandler.getConfig().items.weightChanges !== "boolean" && typeof this.configHandler.getConfig().items.weightChanges === "number" && this.configHandler.getConfig().items.weightChanges >= 0)
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{
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this.editSimpleItemData(id, "Weight", (base._props.Weight * <number> this.configHandler.getConfig().items.weightChanges));
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//Exclude nodes, inventory and pockets from the weight changer
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if (base._type !== "Node" && base._parent !== BaseClasses.POCKETS && base._parent !== BaseClasses.INVENTORY)
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{
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this.editSimpleItemData(id, "Weight", (base._props.Weight * <number> this.configHandler.getConfig().items.weightChanges));
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}
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}
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if (this.configHandler.getConfig().items.removeAllGearPenalties)
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