CWX-mods/Live/CWX_DebuggingTool/CWX_DebuggingTool.csproj

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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net472</TargetFramework>
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<Version>2.2.0.0</Version>
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</PropertyGroup>
<ItemGroup>
<Reference Include="Aki.Common">
<HintPath>..\shared\Aki.Common.dll</HintPath>
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</Reference>
<Reference Include="Aki.Reflection">
<HintPath>..\shared\Aki.Reflection.dll</HintPath>
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</Reference>
<Reference Include="Assembly-CSharp">
<HintPath>..\shared\Assembly-CSharp.dll</HintPath>
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</Reference>
<Reference Include="BepInEx">
<HintPath>..\shared\BepInEx.dll</HintPath>
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</Reference>
<Reference Include="bsg.console.core">
<HintPath>..\shared\bsg.console.core.dll</HintPath>
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</Reference>
<Reference Include="Comfort">
<HintPath>..\shared\Comfort.dll</HintPath>
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</Reference>
<Reference Include="UnityEngine">
<HintPath>..\shared\UnityEngine.dll</HintPath>
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</Reference>
<Reference Include="UnityEngine.CoreModule">
<HintPath>..\shared\UnityEngine.CoreModule.dll</HintPath>
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</Reference>
<Reference Include="UnityEngine.IMGUIModule">
<HintPath>..\shared\UnityEngine.IMGUIModule.dll</HintPath>
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</Reference>
<Reference Include="UnityEngine.TextRenderingModule">
<HintPath>..\shared\UnityEngine.TextRenderingModule.dll</HintPath>
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</Reference>
</ItemGroup>
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<Target Name="PostBuild" AfterTargets="PostBuildEvent">
<Exec Command="copy &quot;$(TargetPath)&quot; &quot;$(ProjectDir)\Build\$(TargetFileName)&quot;" />
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</Target>
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</Project>