2023-08-03 10:01:46 +01:00
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using BepInEx;
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2023-10-06 18:46:03 +01:00
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namespace Test_layout
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{
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[BepInPlugin("com.test_layout", "test_layout", "1.0.0")]
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public class Test_layout : BaseUnityPlugin
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{
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private void Awake()
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{
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new Test_layoutPatch().Enable();
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}
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}
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}
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