fixed up voiceadder mod, added readme
This commit is contained in:
parent
1a02be7963
commit
0b15423a42
@ -3,25 +3,9 @@ Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio Version 17
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VisualStudioVersion = 17.1.32407.343
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MinimumVisualStudioVersion = 10.0.40219.1
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||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "CWX_WeatherPatcher", "CWX_WeatherPatcher\CWX_WeatherPatcher.csproj", "{0E6813D8-8989-4643-9D11-138F21CE4963}"
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||||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "CWX_BushWhacker", "CWX_BushWhacker\CWX_BushWhacker.csproj", "{FBA1D35B-1115-4333-8A6F-6F5884BD47D9}"
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||||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "CWX_MasterKey", "CWX_MasterKey\CWX_MasterKey.csproj", "{40BE277F-55BE-4579-9535-D1F5ED9CC549}"
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||||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "CWX_DebuggingTool", "CWX_DebuggingTool\CWX_DebuggingTool.csproj", "{E439D92F-26FD-42A2-9EA5-38A318EB5403}"
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||||
EndProject
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||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "CWX_AlarmChanger", "CWX_AlarmChanger\CWX_AlarmChanger.csproj", "{518D3743-AE98-41CD-8A6A-7B537C3FC293}"
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EndProject
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||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "test-layout", "test-layout\test-layout.csproj", "{CBDE7880-21AE-45AC-B216-D1061FD6A8A0}"
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EndProject
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Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "CWX_GrassCutter", "CWX_GrassCutter\CWX_GrassCutter.csproj", "{CC095831-11F9-4429-9A5C-BF60EF451E96}"
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "CWX_LockPicking", "CWX_LockPicking\CWX_LockPicking.csproj", "{A9363B69-7848-48FB-8562-4B694778F679}"
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Kaeno-TraderScrolling", "Kaeno-TraderScrolling\Kaeno-TraderScrolling.csproj", "{01BF7708-EC1F-4E2A-A788-084AE1C9E467}"
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Chocster-mod", "Chocster-mod\Chocster-mod.csproj", "{1EE1391B-8D03-43C1-BB65-8B631122D54C}"
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "CWX_VoiceAdder", "CWX_VoiceAdder\CWX_VoiceAdder.csproj", "{8030C0C1-BD86-4891-BD69-3D0772423641}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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@ -29,46 +13,14 @@ Global
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Release|Any CPU = Release|Any CPU
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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||||
{0E6813D8-8989-4643-9D11-138F21CE4963}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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||||
{0E6813D8-8989-4643-9D11-138F21CE4963}.Debug|Any CPU.Build.0 = Debug|Any CPU
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||||
{0E6813D8-8989-4643-9D11-138F21CE4963}.Release|Any CPU.ActiveCfg = Release|Any CPU
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||||
{0E6813D8-8989-4643-9D11-138F21CE4963}.Release|Any CPU.Build.0 = Release|Any CPU
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||||
{FBA1D35B-1115-4333-8A6F-6F5884BD47D9}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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||||
{FBA1D35B-1115-4333-8A6F-6F5884BD47D9}.Debug|Any CPU.Build.0 = Debug|Any CPU
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||||
{FBA1D35B-1115-4333-8A6F-6F5884BD47D9}.Release|Any CPU.ActiveCfg = Release|Any CPU
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||||
{FBA1D35B-1115-4333-8A6F-6F5884BD47D9}.Release|Any CPU.Build.0 = Release|Any CPU
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||||
{40BE277F-55BE-4579-9535-D1F5ED9CC549}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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||||
{40BE277F-55BE-4579-9535-D1F5ED9CC549}.Debug|Any CPU.Build.0 = Debug|Any CPU
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||||
{40BE277F-55BE-4579-9535-D1F5ED9CC549}.Release|Any CPU.ActiveCfg = Release|Any CPU
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||||
{40BE277F-55BE-4579-9535-D1F5ED9CC549}.Release|Any CPU.Build.0 = Release|Any CPU
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||||
{E439D92F-26FD-42A2-9EA5-38A318EB5403}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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||||
{E439D92F-26FD-42A2-9EA5-38A318EB5403}.Debug|Any CPU.Build.0 = Debug|Any CPU
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||||
{E439D92F-26FD-42A2-9EA5-38A318EB5403}.Release|Any CPU.ActiveCfg = Release|Any CPU
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||||
{E439D92F-26FD-42A2-9EA5-38A318EB5403}.Release|Any CPU.Build.0 = Release|Any CPU
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||||
{518D3743-AE98-41CD-8A6A-7B537C3FC293}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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||||
{518D3743-AE98-41CD-8A6A-7B537C3FC293}.Debug|Any CPU.Build.0 = Debug|Any CPU
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||||
{518D3743-AE98-41CD-8A6A-7B537C3FC293}.Release|Any CPU.ActiveCfg = Release|Any CPU
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||||
{518D3743-AE98-41CD-8A6A-7B537C3FC293}.Release|Any CPU.Build.0 = Release|Any CPU
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||||
{CBDE7880-21AE-45AC-B216-D1061FD6A8A0}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{CBDE7880-21AE-45AC-B216-D1061FD6A8A0}.Debug|Any CPU.Build.0 = Debug|Any CPU
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||||
{CBDE7880-21AE-45AC-B216-D1061FD6A8A0}.Release|Any CPU.ActiveCfg = Release|Any CPU
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||||
{CBDE7880-21AE-45AC-B216-D1061FD6A8A0}.Release|Any CPU.Build.0 = Release|Any CPU
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||||
{CC095831-11F9-4429-9A5C-BF60EF451E96}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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||||
{CC095831-11F9-4429-9A5C-BF60EF451E96}.Debug|Any CPU.Build.0 = Debug|Any CPU
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||||
{CC095831-11F9-4429-9A5C-BF60EF451E96}.Release|Any CPU.ActiveCfg = Release|Any CPU
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||||
{CC095831-11F9-4429-9A5C-BF60EF451E96}.Release|Any CPU.Build.0 = Release|Any CPU
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||||
{A9363B69-7848-48FB-8562-4B694778F679}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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||||
{A9363B69-7848-48FB-8562-4B694778F679}.Debug|Any CPU.Build.0 = Debug|Any CPU
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||||
{A9363B69-7848-48FB-8562-4B694778F679}.Release|Any CPU.ActiveCfg = Release|Any CPU
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||||
{A9363B69-7848-48FB-8562-4B694778F679}.Release|Any CPU.Build.0 = Release|Any CPU
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||||
{01BF7708-EC1F-4E2A-A788-084AE1C9E467}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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||||
{01BF7708-EC1F-4E2A-A788-084AE1C9E467}.Debug|Any CPU.Build.0 = Debug|Any CPU
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||||
{01BF7708-EC1F-4E2A-A788-084AE1C9E467}.Release|Any CPU.ActiveCfg = Release|Any CPU
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||||
{01BF7708-EC1F-4E2A-A788-084AE1C9E467}.Release|Any CPU.Build.0 = Release|Any CPU
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||||
{1EE1391B-8D03-43C1-BB65-8B631122D54C}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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||||
{1EE1391B-8D03-43C1-BB65-8B631122D54C}.Debug|Any CPU.Build.0 = Debug|Any CPU
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||||
{1EE1391B-8D03-43C1-BB65-8B631122D54C}.Release|Any CPU.ActiveCfg = Release|Any CPU
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||||
{1EE1391B-8D03-43C1-BB65-8B631122D54C}.Release|Any CPU.Build.0 = Release|Any CPU
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||||
{8030C0C1-BD86-4891-BD69-3D0772423641}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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||||
{8030C0C1-BD86-4891-BD69-3D0772423641}.Debug|Any CPU.Build.0 = Debug|Any CPU
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||||
{8030C0C1-BD86-4891-BD69-3D0772423641}.Release|Any CPU.ActiveCfg = Release|Any CPU
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||||
{8030C0C1-BD86-4891-BD69-3D0772423641}.Release|Any CPU.Build.0 = Release|Any CPU
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||||
EndGlobalSection
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||||
GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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@ -7,28 +7,28 @@
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<ItemGroup>
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<Reference Include="0Harmony">
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<HintPath>..\..\..\Shared\BepInEx\0Harmony.dll</HintPath>
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<HintPath>D:\HomeRepos\CWX-MegaMod\shared\0Harmony.dll</HintPath>
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</Reference>
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<Reference Include="Aki.Common">
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<HintPath>..\..\..\Shared\Aki\Aki.Common.dll</HintPath>
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<Reference Include="SPT.Common">
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<HintPath>D:\HomeRepos\CWX-MegaMod\shared\spt-Common.dll</HintPath>
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</Reference>
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<Reference Include="Aki.Reflection">
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<HintPath>..\..\..\Shared\Aki\Aki.Reflection.dll</HintPath>
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<Reference Include="SPT.Reflection">
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<HintPath>D:\HomeRepos\CWX-MegaMod\shared\spt-Reflection.dll</HintPath>
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</Reference>
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<Reference Include="Assembly-CSharp">
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<HintPath>..\..\..\Shared\EFT\Assembly-CSharp.dll</HintPath>
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<HintPath>D:\HomeRepos\CWX-MegaMod\shared\Assembly-CSharp.dll</HintPath>
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</Reference>
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<Reference Include="BepInEx">
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<HintPath>..\..\..\Shared\BepInEx\BepInEx.dll</HintPath>
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<HintPath>D:\HomeRepos\CWX-MegaMod\shared\BepInEx.dll</HintPath>
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</Reference>
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<Reference Include="Newtonsoft.Json">
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<HintPath>..\..\..\Shared\EFT\Newtonsoft.Json.dll</HintPath>
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<HintPath>D:\HomeRepos\CWX-MegaMod\shared\Newtonsoft.Json.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine">
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<HintPath>..\..\..\Shared\EFT\UnityEngine.dll</HintPath>
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<HintPath>D:\HomeRepos\CWX-MegaMod\shared\UnityEngine.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.CoreModule">
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<HintPath>..\..\..\Shared\EFT\UnityEngine.CoreModule.dll</HintPath>
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<HintPath>D:\HomeRepos\CWX-MegaMod\shared\UnityEngine.CoreModule.dll</HintPath>
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</Reference>
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</ItemGroup>
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@ -1,12 +1,12 @@
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using Aki.Reflection.Patching;
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using Aki.Reflection.Utils;
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using HarmonyLib;
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using HarmonyLib;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Reflection;
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using Newtonsoft.Json;
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using System.IO;
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using SPT.Reflection.Patching;
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using SPT.Reflection.Utils;
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namespace VoiceAdd
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{
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BIN
Live/shared/ConfigurationManager.dll
Normal file
BIN
Live/shared/ConfigurationManager.dll
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216
Live/shared/ConfigurationManager.xml
Normal file
216
Live/shared/ConfigurationManager.xml
Normal file
@ -0,0 +1,216 @@
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<?xml version="1.0"?>
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<doc>
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<assembly>
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<name>ConfigurationManager</name>
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</assembly>
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||||
<members>
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<member name="M:ConfigurationManager.SettingSearcher.GetBepInExCoreConfig">
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<summary>
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||||
Get entries for all core BepInEx settings
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||||
</summary>
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||||
</member>
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||||
<member name="M:ConfigurationManager.SettingSearcher.GetPluginConfig(BepInEx.BaseUnityPlugin)">
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||||
<summary>
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||||
Get entries for all settings of a plugin
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</summary>
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||||
</member>
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||||
<member name="M:ConfigurationManager.Utilities.Utils.FindPlugins">
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||||
<summary>
|
||||
Search for all instances of BaseUnityPlugin loaded by chainloader or other means.
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||||
</summary>
|
||||
</member>
|
||||
<member name="T:ConfigurationManager.ConfigurationManager">
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||||
<summary>
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||||
An easy way to let user configure how a plugin behaves without the need to make your own GUI. The user can change any of the settings you expose, even keyboard shortcuts.
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||||
https://github.com/ManlyMarco/BepInEx.ConfigurationManager
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||||
</summary>
|
||||
</member>
|
||||
<member name="F:ConfigurationManager.ConfigurationManager.GUID">
|
||||
<summary>
|
||||
GUID of this plugin
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||||
</summary>
|
||||
</member>
|
||||
<member name="F:ConfigurationManager.ConfigurationManager.Version">
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||||
<summary>
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||||
Version constant
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||||
</summary>
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||||
</member>
|
||||
<member name="E:ConfigurationManager.ConfigurationManager.DisplayingWindowChanged">
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||||
<summary>
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||||
Event fired every time the manager window is shown or hidden.
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||||
</summary>
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||||
</member>
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||||
<member name="F:ConfigurationManager.ConfigurationManager.OverrideHotkey">
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||||
<summary>
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||||
Disable the hotkey check used by config manager. If enabled you have to set <see cref="P:ConfigurationManager.ConfigurationManager.DisplayingWindow"/> to show the manager.
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||||
</summary>
|
||||
</member>
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||||
<member name="M:ConfigurationManager.ConfigurationManager.#ctor">
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||||
<inheritdoc />
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||||
</member>
|
||||
<member name="P:ConfigurationManager.ConfigurationManager.DisplayingWindow">
|
||||
<summary>
|
||||
Is the config manager main window displayed on screen
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||||
</summary>
|
||||
</member>
|
||||
<member name="M:ConfigurationManager.ConfigurationManager.RegisterCustomSettingDrawer(System.Type,System.Action{ConfigurationManager.SettingEntryBase})">
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||||
<summary>
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||||
Register a custom setting drawer for a given type. The action is ran in OnGui in a single setting slot.
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||||
Do not use any Begin / End layout methods, and avoid raising height from standard.
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||||
</summary>
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||||
</member>
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||||
<member name="M:ConfigurationManager.ConfigurationManager.BuildSettingList">
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||||
<summary>
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||||
Rebuild the setting list. Use to update the config manager window if config settings were removed or added while it was open.
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||||
</summary>
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||||
</member>
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||||
<member name="P:ConfigurationManager.ConfigurationManager.SearchString">
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||||
<summary>
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||||
String currently entered into the search box
|
||||
</summary>
|
||||
</member>
|
||||
<member name="T:ConfigurationManager.SettingEntryBase">
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||||
<summary>
|
||||
Class representing all data about a setting collected by ConfigurationManager.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:ConfigurationManager.SettingEntryBase.AcceptableValues">
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||||
<summary>
|
||||
List of values this setting can take
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:ConfigurationManager.SettingEntryBase.AcceptableValueRange">
|
||||
<summary>
|
||||
Range of the values this setting can take
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:ConfigurationManager.SettingEntryBase.ShowRangeAsPercent">
|
||||
<summary>
|
||||
Should the setting be shown as a percentage (only applies to value range settings)
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:ConfigurationManager.SettingEntryBase.CustomDrawer">
|
||||
<summary>
|
||||
Custom setting draw action.
|
||||
Use either CustomDrawer or CustomHotkeyDrawer, using both at the same time leads to undefined behaviour.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:ConfigurationManager.SettingEntryBase.CustomHotkeyDrawer">
|
||||
<summary>
|
||||
Custom setting draw action that allows polling keyboard input with the Input class.
|
||||
Use either CustomDrawer or CustomHotkeyDrawer, using both at the same time leads to undefined behaviour.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="T:ConfigurationManager.SettingEntryBase.CustomHotkeyDrawerFunc">
|
||||
<summary>
|
||||
Custom setting draw action that allows polling keyboard input with the Input class.
|
||||
</summary>
|
||||
<param name="setting">Setting currently being set, is available</param>
|
||||
<param name="isCurrentlyAcceptingInput">Set this ref parameter to true when you want the current setting drawer to receive Input events. Remember to set it to false after you are done!</param>
|
||||
</member>
|
||||
<member name="P:ConfigurationManager.SettingEntryBase.Browsable">
|
||||
<summary>
|
||||
Show this setting in the settings screen at all? If false, don't show.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:ConfigurationManager.SettingEntryBase.Category">
|
||||
<summary>
|
||||
Category the setting is under. Null to be directly under the plugin.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:ConfigurationManager.SettingEntryBase.DefaultValue">
|
||||
<summary>
|
||||
If set, a "Default" button will be shown next to the setting to allow resetting to default.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:ConfigurationManager.SettingEntryBase.HideDefaultButton">
|
||||
<summary>
|
||||
Force the "Reset" button to not be displayed, even if a valid DefaultValue is available.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:ConfigurationManager.SettingEntryBase.HideSettingName">
|
||||
<summary>
|
||||
Force the setting name to not be displayed. Should only be used with a <see cref="P:ConfigurationManager.SettingEntryBase.CustomDrawer"/> to get more space.
|
||||
Can be used together with <see cref="P:ConfigurationManager.SettingEntryBase.HideDefaultButton"/> to gain even more space.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:ConfigurationManager.SettingEntryBase.Description">
|
||||
<summary>
|
||||
Optional description shown when hovering over the setting
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:ConfigurationManager.SettingEntryBase.DispName">
|
||||
<summary>
|
||||
Name of the setting
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:ConfigurationManager.SettingEntryBase.PluginInfo">
|
||||
<summary>
|
||||
Plugin this setting belongs to
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:ConfigurationManager.SettingEntryBase.ReadOnly">
|
||||
<summary>
|
||||
Only allow showing of the value. False whenever possible by default.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:ConfigurationManager.SettingEntryBase.SettingType">
|
||||
<summary>
|
||||
Type of the variable
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:ConfigurationManager.SettingEntryBase.PluginInstance">
|
||||
<summary>
|
||||
Instance of the plugin that owns this setting
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:ConfigurationManager.SettingEntryBase.IsAdvanced">
|
||||
<summary>
|
||||
Is this setting advanced
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:ConfigurationManager.SettingEntryBase.Order">
|
||||
<summary>
|
||||
Order of the setting on the settings list relative to other settings in a category. 0 by default, lower is higher on the list.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:ConfigurationManager.SettingEntryBase.Get">
|
||||
<summary>
|
||||
Get the value of this setting
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:ConfigurationManager.SettingEntryBase.Set(System.Object)">
|
||||
<summary>
|
||||
Set the value of this setting
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:ConfigurationManager.SettingEntryBase.SetValue(System.Object)">
|
||||
<summary>
|
||||
Implementation of <see cref="M:ConfigurationManager.SettingEntryBase.Set(System.Object)"/>
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:ConfigurationManager.SettingEntryBase.ObjToStr">
|
||||
<summary>
|
||||
Custom converter from setting type to string for the textbox
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:ConfigurationManager.SettingEntryBase.StrToObj">
|
||||
<summary>
|
||||
Custom converter from string to setting type for the textbox
|
||||
</summary>
|
||||
</member>
|
||||
<member name="T:ConfigurationManager.ValueChangedEventArgs`1">
|
||||
<summary>
|
||||
Arguments representing a change in value
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:ConfigurationManager.ValueChangedEventArgs`1.#ctor(`0)">
|
||||
<inheritdoc />
|
||||
</member>
|
||||
<member name="P:ConfigurationManager.ValueChangedEventArgs`1.NewValue">
|
||||
<summary>
|
||||
Newly assigned value
|
||||
</summary>
|
||||
</member>
|
||||
</members>
|
||||
</doc>
|
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Live/shared/spt-common.dll
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Live/shared/spt-common.dll
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Live/shared/spt-core.dll
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Live/shared/spt-core.dll
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Live/shared/spt-custom.dll
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Live/shared/spt-custom.dll
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Live/shared/spt-debugging.dll
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Live/shared/spt-debugging.dll
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Live/shared/spt-reflection.dll
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Live/shared/spt-reflection.dll
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Live/shared/spt-singleplayer.dll
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Live/shared/spt-singleplayer.dll
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Reference in New Issue
Block a user