updated to work with 3.0.0 and client 18106
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@ -1,9 +1,9 @@
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{
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"name": "BUSHWHACKER",
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"author": "CWX",
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"version": "1.0.0",
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"version": "1.1.0",
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"license": "NCSA",
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"main": "package.js",
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"akiVersion": "2.3.1"
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"akiVersion": "3.0.0"
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}
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@ -1,8 +1,9 @@
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<Project Sdk="Microsoft.NET.Sdk">
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFramework>net472</TargetFramework>
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<AssemblyName>CWX-BushWhacker</AssemblyName>
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<Version>1.1.0</Version>
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</PropertyGroup>
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<ItemGroup>
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{
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"name": "DESHARPENER",
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"author": "CWX",
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"version": "1.2.1",
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"version": "1.3.0",
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"license": "NCSA",
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"main": "package.js",
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"akiVersion": "2.3.1"
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"akiVersion": "3.0.0"
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}
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@ -18,7 +18,7 @@ namespace DeSharpener
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"Set the sharpness value for your game to run at, " +
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"this will not change when using painkillers"
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);
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new DeSharpener().Enable();
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new SharpenPatch().Enable();
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}
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}
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}
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@ -6,11 +6,11 @@ using System.Linq;
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namespace DeSharpener
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{
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public class DeSharpener : ModulePatch
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public class SharpenPatch : ModulePatch
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{
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private static Type _targetType;
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public DeSharpener()
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public SharpenPatch()
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{
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_targetType = PatchConstants.EftTypes.Single(IsTargetType);
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}
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{
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"name": "MASTERKEY",
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"author": "CWX",
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"version": "1.1.2",
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"version": "1.2.0",
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"license": "NCSA",
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"main": "package.js",
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"akiVersion": "2.3.1"
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"akiVersion": "3.0.0"
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}
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@ -4,7 +4,7 @@
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<TargetFramework>net472</TargetFramework>
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<RootNamespace>CWX_MasterKey</RootNamespace>
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<AssemblyName>CWX-MasterKey</AssemblyName>
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<Version>1.1.0</Version>
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<Version>1.2.0</Version>
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</PropertyGroup>
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<ItemGroup>
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@ -4,7 +4,7 @@ using EFT;
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namespace CWX_MasterKey
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{
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public class Patch : ModulePatch
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public class GameWorldPatch : ModulePatch
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{
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protected override MethodBase GetTargetMethod()
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{
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@ -8,7 +8,7 @@ namespace CWX_MasterKey
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{
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private void Awake()
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{
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new Patch().Enable();
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new GameWorldPatch().Enable();
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}
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}
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}
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@ -2,10 +2,7 @@
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<PropertyGroup>
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<TargetFramework>net472</TargetFramework>
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<SignAssembly>False</SignAssembly>
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<AssemblyOriginatorKeyFile>Key.snk</AssemblyOriginatorKeyFile>
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<DelaySign>false</DelaySign>
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<Version>3.0.0</Version>
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<Version>2.3.0</Version>
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<AssemblyName>CWX-WeatherPatcher</AssemblyName>
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</PropertyGroup>
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{
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"name": "WEATHERPATCHER",
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"author": "CWX",
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"version": "2.2.3",
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"version": "2.3.0",
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"license": "NCSA",
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"main": "package.js",
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"akiVersion": "2.3.1"
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"akiVersion": "3.0.0"
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}
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@ -3,7 +3,7 @@ using System.Reflection;
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namespace CWX_WeatherPatcher
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{
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class CWX_WeatherPatch2 : ModulePatch // MAKES CHANGES TO CUSTOMGLOBALFOG
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class CustomGlobalFogPatch : ModulePatch // MAKES CHANGES TO CUSTOMGLOBALFOG
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{
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protected override MethodBase GetTargetMethod()
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{
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@ -3,15 +3,15 @@ using System.Reflection;
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namespace CWX_WeatherPatcher
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{
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class CWX_WeatherPatch1 : ModulePatch // MAKES CHANGES TO GClass1694 SMETHOD_0
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class GClassPatch : ModulePatch // MAKES CHANGES TO GClass1694 SMETHOD_0
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{
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protected override MethodBase GetTargetMethod()
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{
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return typeof(GClass1691).GetMethod("smethod_0", BindingFlags.NonPublic | BindingFlags.Static);
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return typeof(GClass1697).GetMethod("smethod_0", BindingFlags.NonPublic | BindingFlags.Static);
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}
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[PatchPostfix]
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private static void PatchPostfix(ref GClass1691 __result)
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private static void PatchPostfix(ref GClass1697 __result)
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{
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__result.Cloudness = -1;
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__result.WindDirection = 8;
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@ -5,7 +5,7 @@ using EFT;
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namespace CWX_WeatherPatch
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{
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public class CWX_WeatherPatch5 : ModulePatch
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public class GameWorldPatch : ModulePatch
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{
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protected override MethodBase GetTargetMethod()
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{
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@ -3,7 +3,7 @@ using System.Reflection;
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namespace CWX_WeatherPatcher
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{
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class CWX_WeatherPatch3 : ModulePatch // MAKES CHANGES TO LEVELSETTINGS
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class LevelSettingsPatch : ModulePatch // MAKES CHANGES TO LEVELSETTINGS
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{
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protected override MethodBase GetTargetMethod()
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{
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@ -11,11 +11,11 @@ namespace CWX_WeatherPatcher
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{
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Logger.LogMessage("Loading: CWX-WeatherPatcher - V3.0.0");
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new CWX_WeatherPatch1().Enable();
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new CWX_WeatherPatch2().Enable();
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new CWX_WeatherPatch3().Enable();
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new CWX_WeatherPatch4().Enable();
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new CWX_WeatherPatch5().Enable();
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new GClassPatch().Enable();
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new CustomGlobalFogPatch().Enable();
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new LevelSettingsPatch().Enable();
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new TOD_ScatteringPatch().Enable();
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new GameWorldPatch().Enable();
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}
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public static void Fix()
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@ -3,7 +3,7 @@ using System.Reflection;
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namespace CWX_WeatherPatcher
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{
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class CWX_WeatherPatch4 : ModulePatch // MAKES CHANGES TO TOD_SCATTERING FOG
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class TOD_ScatteringPatch : ModulePatch // MAKES CHANGES TO TOD_SCATTERING FOG
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{
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protected override MethodBase GetTargetMethod()
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{
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