asd
This commit is contained in:
parent
478b503af3
commit
29eb7fb803
@ -6,31 +6,31 @@
|
||||
|
||||
<ItemGroup>
|
||||
<Reference Include="Aki.Reflection">
|
||||
<HintPath>..\..\..\Shared\Aki.Reflection.dll</HintPath>
|
||||
<HintPath>..\Shared\Aki.Reflection.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Assembly-CSharp">
|
||||
<HintPath>..\..\..\Shared\Assembly-CSharp.dll</HintPath>
|
||||
<HintPath>..\Shared\Assembly-CSharp.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="BepInEx">
|
||||
<HintPath>..\..\..\Shared\BepInEx.dll</HintPath>
|
||||
<HintPath>..\Shared\BepInEx.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Comfort">
|
||||
<HintPath>..\..\..\Shared\Comfort.dll</HintPath>
|
||||
<HintPath>..\Shared\Comfort.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine">
|
||||
<HintPath>..\..\..\Shared\UnityEngine.dll</HintPath>
|
||||
<HintPath>..\Shared\UnityEngine.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.AudioModule">
|
||||
<HintPath>..\..\..\Shared\UnityEngine.AudioModule.dll</HintPath>
|
||||
<HintPath>..\Shared\UnityEngine.AudioModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.CoreModule">
|
||||
<HintPath>..\..\..\Shared\UnityEngine.CoreModule.dll</HintPath>
|
||||
<HintPath>..\Shared\UnityEngine.CoreModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UnityWebRequestAudioModule">
|
||||
<HintPath>..\..\..\Shared\UnityEngine.UnityWebRequestAudioModule.dll</HintPath>
|
||||
<HintPath>..\Shared\UnityEngine.UnityWebRequestAudioModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UnityWebRequestModule">
|
||||
<HintPath>..\..\..\Shared\UnityEngine.UnityWebRequestModule.dll</HintPath>
|
||||
<HintPath>..\Shared\UnityEngine.UnityWebRequestModule.dll</HintPath>
|
||||
</Reference>
|
||||
</ItemGroup>
|
||||
|
||||
|
@ -8,34 +8,34 @@
|
||||
|
||||
<ItemGroup>
|
||||
<Reference Include="Aki.Common">
|
||||
<HintPath>..\..\..\Shared\Aki.Common.dll</HintPath>
|
||||
<HintPath>..\Shared\Aki.Common.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Aki.Reflection">
|
||||
<HintPath>..\..\..\Shared\Aki.Reflection.dll</HintPath>
|
||||
<HintPath>..\Shared\Aki.Reflection.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Assembly-CSharp">
|
||||
<HintPath>..\..\..\Shared\Assembly-CSharp.dll</HintPath>
|
||||
<HintPath>..\Shared\Assembly-CSharp.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="BepInEx">
|
||||
<HintPath>..\..\..\Shared\BepInEx.dll</HintPath>
|
||||
<HintPath>..\Shared\BepInEx.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Comfort">
|
||||
<HintPath>..\..\..\Shared\Comfort.dll</HintPath>
|
||||
<HintPath>..\Shared\Comfort.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Newtonsoft.Json">
|
||||
<HintPath>..\..\..\Shared\Newtonsoft.Json.dll</HintPath>
|
||||
<HintPath>..\Shared\Newtonsoft.Json.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine">
|
||||
<HintPath>..\..\..\Shared\UnityEngine.dll</HintPath>
|
||||
<HintPath>..\Shared\UnityEngine.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.AssetBundleModule">
|
||||
<HintPath>..\..\..\Shared\UnityEngine.AssetBundleModule.dll</HintPath>
|
||||
<HintPath>..\Shared\UnityEngine.AssetBundleModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.CoreModule">
|
||||
<HintPath>..\..\..\Shared\UnityEngine.CoreModule.dll</HintPath>
|
||||
<HintPath>..\Shared\UnityEngine.CoreModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.PhysicsModule">
|
||||
<HintPath>..\..\..\Shared\UnityEngine.PhysicsModule.dll</HintPath>
|
||||
<HintPath>..\Shared\UnityEngine.PhysicsModule.dll</HintPath>
|
||||
</Reference>
|
||||
</ItemGroup>
|
||||
|
||||
|
@ -101,6 +101,15 @@ namespace CWX_DebuggingTool
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return new BotRoleAndDiffClass(string.IsNullOrEmpty(role) ? "" : role, string.IsNullOrEmpty(diff) ? "" : diff);
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}
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||||
|
||||
public float GetRotationToPlayer(Player player, Player bot)
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||||
{
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||||
var directionToTarget = player.CameraPosition.position - bot.Transform.position;
|
||||
directionToTarget.y = 0;
|
||||
var targetRotation = Quaternion.LookRotation(directionToTarget, Vector3.up);
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var degreeOfRot = Quaternion.Angle(player.CameraPosition.rotation, targetRotation);
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||||
return degreeOfRot;
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||||
}
|
||||
|
||||
public void OnGUI()
|
||||
{
|
||||
// set basics on GUI
|
||||
@ -108,7 +117,7 @@ namespace CWX_DebuggingTool
|
||||
{
|
||||
_textStyle = new GUIStyle(GUI.skin.box);
|
||||
_textStyle.alignment = TextAnchor.MiddleLeft;
|
||||
_textStyle.fontSize = 20;
|
||||
_textStyle.fontSize = 14;
|
||||
_textStyle.margin = new RectOffset(3, 3, 3, 3);
|
||||
}
|
||||
|
||||
@ -116,8 +125,8 @@ namespace CWX_DebuggingTool
|
||||
if (_guiContent == null)
|
||||
{
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||||
_guiContent = new GUIContent();
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||||
_content = string.Empty;
|
||||
}
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||||
_content = string.Empty;
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||||
|
||||
if (Mode >= BotMonitorMode.DelayedSpawn)
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||||
{
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||||
@ -146,7 +155,13 @@ namespace CWX_DebuggingTool
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||||
|
||||
foreach (var player in _zoneAndPlayers[zone.Key].Where(player => player.HealthController.IsAlive))
|
||||
{
|
||||
_distance = Vector3.Distance(player.Position, _player.Position);
|
||||
// if (Mode == BotMonitorMode.Directions)
|
||||
// {
|
||||
// // get bot direction from player
|
||||
// _content += $"[{GetRotationToPlayer(_player, player)}]";
|
||||
// }
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||||
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_distance = Vector3.Distance(player.Transform.position, _player.Transform.position);
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||||
_content += $"> [{_distance:n2}m] [{_playerRoleAndDiff.First(x => x.Key == player.ProfileId).Value.Role}] " +
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$"[{player.Profile.Side}] [{_playerRoleAndDiff.First(x => x.Key == player.ProfileId).Value.Difficulty}] {player.Profile.Nickname}\n";
|
||||
}
|
||||
|
BIN
Live/CWX_DebuggingTool/Build/CWX_DebuggingTool.dll
Normal file
BIN
Live/CWX_DebuggingTool/Build/CWX_DebuggingTool.dll
Normal file
Binary file not shown.
@ -2,7 +2,6 @@
|
||||
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net472</TargetFramework>
|
||||
<FileVersion></FileVersion>
|
||||
<Version>2.2.0.0</Version>
|
||||
</PropertyGroup>
|
||||
|
||||
|
@ -1,25 +0,0 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio Version 17
|
||||
VisualStudioVersion = 17.6.33801.468
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "CWX_DebuggingTool", "CWX_DebuggingTool.csproj", "{FC152A95-1628-4DE9-A92E-38B368C188D0}"
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||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Any CPU = Debug|Any CPU
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||||
Release|Any CPU = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{FC152A95-1628-4DE9-A92E-38B368C188D0}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{FC152A95-1628-4DE9-A92E-38B368C188D0}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{FC152A95-1628-4DE9-A92E-38B368C188D0}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{FC152A95-1628-4DE9-A92E-38B368C188D0}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||
SolutionGuid = {37A296E5-8559-4E04-8B2B-02B32F793C6E}
|
||||
EndGlobalSection
|
||||
EndGlobal
|
@ -18,6 +18,8 @@ namespace CWX_DebuggingTool.Models
|
||||
[Description("Total, Per Zone Total, and Bot List")]
|
||||
FullList = 3,
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||||
[Description("Total, Per Zone Total, bot list, with delayed spawns")]
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||||
DelayedSpawn = 4
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||||
DelayedSpawn = 4,
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||||
[Description("Total, Per Zone Total, bot list, delayed spawns and directions")]
|
||||
Directions = 5
|
||||
}
|
||||
}
|
||||
|
@ -7,25 +7,25 @@
|
||||
|
||||
<ItemGroup>
|
||||
<Reference Include="Aki.Reflection">
|
||||
<HintPath>..\..\..\Shared\Aki.Reflection.dll</HintPath>
|
||||
<HintPath>..\Shared\Aki.Reflection.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Assembly-CSharp">
|
||||
<HintPath>..\..\..\Shared\Assembly-CSharp.dll</HintPath>
|
||||
<HintPath>..\Shared\Assembly-CSharp.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="BepInEx">
|
||||
<HintPath>..\..\..\Shared\BepInEx.dll</HintPath>
|
||||
<HintPath>..\Shared\BepInEx.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Comfort">
|
||||
<HintPath>..\..\..\Shared\Comfort.dll</HintPath>
|
||||
<HintPath>..\Shared\Comfort.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Newtonsoft.Json">
|
||||
<HintPath>..\..\..\Shared\Newtonsoft.Json.dll</HintPath>
|
||||
<HintPath>..\Shared\Newtonsoft.Json.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine">
|
||||
<HintPath>..\..\..\Shared\UnityEngine.dll</HintPath>
|
||||
<HintPath>..\Shared\UnityEngine.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.CoreModule">
|
||||
<HintPath>..\..\..\Shared\UnityEngine.CoreModule.dll</HintPath>
|
||||
<HintPath>..\Shared\UnityEngine.CoreModule.dll</HintPath>
|
||||
</Reference>
|
||||
</ItemGroup>
|
||||
|
||||
|
@ -6,31 +6,31 @@
|
||||
|
||||
<ItemGroup>
|
||||
<Reference Include="Aki.Reflection">
|
||||
<HintPath>..\..\..\Shared\Aki.Reflection.dll</HintPath>
|
||||
<HintPath>..\Shared\Aki.Reflection.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Assembly-CSharp">
|
||||
<HintPath>..\..\..\Shared\Assembly-CSharp.dll</HintPath>
|
||||
<HintPath>..\Shared\Assembly-CSharp.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="BepInEx">
|
||||
<HintPath>..\..\..\Shared\BepInEx.dll</HintPath>
|
||||
<HintPath>..\Shared\BepInEx.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Comfort">
|
||||
<HintPath>..\..\..\Shared\Comfort.dll</HintPath>
|
||||
<HintPath>..\Shared\Comfort.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Mono.Cecil">
|
||||
<HintPath>..\..\..\Shared\Mono.Cecil.dll</HintPath>
|
||||
<HintPath>..\Shared\Mono.Cecil.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Newtonsoft.Json">
|
||||
<HintPath>..\..\..\Shared\Newtonsoft.Json.dll</HintPath>
|
||||
<HintPath>..\Shared\Newtonsoft.Json.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine">
|
||||
<HintPath>..\..\..\Shared\UnityEngine.dll</HintPath>
|
||||
<HintPath>..\Shared\UnityEngine.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.AssetBundleModule">
|
||||
<HintPath>..\..\..\Shared\UnityEngine.AssetBundleModule.dll</HintPath>
|
||||
<HintPath>..\Shared\UnityEngine.AssetBundleModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.CoreModule">
|
||||
<HintPath>..\..\..\Shared\UnityEngine.CoreModule.dll</HintPath>
|
||||
<HintPath>..\Shared\UnityEngine.CoreModule.dll</HintPath>
|
||||
</Reference>
|
||||
</ItemGroup>
|
||||
|
||||
|
@ -1,14 +1,14 @@
|
||||
using BepInEx;
|
||||
|
||||
namespace CWX_LockPicking
|
||||
{
|
||||
[BepInPlugin("com.CWX.LockPicker", "CWX-LockPicker", "1.0.0")]
|
||||
public class LockPicker : BaseUnityPlugin
|
||||
{
|
||||
private void Awake()
|
||||
{
|
||||
new LockPickerMenuPatch().Enable();
|
||||
}
|
||||
}
|
||||
}
|
||||
// using BepInEx;
|
||||
//
|
||||
// namespace CWX_LockPicking
|
||||
// {
|
||||
// [BepInPlugin("com.CWX.LockPicker", "CWX-LockPicker", "1.0.0")]
|
||||
// public class LockPicker : BaseUnityPlugin
|
||||
// {
|
||||
// private void Awake()
|
||||
// {
|
||||
// new LockPickerMenuPatch().Enable();
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
|
||||
|
@ -1,112 +1,113 @@
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using Aki.Reflection.Patching;
|
||||
using Aki.Reflection.Utils;
|
||||
using EFT;
|
||||
using UnityEngine;
|
||||
using System.Threading.Tasks;
|
||||
using EFT.Interactive;
|
||||
|
||||
namespace CWX_LockPicking
|
||||
{
|
||||
public class LockPickerMenuPatch : ModulePatch
|
||||
{
|
||||
// TODO: Make Version Agnostic
|
||||
private static Type playerActionClass; // GClass1726 - smethod_9 on this class
|
||||
private static Type menuClass; // GClass2804
|
||||
private static Type menuItemClass; // GClass2803
|
||||
|
||||
protected override MethodBase GetTargetMethod()
|
||||
{
|
||||
return typeof(GClass1726).GetMethod("smethod_9", BindingFlags.Static | BindingFlags.NonPublic);
|
||||
}
|
||||
|
||||
[PatchPostfix]
|
||||
public static void PatchPostFix(ref GClass2804 __result, GamePlayerOwner owner, Door door)
|
||||
{
|
||||
// always do this to get rid of the useless interactions
|
||||
__result.Actions.RemoveAll(
|
||||
x => x.Name == "Bang & clear" || x.Name == "Flash & clear" || x.Name == "Move in");
|
||||
|
||||
// make sure its a locked and a door that can be unlocked
|
||||
if (door.DoorState != EDoorState.Locked || door.KeyId == null || door.KeyId == "") return;
|
||||
|
||||
// add action to unlock door - currently no animation
|
||||
__result.Actions.Add(new GClass2803
|
||||
{
|
||||
Name = "LockPicking",
|
||||
Action = () => { door.DoorState = EDoorState.Shut; },
|
||||
Disabled = false
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
public class TestLock : MonoBehaviour
|
||||
{
|
||||
private string _BundlePath = "BepInEx/plugins/CWX/Test/lockpick.bundle";
|
||||
public AssetBundle assetBundle;
|
||||
public async Task<GameObject> LoadLock()
|
||||
{
|
||||
var bundleLoadRequest = AssetBundle.LoadFromFileAsync(_BundlePath);
|
||||
|
||||
while (!bundleLoadRequest.isDone)
|
||||
await Task.Yield();
|
||||
|
||||
assetBundle = bundleLoadRequest.assetBundle;
|
||||
|
||||
var assetLoadRequest = assetBundle.LoadAllAssetsAsync<GameObject>();
|
||||
|
||||
while (!assetLoadRequest.isDone)
|
||||
await Task.Yield();
|
||||
|
||||
var requestedGo = assetLoadRequest.allAssets[0] as GameObject;
|
||||
|
||||
return requestedGo;
|
||||
}
|
||||
|
||||
public async void Init()
|
||||
{
|
||||
Instantiate(await LoadLock(), new Vector3(0, 0, 0), Quaternion.Euler(new Vector3(0, 0, 0)));
|
||||
}
|
||||
}
|
||||
}
|
||||
// using System;
|
||||
// using System.Collections;
|
||||
// using System.Linq;
|
||||
// using System.Reflection;
|
||||
// using Aki.Reflection.Patching;
|
||||
// using Aki.Reflection.Utils;
|
||||
// using EFT;
|
||||
// using UnityEngine;
|
||||
// using System.Threading.Tasks;
|
||||
// using EFT.Interactive;
|
||||
//
|
||||
// namespace CWX_LockPicking
|
||||
// {
|
||||
// public class LockPickerMenuPatch : ModulePatch
|
||||
// {
|
||||
// // TODO: Make Version Agnostic
|
||||
// private static Type playerActionClass; // GClass1726 - smethod_9 on this class
|
||||
// private static Type menuClass; // GClass2804
|
||||
// private static Type menuItemClass; // GClass2803
|
||||
//
|
||||
// protected override MethodBase GetTargetMethod()
|
||||
// {
|
||||
// return typeof(GClass1726).GetMethod("smethod_9", BindingFlags.Static | BindingFlags.NonPublic);
|
||||
// }
|
||||
//
|
||||
// [PatchPostfix]
|
||||
// public static void PatchPostFix(ref GClass2804 __result, GamePlayerOwner owner, Door door)
|
||||
// {
|
||||
// // always do this to get rid of the useless interactions
|
||||
// __result.Actions.RemoveAll(
|
||||
// x => x.Name == "Bang & clear" || x.Name == "Flash & clear" || x.Name == "Move in");
|
||||
//
|
||||
// // make sure its a locked and a door that can be unlocked
|
||||
// if (door.DoorState != EDoorState.Locked || door.KeyId == null || door.KeyId == "") return;
|
||||
//
|
||||
// // add action to unlock door - currently no animation
|
||||
// __result.Actions.Add(new GClass2803
|
||||
// {
|
||||
// Name = "LockPicking",
|
||||
// Action = () => { door.DoorState = EDoorState.Shut; },
|
||||
// Disabled = false
|
||||
// });
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
//
|
||||
//
|
||||
//
|
||||
//
|
||||
//
|
||||
//
|
||||
//
|
||||
//
|
||||
//
|
||||
//
|
||||
//
|
||||
//
|
||||
//
|
||||
//
|
||||
//
|
||||
//
|
||||
//
|
||||
//
|
||||
//
|
||||
//
|
||||
//
|
||||
//
|
||||
//
|
||||
//
|
||||
//
|
||||
//
|
||||
//
|
||||
//
|
||||
//
|
||||
//
|
||||
//
|
||||
//
|
||||
//
|
||||
//
|
||||
//
|
||||
//
|
||||
//
|
||||
//
|
||||
//
|
||||
// public class TestLock : MonoBehaviour
|
||||
// {
|
||||
// private string _BundlePath = "BepInEx/plugins/CWX/Test/lockpick.bundle";
|
||||
// public AssetBundle assetBundle;
|
||||
// public async Task<GameObject> LoadLock()
|
||||
// {
|
||||
// var bundleLoadRequest = AssetBundle.LoadFromFileAsync(_BundlePath);
|
||||
//
|
||||
// while (!bundleLoadRequest.isDone)
|
||||
// await Task.Yield();
|
||||
//
|
||||
// assetBundle = bundleLoadRequest.assetBundle;
|
||||
//
|
||||
// var assetLoadRequest = assetBundle.LoadAllAssetsAsync<GameObject>();
|
||||
//
|
||||
// while (!assetLoadRequest.isDone)
|
||||
// await Task.Yield();
|
||||
//
|
||||
// var requestedGo = assetLoadRequest.allAssets[0] as GameObject;
|
||||
//
|
||||
// return requestedGo;
|
||||
// }
|
||||
//
|
||||
// public async void Init()
|
||||
// {
|
||||
// Instantiate(await LoadLock(), new Vector3(0, 0, 0), Quaternion.Euler(new Vector3(0, 0, 0)));
|
||||
// }
|
||||
// }
|
||||
// }
|
@ -8,28 +8,28 @@
|
||||
|
||||
<ItemGroup>
|
||||
<Reference Include="Aki.Common">
|
||||
<HintPath>..\..\..\Shared\Aki.Common.dll</HintPath>
|
||||
<HintPath>..\Shared\Aki.Common.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Aki.Reflection">
|
||||
<HintPath>..\..\..\Shared\Aki.Reflection.dll</HintPath>
|
||||
<HintPath>..\Shared\Aki.Reflection.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Assembly-CSharp">
|
||||
<HintPath>..\..\..\Shared\Assembly-CSharp.dll</HintPath>
|
||||
<HintPath>..\Shared\Assembly-CSharp.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="BepInEx">
|
||||
<HintPath>..\..\..\Shared\BepInEx.dll</HintPath>
|
||||
<HintPath>..\Shared\BepInEx.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Comfort">
|
||||
<HintPath>..\..\..\Shared\Comfort.dll</HintPath>
|
||||
<HintPath>..\Shared\Comfort.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Newtonsoft.Json">
|
||||
<HintPath>..\..\..\Shared\Newtonsoft.Json.dll</HintPath>
|
||||
<HintPath>..\Shared\Newtonsoft.Json.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine">
|
||||
<HintPath>..\..\..\Shared\UnityEngine.dll</HintPath>
|
||||
<HintPath>..\Shared\UnityEngine.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.CoreModule">
|
||||
<HintPath>..\..\..\Shared\UnityEngine.CoreModule.dll</HintPath>
|
||||
<HintPath>..\Shared\UnityEngine.CoreModule.dll</HintPath>
|
||||
</Reference>
|
||||
</ItemGroup>
|
||||
|
||||
|
@ -8,25 +8,25 @@
|
||||
|
||||
<ItemGroup>
|
||||
<Reference Include="Aki.Common">
|
||||
<HintPath>..\..\..\Shared\Aki.Common.dll</HintPath>
|
||||
<HintPath>..\Shared\Aki.Common.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Aki.Reflection">
|
||||
<HintPath>..\..\..\Shared\Aki.Reflection.dll</HintPath>
|
||||
<HintPath>..\Shared\Aki.Reflection.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Assembly-CSharp">
|
||||
<HintPath>..\..\..\Shared\Assembly-CSharp.dll</HintPath>
|
||||
<HintPath>..\Shared\Assembly-CSharp.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="BepInEx">
|
||||
<HintPath>..\..\..\Shared\BepInEx.dll</HintPath>
|
||||
<HintPath>..\Shared\BepInEx.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Comfort">
|
||||
<HintPath>..\..\..\Shared\Comfort.dll</HintPath>
|
||||
<HintPath>..\Shared\Comfort.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine">
|
||||
<HintPath>..\..\..\Shared\UnityEngine.dll</HintPath>
|
||||
<HintPath>..\Shared\UnityEngine.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.CoreModule">
|
||||
<HintPath>..\..\..\Shared\UnityEngine.CoreModule.dll</HintPath>
|
||||
<HintPath>..\Shared\UnityEngine.CoreModule.dll</HintPath>
|
||||
</Reference>
|
||||
</ItemGroup>
|
||||
|
||||
|
@ -7,28 +7,28 @@
|
||||
|
||||
<ItemGroup>
|
||||
<Reference Include="0Harmony">
|
||||
<HintPath>..\..\..\Shared\0Harmony.dll</HintPath>
|
||||
<HintPath>..\Shared\0Harmony.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Aki.Common">
|
||||
<HintPath>..\..\..\Shared\Aki.Common.dll</HintPath>
|
||||
<HintPath>..\Shared\Aki.Common.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Aki.Reflection">
|
||||
<HintPath>..\..\..\Shared\Aki.Reflection.dll</HintPath>
|
||||
<HintPath>..\Shared\Aki.Reflection.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Assembly-CSharp">
|
||||
<HintPath>..\..\..\Shared\Assembly-CSharp.dll</HintPath>
|
||||
<HintPath>..\Shared\Assembly-CSharp.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="BepInEx">
|
||||
<HintPath>..\..\..\Shared\BepInEx.dll</HintPath>
|
||||
<HintPath>..\Shared\BepInEx.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Comfort">
|
||||
<HintPath>..\..\..\Shared\Comfort.dll</HintPath>
|
||||
<HintPath>..\Shared\Comfort.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine">
|
||||
<HintPath>..\..\..\Shared\UnityEngine.dll</HintPath>
|
||||
<HintPath>..\Shared\UnityEngine.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.CoreModule">
|
||||
<HintPath>..\..\..\Shared\UnityEngine.CoreModule.dll</HintPath>
|
||||
<HintPath>..\Shared\UnityEngine.CoreModule.dll</HintPath>
|
||||
</Reference>
|
||||
</ItemGroup>
|
||||
|
||||
|
@ -6,31 +6,31 @@
|
||||
|
||||
<ItemGroup>
|
||||
<Reference Include="Aki.Reflection">
|
||||
<HintPath>..\..\..\Shared\Aki.Reflection.dll</HintPath>
|
||||
<HintPath>..\Shared\Aki.Reflection.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Assembly-CSharp">
|
||||
<HintPath>..\..\..\Shared\Assembly-CSharp.dll</HintPath>
|
||||
<HintPath>..\Shared\Assembly-CSharp.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="BepInEx">
|
||||
<HintPath>..\..\..\Shared\BepInEx.dll</HintPath>
|
||||
<HintPath>..\Shared\BepInEx.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Comfort">
|
||||
<HintPath>..\..\..\Shared\Comfort.dll</HintPath>
|
||||
<HintPath>..\Shared\Comfort.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Newtonsoft.Json">
|
||||
<HintPath>..\..\..\Shared\Newtonsoft.Json.dll</HintPath>
|
||||
<HintPath>..\Shared\Newtonsoft.Json.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine">
|
||||
<HintPath>..\..\..\Shared\UnityEngine.dll</HintPath>
|
||||
<HintPath>..\Shared\UnityEngine.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.CoreModule">
|
||||
<HintPath>..\..\..\Shared\UnityEngine.CoreModule.dll</HintPath>
|
||||
<HintPath>..\Shared\UnityEngine.CoreModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UI">
|
||||
<HintPath>..\..\..\Shared\UnityEngine.UI.dll</HintPath>
|
||||
<HintPath>..\Shared\UnityEngine.UI.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UIModule">
|
||||
<HintPath>..\..\..\Shared\UnityEngine.UIModule.dll</HintPath>
|
||||
<HintPath>..\Shared\UnityEngine.UIModule.dll</HintPath>
|
||||
</Reference>
|
||||
</ItemGroup>
|
||||
|
||||
|
BIN
Live/shared/0Harmony.dll
Normal file
BIN
Live/shared/0Harmony.dll
Normal file
Binary file not shown.
BIN
Live/shared/Accessibility.dll
Normal file
BIN
Live/shared/Accessibility.dll
Normal file
Binary file not shown.
BIN
Live/shared/Aki.Build.dll
Normal file
BIN
Live/shared/Aki.Build.dll
Normal file
Binary file not shown.
BIN
Live/shared/Aki.Common.dll
Normal file
BIN
Live/shared/Aki.Common.dll
Normal file
Binary file not shown.
BIN
Live/shared/Aki.Reflection.dll
Normal file
BIN
Live/shared/Aki.Reflection.dll
Normal file
Binary file not shown.
BIN
Live/shared/AmplifyMotion.dll
Normal file
BIN
Live/shared/AmplifyMotion.dll
Normal file
Binary file not shown.
BIN
Live/shared/AnimationSystem.Recording.dll
Normal file
BIN
Live/shared/AnimationSystem.Recording.dll
Normal file
Binary file not shown.
BIN
Live/shared/AnimationSystem.Types.dll
Normal file
BIN
Live/shared/AnimationSystem.Types.dll
Normal file
Binary file not shown.
BIN
Live/shared/Assembly-CSharp-firstpass.dll
Normal file
BIN
Live/shared/Assembly-CSharp-firstpass.dll
Normal file
Binary file not shown.
BIN
Live/shared/Assembly-CSharp.dll
Normal file
BIN
Live/shared/Assembly-CSharp.dll
Normal file
Binary file not shown.
BIN
Live/shared/Autodesk.Fbx.dll
Normal file
BIN
Live/shared/Autodesk.Fbx.dll
Normal file
Binary file not shown.
BIN
Live/shared/BSG.Unity.Wires.dll
Normal file
BIN
Live/shared/BSG.Unity.Wires.dll
Normal file
Binary file not shown.
BIN
Live/shared/BepInEx.dll
Normal file
BIN
Live/shared/BepInEx.dll
Normal file
Binary file not shown.
BIN
Live/shared/Cinemachine.dll
Normal file
BIN
Live/shared/Cinemachine.dll
Normal file
Binary file not shown.
BIN
Live/shared/Coffee.SoftMaskForUGUI.dll
Normal file
BIN
Live/shared/Coffee.SoftMaskForUGUI.dll
Normal file
Binary file not shown.
BIN
Live/shared/Comfort.Unity.dll
Normal file
BIN
Live/shared/Comfort.Unity.dll
Normal file
Binary file not shown.
BIN
Live/shared/Comfort.dll
Normal file
BIN
Live/shared/Comfort.dll
Normal file
Binary file not shown.
BIN
Live/shared/CommonExtensions.dll
Normal file
BIN
Live/shared/CommonExtensions.dll
Normal file
Binary file not shown.
BIN
Live/shared/DOTween.Modules.dll
Normal file
BIN
Live/shared/DOTween.Modules.dll
Normal file
Binary file not shown.
BIN
Live/shared/DOTween.dll
Normal file
BIN
Live/shared/DOTween.dll
Normal file
Binary file not shown.
BIN
Live/shared/DissonanceVoip.dll
Normal file
BIN
Live/shared/DissonanceVoip.dll
Normal file
Binary file not shown.
BIN
Live/shared/FbxBuildTestAssets.dll
Normal file
BIN
Live/shared/FbxBuildTestAssets.dll
Normal file
Binary file not shown.
BIN
Live/shared/FilesChecker.dll
Normal file
BIN
Live/shared/FilesChecker.dll
Normal file
Binary file not shown.
BIN
Live/shared/ILInjectedProfiler.dll
Normal file
BIN
Live/shared/ILInjectedProfiler.dll
Normal file
Binary file not shown.
BIN
Live/shared/ItemComponent.Types.dll
Normal file
BIN
Live/shared/ItemComponent.Types.dll
Normal file
Binary file not shown.
BIN
Live/shared/ItemTemplate.Types.dll
Normal file
BIN
Live/shared/ItemTemplate.Types.dll
Normal file
Binary file not shown.
BIN
Live/shared/JBooth.MicroSplat.Core.dll
Normal file
BIN
Live/shared/JBooth.MicroSplat.Core.dll
Normal file
Binary file not shown.
BIN
Live/shared/LibraryLoaderUtility.dll
Normal file
BIN
Live/shared/LibraryLoaderUtility.dll
Normal file
Binary file not shown.
BIN
Live/shared/Meta.XR.Audio.dll
Normal file
BIN
Live/shared/Meta.XR.Audio.dll
Normal file
Binary file not shown.
BIN
Live/shared/Microsoft.CSharp.dll
Normal file
BIN
Live/shared/Microsoft.CSharp.dll
Normal file
Binary file not shown.
BIN
Live/shared/Mono.Cecil.dll
Normal file
BIN
Live/shared/Mono.Cecil.dll
Normal file
Binary file not shown.
BIN
Live/shared/Mono.Data.Sqlite.dll
Normal file
BIN
Live/shared/Mono.Data.Sqlite.dll
Normal file
Binary file not shown.
BIN
Live/shared/Mono.Posix.dll
Normal file
BIN
Live/shared/Mono.Posix.dll
Normal file
Binary file not shown.
BIN
Live/shared/Mono.Security.dll
Normal file
BIN
Live/shared/Mono.Security.dll
Normal file
Binary file not shown.
BIN
Live/shared/Mono.WebBrowser.dll
Normal file
BIN
Live/shared/Mono.WebBrowser.dll
Normal file
Binary file not shown.
BIN
Live/shared/NLog.dll
Normal file
BIN
Live/shared/NLog.dll
Normal file
Binary file not shown.
BIN
Live/shared/Newtonsoft.Json.UnityConverters.dll
Normal file
BIN
Live/shared/Newtonsoft.Json.UnityConverters.dll
Normal file
Binary file not shown.
BIN
Live/shared/Newtonsoft.Json.dll
Normal file
BIN
Live/shared/Newtonsoft.Json.dll
Normal file
Binary file not shown.
BIN
Live/shared/Novell.Directory.Ldap.dll
Normal file
BIN
Live/shared/Novell.Directory.Ldap.dll
Normal file
Binary file not shown.
BIN
Live/shared/Oculus.AudioManager.dll
Normal file
BIN
Live/shared/Oculus.AudioManager.dll
Normal file
Binary file not shown.
BIN
Live/shared/Oculus.Spatializer.dll
Normal file
BIN
Live/shared/Oculus.Spatializer.dll
Normal file
Binary file not shown.
BIN
Live/shared/Sirenix.OdinInspector.Attributes.dll
Normal file
BIN
Live/shared/Sirenix.OdinInspector.Attributes.dll
Normal file
Binary file not shown.
BIN
Live/shared/Sirenix.OdinInspector.CompatibilityLayer.dll
Normal file
BIN
Live/shared/Sirenix.OdinInspector.CompatibilityLayer.dll
Normal file
Binary file not shown.
BIN
Live/shared/Sirenix.Serialization.Config.dll
Normal file
BIN
Live/shared/Sirenix.Serialization.Config.dll
Normal file
Binary file not shown.
BIN
Live/shared/Sirenix.Serialization.dll
Normal file
BIN
Live/shared/Sirenix.Serialization.dll
Normal file
Binary file not shown.
BIN
Live/shared/Sirenix.Utilities.dll
Normal file
BIN
Live/shared/Sirenix.Utilities.dll
Normal file
Binary file not shown.
BIN
Live/shared/SteamAudio.dll
Normal file
BIN
Live/shared/SteamAudio.dll
Normal file
Binary file not shown.
BIN
Live/shared/System.Buffers.dll
Normal file
BIN
Live/shared/System.Buffers.dll
Normal file
Binary file not shown.
BIN
Live/shared/System.ComponentModel.Composition.dll
Normal file
BIN
Live/shared/System.ComponentModel.Composition.dll
Normal file
Binary file not shown.
BIN
Live/shared/System.ComponentModel.DataAnnotations.dll
Normal file
BIN
Live/shared/System.ComponentModel.DataAnnotations.dll
Normal file
Binary file not shown.
BIN
Live/shared/System.Configuration.dll
Normal file
BIN
Live/shared/System.Configuration.dll
Normal file
Binary file not shown.
BIN
Live/shared/System.Core.dll
Normal file
BIN
Live/shared/System.Core.dll
Normal file
Binary file not shown.
BIN
Live/shared/System.Data.dll
Normal file
BIN
Live/shared/System.Data.dll
Normal file
Binary file not shown.
BIN
Live/shared/System.Design.dll
Normal file
BIN
Live/shared/System.Design.dll
Normal file
Binary file not shown.
BIN
Live/shared/System.Diagnostics.Debug.dll
Normal file
BIN
Live/shared/System.Diagnostics.Debug.dll
Normal file
Binary file not shown.
BIN
Live/shared/System.Diagnostics.StackTrace.dll
Normal file
BIN
Live/shared/System.Diagnostics.StackTrace.dll
Normal file
Binary file not shown.
BIN
Live/shared/System.Diagnostics.Tracing.dll
Normal file
BIN
Live/shared/System.Diagnostics.Tracing.dll
Normal file
Binary file not shown.
BIN
Live/shared/System.DirectoryServices.dll
Normal file
BIN
Live/shared/System.DirectoryServices.dll
Normal file
Binary file not shown.
BIN
Live/shared/System.Drawing.Design.dll
Normal file
BIN
Live/shared/System.Drawing.Design.dll
Normal file
Binary file not shown.
BIN
Live/shared/System.Drawing.dll
Normal file
BIN
Live/shared/System.Drawing.dll
Normal file
Binary file not shown.
BIN
Live/shared/System.EnterpriseServices.dll
Normal file
BIN
Live/shared/System.EnterpriseServices.dll
Normal file
Binary file not shown.
BIN
Live/shared/System.Globalization.Extensions.dll
Normal file
BIN
Live/shared/System.Globalization.Extensions.dll
Normal file
Binary file not shown.
BIN
Live/shared/System.Globalization.dll
Normal file
BIN
Live/shared/System.Globalization.dll
Normal file
Binary file not shown.
BIN
Live/shared/System.IO.Compression.FileSystem.dll
Normal file
BIN
Live/shared/System.IO.Compression.FileSystem.dll
Normal file
Binary file not shown.
BIN
Live/shared/System.IO.Compression.dll
Normal file
BIN
Live/shared/System.IO.Compression.dll
Normal file
Binary file not shown.
BIN
Live/shared/System.Memory.dll
Normal file
BIN
Live/shared/System.Memory.dll
Normal file
Binary file not shown.
BIN
Live/shared/System.Net.Http.dll
Normal file
BIN
Live/shared/System.Net.Http.dll
Normal file
Binary file not shown.
BIN
Live/shared/System.Numerics.dll
Normal file
BIN
Live/shared/System.Numerics.dll
Normal file
Binary file not shown.
BIN
Live/shared/System.Reflection.dll
Normal file
BIN
Live/shared/System.Reflection.dll
Normal file
Binary file not shown.
BIN
Live/shared/System.Resources.ResourceManager.dll
Normal file
BIN
Live/shared/System.Resources.ResourceManager.dll
Normal file
Binary file not shown.
BIN
Live/shared/System.Runtime.CompilerServices.Unsafe.dll
Normal file
BIN
Live/shared/System.Runtime.CompilerServices.Unsafe.dll
Normal file
Binary file not shown.
BIN
Live/shared/System.Runtime.Extensions.dll
Normal file
BIN
Live/shared/System.Runtime.Extensions.dll
Normal file
Binary file not shown.
BIN
Live/shared/System.Runtime.InteropServices.dll
Normal file
BIN
Live/shared/System.Runtime.InteropServices.dll
Normal file
Binary file not shown.
BIN
Live/shared/System.Runtime.Serialization.Formatters.Soap.dll
Normal file
BIN
Live/shared/System.Runtime.Serialization.Formatters.Soap.dll
Normal file
Binary file not shown.
BIN
Live/shared/System.Runtime.Serialization.Xml.dll
Normal file
BIN
Live/shared/System.Runtime.Serialization.Xml.dll
Normal file
Binary file not shown.
BIN
Live/shared/System.Runtime.Serialization.dll
Normal file
BIN
Live/shared/System.Runtime.Serialization.dll
Normal file
Binary file not shown.
BIN
Live/shared/System.Runtime.dll
Normal file
BIN
Live/shared/System.Runtime.dll
Normal file
Binary file not shown.
BIN
Live/shared/System.Security.dll
Normal file
BIN
Live/shared/System.Security.dll
Normal file
Binary file not shown.
BIN
Live/shared/System.ServiceModel.Internals.dll
Normal file
BIN
Live/shared/System.ServiceModel.Internals.dll
Normal file
Binary file not shown.
BIN
Live/shared/System.Threading.dll
Normal file
BIN
Live/shared/System.Threading.dll
Normal file
Binary file not shown.
BIN
Live/shared/System.Transactions.dll
Normal file
BIN
Live/shared/System.Transactions.dll
Normal file
Binary file not shown.
BIN
Live/shared/System.Web.ApplicationServices.dll
Normal file
BIN
Live/shared/System.Web.ApplicationServices.dll
Normal file
Binary file not shown.
BIN
Live/shared/System.Web.Services.dll
Normal file
BIN
Live/shared/System.Web.Services.dll
Normal file
Binary file not shown.
BIN
Live/shared/System.Web.dll
Normal file
BIN
Live/shared/System.Web.dll
Normal file
Binary file not shown.
BIN
Live/shared/System.Windows.Forms.dll
Normal file
BIN
Live/shared/System.Windows.Forms.dll
Normal file
Binary file not shown.
Some files were not shown because too many files have changed in this diff Show More
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x
Reference in New Issue
Block a user