fix up botmonitor for 3.7.0
This commit is contained in:
parent
c6694d5225
commit
8200256aff
@ -29,7 +29,6 @@ namespace CWX_DebuggingTool
|
||||
|
||||
private BotmonClass()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public int Mode { get; set; }
|
||||
@ -59,7 +58,6 @@ namespace CWX_DebuggingTool
|
||||
|
||||
~BotmonClass()
|
||||
{
|
||||
ConsoleScreen.Log("BotMonitor Disabled on game end");
|
||||
}
|
||||
|
||||
public void Awake()
|
||||
@ -140,7 +138,7 @@ namespace CWX_DebuggingTool
|
||||
if (Mode >= 1)
|
||||
{
|
||||
_content = string.Empty;
|
||||
//_content += $"Total = {_gameWorld.AllPlayers.Count - 1}\n";
|
||||
_content += $"Total = {_gameWorld.AllAlivePlayersList.Count - 1}\n";
|
||||
}
|
||||
|
||||
// If Mode Greater than or equal to 2 show total for each zone
|
||||
@ -148,14 +146,14 @@ namespace CWX_DebuggingTool
|
||||
{
|
||||
foreach (var zone in _zoneAndPlayers)
|
||||
{
|
||||
if (_zoneAndPlayers[zone.Key].FindAll(x => x.HealthController.IsAlive).Count <= 0) continue;
|
||||
if (_zoneAndPlayers[zone.Key].FindAll(x => x != null && x.HealthController != null && x.HealthController.IsAlive).Count <= 0) continue;
|
||||
|
||||
_content += $"{zone.Key} = {_zoneAndPlayers[zone.Key].FindAll(x => x.HealthController.IsAlive).Count}\n";
|
||||
_content += $"{zone.Key} = {_zoneAndPlayers[zone.Key].FindAll(x => x != null && x.HealthController != null && x.HealthController.IsAlive).Count}\n";
|
||||
|
||||
// If Mode Greater than or equal to 3 show Bots individually also
|
||||
if (Mode < 3) continue;
|
||||
|
||||
foreach (var player in _zoneAndPlayers[zone.Key].Where(player => player.HealthController.IsAlive))
|
||||
foreach (var player in _zoneAndPlayers[zone.Key].Where(player => player != null && player.HealthController != null && player.HealthController.IsAlive))
|
||||
{
|
||||
_distance = Vector3.Distance(player.Position, _player.Position);
|
||||
_content += $"> [{_distance:n2}m] [{_playerRoleAndDiff.First(x => x.Key == player.ProfileId).Value.Role}] " +
|
||||
|
@ -42,15 +42,20 @@ namespace CWX_DebuggingTool
|
||||
}
|
||||
}
|
||||
|
||||
public static void DisableBotMonitor()
|
||||
private static void DisableBotMonitor()
|
||||
{
|
||||
BotmonClass.Instance.Dispose();
|
||||
}
|
||||
|
||||
public static void EnableBotMonitor(int option)
|
||||
private static void EnableBotMonitor(int option)
|
||||
{
|
||||
var gameWorld = Singleton<GameWorld>.Instance;
|
||||
|
||||
var checkExists = gameWorld.gameObject.GetComponentInChildren<BotmonClass>();
|
||||
|
||||
if (checkExists != null)
|
||||
Destroy(checkExists);
|
||||
|
||||
var btmInstance = gameWorld.gameObject.AddComponent<BotmonClass>();
|
||||
|
||||
btmInstance.Mode = option;
|
||||
|
Loading…
x
Reference in New Issue
Block a user