using BepInEx; using BepInEx.Logging; namespace Chocster_mod { [BepInPlugin("com.ChocMod", "ChocMod", "1.0.0")] public class ChocPlugin : BaseUnityPlugin { internal new static ManualLogSource Logger { get; private set; } private void Awake() { Logger = base.Logger; new ChocPatch().Enable(); } } }