using BepInEx;

namespace CWX_LockPicking
{
    [BepInPlugin("com.CWX.LockPicker", "CWX-LockPicker", "1.0.0")]
    public class LockPicker : BaseUnityPlugin
    {
        private void Awake()
        {
            new LockPickerMenuPatch().Enable();
        }
    }
}