<Project Sdk="Microsoft.NET.Sdk">

  <PropertyGroup>
    <TargetFramework>net472</TargetFramework>
  </PropertyGroup>

  <ItemGroup>
    <Reference Include="Aki.Common">
      <HintPath>..\..\..\Shared\Aki.Common.dll</HintPath>
    </Reference>
    <Reference Include="Aki.Reflection">
      <HintPath>..\..\..\Shared\Aki.Reflection.dll</HintPath>
    </Reference>
    <Reference Include="Assembly-CSharp">
      <HintPath>..\..\..\Shared\Assembly-CSharp.dll</HintPath>
    </Reference>
    <Reference Include="BepInEx">
      <HintPath>..\..\..\Shared\BepInEx.dll</HintPath>
    </Reference>
    <Reference Include="bsg.console.core">
      <HintPath>..\..\..\Shared\bsg.console.core.dll</HintPath>
    </Reference>
    <Reference Include="Comfort">
      <HintPath>..\..\..\Shared\Comfort.dll</HintPath>
    </Reference>
    <Reference Include="UnityEngine">
      <HintPath>..\..\..\Shared\UnityEngine.dll</HintPath>
    </Reference>
    <Reference Include="UnityEngine.CoreModule">
      <HintPath>..\..\..\Shared\UnityEngine.CoreModule.dll</HintPath>
    </Reference>
    <Reference Include="UnityEngine.IMGUIModule">
      <HintPath>..\..\..\Shared\UnityEngine.IMGUIModule.dll</HintPath>
    </Reference>
    <Reference Include="UnityEngine.TextRenderingModule">
      <HintPath>..\..\..\Shared\UnityEngine.TextRenderingModule.dll</HintPath>
    </Reference>
  </ItemGroup>

</Project>