CWX-mods/Live/CWX-VoiceAdder/VoiceAdd/VoiceAdder.csproj

33 lines
1.4 KiB
XML

<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net472</TargetFramework>
<AssemblyName>VoiceAdder</AssemblyName>
</PropertyGroup>
<ItemGroup>
<Reference Include="0Harmony">
<HintPath>..\..\..\..\..\..\..\AKI PROJECT\AKI 2.3.0 17107 Bepin\BepInEx\core\0Harmony.dll</HintPath>
</Reference>
<Reference Include="Aki.Reflection">
<HintPath>..\..\..\..\..\..\..\AKI PROJECT\AKI 2.3.0 17107 Bepin\EscapeFromTarkov_Data\Managed\Aki.Reflection.dll</HintPath>
</Reference>
<Reference Include="Assembly-CSharp">
<HintPath>..\..\..\..\..\..\..\AKI PROJECT\AKI 2.3.0 17107 Bepin\EscapeFromTarkov_Data\Managed\Assembly-CSharp.dll</HintPath>
</Reference>
<Reference Include="BepInEx">
<HintPath>..\..\..\..\..\..\..\AKI PROJECT\AKI 2.3.0 17107 Bepin\BepInEx\core\BepInEx.dll</HintPath>
</Reference>
<Reference Include="Newtonsoft.Json">
<HintPath>..\..\..\..\..\..\..\AKI PROJECT\AKI 2.3.0 17107 Bepin\EscapeFromTarkov_Data\Managed\Newtonsoft.Json.dll</HintPath>
</Reference>
<Reference Include="UnityEngine">
<HintPath>..\..\Valens-HasThePower\ValensHasThePower\shared\UnityEngine.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.CoreModule">
<HintPath>..\..\Valens-HasThePower\ValensHasThePower\shared\UnityEngine.CoreModule.dll</HintPath>
</Reference>
</ItemGroup>
</Project>