forked from Terkoiz/Freecam
Remade project file to fix compatibility with VS2022 + some project QoL adjustments
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parent
9801f92d69
commit
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6
.gitignore
vendored
6
.gitignore
vendored
@ -1,3 +1,9 @@
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# Custom ignores
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project/References/EFT_Managed/*
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# Allow these files, despite the rules above
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project/References/EFT_Managed/.keep
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# ---> VisualStudio
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## Ignore Visual Studio temporary files, build results, and
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## files generated by popular Visual Studio add-ons.
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@ -29,6 +29,6 @@ Alternatively, you can find the `com.terkoiz.freecam.cfg` file in your `BepInEx/
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### How to build from source
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1. Download/clone this repository
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2. Re-import dependencies. I recommend you do this from the SPT-AKI/Modules project's `Shared/Managed` folder, if you have the Modules project fully setup.
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2. Open your current SPT directory and copy all files from `\EscapeFromTarkov_Data\Managed` into this solution's `\References\EFT_Managed` folder.
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3. Rebuild the project in the Release configuration.
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4. Grab the `Terkoiz.Freecam.dll` file from the `bin/Release` folder and use it wherever. Refer to the "How to install" section if you need help here.
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project/NuGet.Config
Normal file
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project/NuGet.Config
Normal file
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<?xml version="1.0" encoding="utf-8"?>
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<configuration>
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<packageRestore>
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<add key="enabled" value="True" />
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<add key="automatic" value="True" />
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</packageRestore>
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<activePackageSource>
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<add key="All" value="(Aggregate source)" />
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</activePackageSource>
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<packageSources>
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<add key="nuget.org" value="https://api.nuget.org/v3/index.json" />
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<add key="BepInEx" value="https://nuget.bepinex.dev/v3/index.json" protocolVersion="3" />
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</packageSources>
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</configuration>
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BIN
project/References/Hollowed/Assembly-CSharp.dll
Normal file
BIN
project/References/Hollowed/Assembly-CSharp.dll
Normal file
Binary file not shown.
@ -1,6 +1,9 @@
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Microsoft Visual Studio Solution File, Format Version 12.00
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Terkoiz.Freecam", "Terkoiz.Freecam\Terkoiz.Freecam.csproj", "{BC26F21D-2987-4504-BBE6-0867001DFEB3}"
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# Visual Studio Version 17
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VisualStudioVersion = 17.2.32616.157
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Terkoiz.Freecam", "Terkoiz.Freecam\Terkoiz.Freecam.csproj", "{9C38A2B1-5F09-49FE-AC57-9FBEF7717582}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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@ -8,9 +11,15 @@ Global
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Release|Any CPU = Release|Any CPU
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{BC26F21D-2987-4504-BBE6-0867001DFEB3}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{BC26F21D-2987-4504-BBE6-0867001DFEB3}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{BC26F21D-2987-4504-BBE6-0867001DFEB3}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{BC26F21D-2987-4504-BBE6-0867001DFEB3}.Release|Any CPU.Build.0 = Release|Any CPU
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{9C38A2B1-5F09-49FE-AC57-9FBEF7717582}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{9C38A2B1-5F09-49FE-AC57-9FBEF7717582}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{9C38A2B1-5F09-49FE-AC57-9FBEF7717582}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{9C38A2B1-5F09-49FE-AC57-9FBEF7717582}.Release|Any CPU.Build.0 = Release|Any CPU
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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GlobalSection(ExtensibilityGlobals) = postSolution
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SolutionGuid = {26F91A8D-3767-457A-821C-F66AFD620885}
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EndGlobalSection
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EndGlobal
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@ -1,36 +0,0 @@
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using System.Reflection;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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// General Information about an assembly is controlled through the following
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// set of attributes. Change these attribute values to modify the information
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// associated with an assembly.
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[assembly: AssemblyTitle("Terkoiz.Freecam")]
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[assembly: AssemblyDescription("")]
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[assembly: AssemblyConfiguration("")]
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[assembly: AssemblyCompany("")]
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[assembly: AssemblyProduct("Terkoiz.Freecam")]
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[assembly: AssemblyCopyright("Copyright © 2021")]
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[assembly: AssemblyTrademark("")]
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[assembly: AssemblyCulture("")]
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// Setting ComVisible to false makes the types in this assembly not visible
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// to COM components. If you need to access a type in this assembly from
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// COM, set the ComVisible attribute to true on that type.
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[assembly: ComVisible(false)]
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// The following GUID is for the ID of the typelib if this project is exposed to COM
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[assembly: Guid("be2de623-48ff-4807-9696-167a17787718")]
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// Version information for an assembly consists of the following four values:
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//
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// Major Version
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// Minor Version
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// Build Number
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// Revision
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//
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// You can specify all the values or you can default the Build and Revision Numbers
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// by using the '*' as shown below:
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// [assembly: AssemblyVersion("1.0.*")]
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[assembly: AssemblyVersion("1.0.0.0")]
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[assembly: AssemblyFileVersion("1.0.0.0")]
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@ -2,42 +2,46 @@
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<PropertyGroup>
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<TargetFramework>net472</TargetFramework>
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<EnableDefaultCompileItems>False</EnableDefaultCompileItems>
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<Version>1.3.0</Version>
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<Authors>Terkoiz, Kobrakon, CWX</Authors>
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<RepositoryUrl>https://dev.sp-tarkov.com/Terkoiz/Freecam</RepositoryUrl>
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<PackageLicenseExpression>NCSA</PackageLicenseExpression>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="0Harmony">
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<HintPath>..\Shared\0Harmony.dll</HintPath>
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</Reference>
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<PackageReference Include="BepInEx.Core" Version="5.4.21">
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<ExcludeAssets>runtime</ExcludeAssets>
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</PackageReference>
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</ItemGroup>
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<ItemGroup>
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<Reference Include="Aki.Reflection">
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<HintPath>..\Shared\Aki.Reflection.dll</HintPath>
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<HintPath>..\References\EFT_Managed\Aki.Reflection.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="Assembly-CSharp">
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<HintPath>..\Shared\Assembly-CSharp.dll</HintPath>
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</Reference>
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<Reference Include="BepInEx">
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<HintPath>..\Shared\BepInEx.dll</HintPath>
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<HintPath>..\References\Hollowed\Assembly-CSharp.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="Comfort">
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<HintPath>..\Shared\Comfort.dll</HintPath>
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<HintPath>..\References\EFT_Managed\Comfort.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="ConfigurationManager">
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<HintPath>..\Shared\ConfigurationManager.dll</HintPath>
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</Reference>
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<Reference Include="ItemComponent.Types">
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<HintPath>..\Shared\ItemComponent.Types.dll</HintPath>
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<Reference Include="Comfort.Unity">
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<HintPath>..\References\EFT_Managed\Comfort.Unity.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="UnityEngine">
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<HintPath>..\Shared\UnityEngine.dll</HintPath>
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<HintPath>..\References\EFT_Managed\UnityEngine.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="UnityEngine.CoreModule">
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<HintPath>..\Shared\UnityEngine.CoreModule.dll</HintPath>
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<HintPath>..\References\EFT_Managed\UnityEngine.CoreModule.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="UnityEngine.InputLegacyModule">
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<HintPath>..\Shared\UnityEngine.InputLegacyModule.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.UIModule">
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<HintPath>..\Shared\UnityEngine.UIModule.dll</HintPath>
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<HintPath>..\References\EFT_Managed\UnityEngine.InputLegacyModule.dll</HintPath>
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<Private>False</Private>
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</Reference>
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</ItemGroup>
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