forked from Terkoiz/Freecam
79 lines
3.3 KiB
XML
79 lines
3.3 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProjectGuid>{BE2DE623-48FF-4807-9696-167A17787718}</ProjectGuid>
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<OutputType>Library</OutputType>
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<AppDesignerFolder>Properties</AppDesignerFolder>
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<RootNamespace>Terkoiz.Freecam</RootNamespace>
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<AssemblyName>Terkoiz.Freecam</AssemblyName>
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<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
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<FileAlignment>512</FileAlignment>
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<Deterministic>true</Deterministic>
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<TargetFrameworkProfile />
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>bin\Debug\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<DebugType>pdbonly</DebugType>
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<Optimize>true</Optimize>
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<OutputPath>bin\Release\</OutputPath>
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<DefineConstants>TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<PropertyGroup>
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<SignAssembly>false</SignAssembly>
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</PropertyGroup>
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<PropertyGroup>
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<AssemblyOriginatorKeyFile>
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</AssemblyOriginatorKeyFile>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="Assembly-CSharp">
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<HintPath>..\Shared\Hollowed\Assembly-CSharp.dll</HintPath>
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</Reference>
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<Reference Include="BepInEx, Version=5.4.17.0, Culture=neutral, processorArchitecture=MSIL">
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<HintPath>..\packages\BepInEx.BaseLib.5.4.17\lib\net35\BepInEx.dll</HintPath>
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</Reference>
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<Reference Include="Comfort">
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<HintPath>..\Shared\Managed\Comfort.dll</HintPath>
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</Reference>
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<Reference Include="ItemComponent.Types">
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<HintPath>..\Shared\Managed\ItemComponent.Types.dll</HintPath>
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</Reference>
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<Reference Include="System" />
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<Reference Include="UnityEngine">
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<HintPath>..\Shared\Managed\UnityEngine.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.CoreModule">
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<HintPath>..\Shared\Managed\UnityEngine.CoreModule.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.InputLegacyModule">
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<HintPath>..\Shared\Managed\UnityEngine.InputLegacyModule.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.UIModule">
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<HintPath>..\Shared\Managed\UnityEngine.UIModule.dll</HintPath>
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</Reference>
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</ItemGroup>
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<ItemGroup>
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<Compile Include="Freecam.cs" />
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<Compile Include="FreecamController.cs" />
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<Compile Include="FreecamPlugin.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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</ItemGroup>
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<ItemGroup>
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<None Include="app.config" />
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<None Include="packages.config" />
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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</Project> |