Logging adjustments

This commit is contained in:
Cj 2024-06-19 09:20:57 -04:00
parent bcec1738ab
commit 0b08e6cf31

View File

@ -20,6 +20,8 @@ public class ReCodeItCrossCompiler
public CrossCompilerProjectModel ActiveProject => ProjectManager.ActiveProject;
private int _identifiersChanged = 0;
public void StartRemap()
{
ActiveProject.ChangedTypes.Clear();
@ -42,18 +44,20 @@ public class ReCodeItCrossCompiler
ActiveProject.RemappedAssemblyPath,
true);
Logger.Log("-----------------------------------------------", ConsoleColor.Yellow);
Logger.Log($"Cross patch remap result", ConsoleColor.Yellow);
Logger.Log($"Changed {ActiveProject.ChangedTypes.Count} types", ConsoleColor.Yellow);
Logger.Log($"Original assembly path: {ActiveProject.OriginalAssemblyPath}", ConsoleColor.Yellow);
Logger.Log($"Original assembly hash: {ActiveProject.OriginalAssemblyHash}", ConsoleColor.Yellow);
Logger.Log($"Original patched assembly path: {ActiveProject.RemappedAssemblyPath}", ConsoleColor.Yellow);
Logger.Log($"Original patched assembly hash: {ActiveProject.RemappedAssemblyHash}", ConsoleColor.Yellow);
Logger.Log("-----------------------------------------------", ConsoleColor.Yellow);
Logger.Log("-----------------------------------------------", ConsoleColor.Green);
Logger.Log($"Generated Cross Mapped DLL for project {ActiveProject.SolutionName}", ConsoleColor.Green);
Logger.Log($"Changed {ActiveProject.ChangedTypes.Count} types", ConsoleColor.Green);
Logger.Log($"Original assembly path: {ActiveProject.OriginalAssemblyPath}", ConsoleColor.Green);
Logger.Log($"Original assembly hash: {ActiveProject.OriginalAssemblyHash}", ConsoleColor.Green);
Logger.Log($"Original patched assembly path: {ActiveProject.RemappedAssemblyPath}", ConsoleColor.Green);
//Logger.Log($"Original patched assembly hash: {ActiveProject.RemappedAssemblyHash}", ConsoleColor.Green);
Logger.Log("-----------------------------------------------", ConsoleColor.Green);
}
public void StartCrossCompile()
{
_identifiersChanged = 0;
AnalyzeSourceFiles();
StartBuild();
@ -70,7 +74,7 @@ public class ReCodeItCrossCompiler
var fileName = Path.GetFileName(ActiveProject.OriginalAssemblyPath);
var outPath = Path.Combine(ActiveProject.RemappedAssemblyPath, fileName);
Logger.Log($"Placing original reference back into cloned build directory", ConsoleColor.Green);
Logger.Log($"Placing original reference into cloned build directory", ConsoleColor.Green);
File.Copy(ActiveProject.OriginalAssemblyPath, outPath, true);
}
@ -87,7 +91,9 @@ public class ReCodeItCrossCompiler
if (!identifiers.Any()) { return; }
Logger.Log($"changing {identifiers.Count()} identifiers in file {Path.GetFileName(file)}", ConsoleColor.Green);
_identifiersChanged += identifiers.Count();
Logger.Log($"changing {_identifiersChanged} identifiers in file {Path.GetFileName(file)}", ConsoleColor.Green);
// Do Black Voodoo Magic
var newRoot = root.ReplaceNodes(identifiers, (oldNode, newNode) =>
@ -107,14 +113,16 @@ public class ReCodeItCrossCompiler
$"/p:Configuration=Debug " +
$"/p:Platform=\"Any CPU\"";
var path = ActiveProject.VisualStudioClonedSolutionDirectory;
// clean the project first
ExecuteDotnetCommand("clean", ActiveProject.VisualStudioClonedSolutionDirectory);
ExecuteDotnetCommand("clean", path);
// Restore packages
ExecuteDotnetCommand("restore", ActiveProject.VisualStudioClonedSolutionDirectory);
ExecuteDotnetCommand("restore", path);
// Then build the project
ExecuteDotnetCommand(arguements, ActiveProject.VisualStudioClonedSolutionDirectory);
ExecuteDotnetCommand(arguements, path);
}
private static void ExecuteDotnetCommand(string arguments, string workingDirectory)
@ -148,5 +156,13 @@ public class ReCodeItCrossCompiler
private void MoveResult()
{
Logger.Log("-----------------------------------------------", ConsoleColor.Green);
Logger.Log($"Successfully Cross Compiled Project {ActiveProject.SolutionName}", ConsoleColor.Green);
Logger.Log($"Reversed {_identifiersChanged} Remaps", ConsoleColor.Green);
Logger.Log($"Original assembly path: {ActiveProject.OriginalAssemblyPath}", ConsoleColor.Green);
Logger.Log($"Original assembly hash: {ActiveProject.OriginalAssemblyHash}", ConsoleColor.Green);
Logger.Log($"Final build directory: {ActiveProject.BuildDirectory}", ConsoleColor.Green);
//Logger.Log($"Original patched assembly hash: {ActiveProject.RemappedAssemblyHash}", ConsoleColor.Green);
Logger.Log("-----------------------------------------------", ConsoleColor.Green);
}
}