refactor to use correct modules, and importers, added some comments and cleaned up
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d25aacaf29
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217dc63c33
@ -10,17 +10,22 @@ public class DumperClass
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{
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private ModuleDefMD? _gameModule { get; set; }
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private ModuleDefMD? _checkerModule { get; set; }
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private ModuleDefMD? _msModule { get; set; }
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private string _assemblyPath { get; set; }
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private string _fileCheckerPath { get; set; }
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private string _mscorlibPath { get; set; }
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private string _managedPath { get; set; }
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private List<TypeDef>? _gameTypes { get; set; }
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private List<TypeDef>? _checkerTypes { get; set; }
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private Importer? _gameImporter { get; set; }
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private Importer? _checkImporter { get; set; }
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public DumperClass(string managedPath)
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{
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_managedPath = managedPath;
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_assemblyPath = Path.Combine(managedPath, "Assembly-Csharp-cleaned.dll"); // TODO: must be the cleaned one
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_assemblyPath = Path.Combine(managedPath, "Assembly-Csharp-cleaned.dll");
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_fileCheckerPath = Path.Combine(managedPath, "FilesChecker.dll");
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_mscorlibPath = Path.Combine(managedPath, "mscorlib.dll");
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if (!File.Exists(_assemblyPath))
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{
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@ -32,15 +37,20 @@ public class DumperClass
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Logger.Log($"File FilesChecker.dll does not exist at {_fileCheckerPath}", ConsoleColor.Red);
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}
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// will explode if they are not there?
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// TODO: [CWX] TRIED OVERRDING
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if (!File.Exists(_mscorlibPath))
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{
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Logger.Log($"File FilesChecker.dll does not exist at {_fileCheckerPath}", ConsoleColor.Red);
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}
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_gameModule = DataProvider.LoadModule(_assemblyPath);
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_checkerModule = DataProvider.LoadModule(_fileCheckerPath);
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_msModule = DataProvider.LoadModule(_mscorlibPath);
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_gameTypes = _gameModule.GetTypes().ToList();
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_checkerTypes = _checkerModule.GetTypes().ToList();
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_gameImporter = new Importer(_gameModule);
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_checkImporter = new Importer(_checkerModule);
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}
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public void CreateDumper()
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{
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if (_gameModule == null || _gameTypes == null)
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@ -55,11 +65,17 @@ public class DumperClass
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return;
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}
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// get required types
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var backRequestType = _gameTypes.Where(DumpyTypeHelper.GetBackRequestType).ToList();
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var validateCertType = _gameTypes.Where(DumpyTypeHelper.GetValidateCertType).ToList();
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var runValidationType = _gameTypes.Where(DumpyTypeHelper.GetRunValidationType).ToList();
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var dumpyTaskType = _gameTypes.Where(DumpyTypeHelper.GetMenuscreenType).ToList();
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if (_msModule == null)
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{
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Logger.Log($"_msModule in DumpyRemake was null", ConsoleColor.Red);
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return;
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}
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// get types
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var backRequestType = _gameTypes.Where(DumpyReflectionHelper.GetBackRequestType).ToList();
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var validateCertType = _gameTypes.Where(DumpyReflectionHelper.GetValidateCertType).ToList();
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var runValidationType = _gameTypes.Where(DumpyReflectionHelper.GetRunValidationType).ToList();
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var dumpyTaskType = _gameTypes.Where(DumpyReflectionHelper.GetMenuscreenType).ToList();
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// check types
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CheckNullOrMulti(backRequestType, "BackRequest");
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@ -68,25 +84,25 @@ public class DumperClass
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CheckNullOrMulti(dumpyTaskType, "DumpyTask");
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// apply code changes
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SetBackRequestCode(backRequestType[0]);
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SetValidateCertCode(validateCertType[0]);
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SetRunValidationCode(runValidationType[0]);
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SetDumpyTaskCode(dumpyTaskType[0]);
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SetBackRequestCode(backRequestType.First());
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SetValidateCertCode(validateCertType.First());
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SetRunValidationCode(runValidationType.First());
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SetDumpyTaskCode(dumpyTaskType.First());
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// TODO: Write game assembly to file
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// write assembly to disk
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_gameModule.Write(Path.Combine(_managedPath, "Assembly-CSharp-dumper.dll"));
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// get types
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var ensureConsistencyTypes = _checkerTypes.Where(DumpyTypeHelper.GetEnsureConsistencyType).ToList();
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var ensureConsistencyTypes = _checkerTypes.Where(DumpyReflectionHelper.GetEnsureConsistencyType).ToList();
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// check types
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CheckNullOrMulti(ensureConsistencyTypes, "EnsureConsistency");
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// apply code changes
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SetEnsureConsistencyCode(ensureConsistencyTypes[0]);
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SetEnsureConsistencySingleCode(ensureConsistencyTypes[0]);
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SetEnsureConsistencyCode(ensureConsistencyTypes.First());
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SetEnsureConsistencySingleCode(ensureConsistencyTypes.First());
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// TODO: Write fileChecker assembly to file
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// write assembly to disk
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_checkerModule.Write(Path.Combine(_managedPath, "FilesChecker-dumper.dll"));
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}
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@ -124,7 +140,7 @@ public class DumperClass
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private void SetBackRequestCode(TypeDef type)
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{
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// find method
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var method = type.Methods.First(x => x.Parameters.Any(p => p.Name is "backRequest" && x.Parameters.Any(p => p.Name == "bResponse")));
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var method = type.Methods.First(DumpyReflectionHelper.GetBackRequestMethod);
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if (method == null || method.Body.Instructions.Count != 269)
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{
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@ -132,7 +148,7 @@ public class DumperClass
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}
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var startOfInstructions = 252;
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var liList = DumpyInstructionsHelper.GetBackRequestInstructions(_gameModule, method);
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var liList = DumpyILHelper.GetBackRequestInstructions(method, _gameImporter);
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var index = method.Body.Instructions[startOfInstructions];
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foreach (var li in liList)
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@ -158,8 +174,7 @@ public class DumperClass
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/// <param name="type"></param>
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private void SetValidateCertCode(TypeDef type)
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{
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var methods = type.Methods.Where(x =>
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x.Name == "ValidateCertificate"); // should be 2
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var methods = type.Methods.Where(DumpyReflectionHelper.GetValidateCertMethods); // should be 2
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// check make sure nothing has changed
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var firstMethod = methods.FirstOrDefault(m => m.Parameters.Any(p => p.Name == "certificate"));
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@ -203,10 +218,8 @@ public class DumperClass
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/// <param name="type"></param>
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private void SetRunValidationCode(TypeDef type)
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{
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var importer = new Importer(_gameModule);
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var method = type.Methods.First(x => x.Name == "RunValidation");
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var method2 = type.NestedTypes[0].Methods.First(x => x.Name == "MoveNext");
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var method = type.Methods.First(DumpyReflectionHelper.GetRunValidationMethod);
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var method2 = type.NestedTypes[0].Methods.First(DumpyReflectionHelper.GetRunValidationNextMethod);
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if (method == null || method.Body.Instructions.Count != 25)
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{
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@ -224,8 +237,8 @@ public class DumperClass
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method2.Body.Variables.Clear();
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method2.Body.ExceptionHandlers.Clear();
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var liList = DumpyInstructionsHelper.GetRunValidationInstructions(_gameModule, method);
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var liList2 = DumpyInstructionsHelper.GetRunValidationInstructionsMoveNext(_gameModule, method2);
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var liList = DumpyILHelper.GetRunValidationInstructions(method, _gameModule, _msModule, _gameImporter);
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var liList2 = DumpyILHelper.GetRunValidationInstructionsMoveNext(method2, _gameModule, _msModule, _gameImporter);
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foreach (var instruction in liList)
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{
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@ -238,35 +251,25 @@ public class DumperClass
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}
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var ins = Instruction.Create(OpCodes.Leave_S, method2.Body.Instructions[14]); // Create instruction to jump to index 14
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var ins1 = Instruction.Create(OpCodes.Leave_S, method2.Body.Instructions[method2.Body.Instructions.IndexOf(method2.Body.Instructions.Last())]); // Create instruction to jump to last index
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var ins1 = Instruction.Create(OpCodes.Leave_S, method2.Body.Instructions.Last()); // Create instruction to jump to last index
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method2.Body.Instructions.InsertAfter(method2.Body.Instructions[5], ins); // Instruction to jump from 5 to 14
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method2.Body.Instructions.InsertAfter(method2.Body.Instructions[14], ins1); // Instruction to jump from 14 to last index
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// Create exception handler with defined indexes
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var handler = new ExceptionHandler(ExceptionHandlerType.Catch)
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{
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TryStart = method2.Body.Instructions[3],
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TryEnd = method2.Body.Instructions[7],
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HandlerStart = method2.Body.Instructions[7],
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HandlerEnd = method2.Body.Instructions[16],
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CatchType = importer.Import(typeof(Exception)),
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};
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// Add exception handler to method body
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method2.Body.ExceptionHandlers.Add(handler);
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method2.Body.ExceptionHandlers.Add(DumpyILHelper.GetExceptionHandler(method2, _gameImporter, _msModule));
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}
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private void SetDumpyTaskCode(TypeDef type)
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{
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var method = type.Methods.First(x => x.Name == "Awake");
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var method = type.Methods.First(DumpyReflectionHelper.GetMenuscreenMethod);
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if (method == null || method.Body.Instructions.Count != 62)
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{
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Logger.Log($"MainMenu is null or isnt 62 instructions, SOMETHING HAD CHANGED!", ConsoleColor.Red);
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}
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var liList = DumpyInstructionsHelper.GetDumpyTaskInstructions(_gameModule, method);
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var liList = DumpyILHelper.GetDumpyTaskInstructions(method, _gameModule, _gameImporter);
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var index = method.Body.Instructions.First(x => x.OpCode == OpCodes.Ret);
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@ -285,7 +288,7 @@ public class DumperClass
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/// <param name="type"></param>
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private void SetEnsureConsistencyCode(TypeDef type)
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{
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var method = type.Methods.First(x => x.Name == "EnsureConsistency");
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var method = type.Methods.First(DumpyReflectionHelper.GetEnsureConMethod);
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if (method == null || method.Body.Instructions.Count != 152)
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{
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@ -297,7 +300,7 @@ public class DumperClass
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method.Body.Variables.Clear();
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method.Body.ExceptionHandlers.Clear();
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var liList = DumpyInstructionsHelper.GetEnsureConsistencyInstructions(_gameModule, _checkerModule, method);
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var liList = DumpyILHelper.GetEnsureConsistencyInstructions(method, _checkerModule, _msModule, _checkImporter);
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foreach (var li in liList)
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{
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@ -314,7 +317,7 @@ public class DumperClass
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/// <param name="type"></param>
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private void SetEnsureConsistencySingleCode(TypeDef type)
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{
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var method = type.Methods.First(x => x.Name == "EnsureConsistencySingle");
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var method = type.Methods.First(DumpyReflectionHelper.GetEnsureConSingleMethod);
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if (method == null || method.Body.Instructions.Count != 101)
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{
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@ -326,7 +329,7 @@ public class DumperClass
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method.Body.Variables.Clear();
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method.Body.ExceptionHandlers.Clear();
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var liList = DumpyInstructionsHelper.GetEnsureConsistencyInstructions(_gameModule, _checkerModule, method);
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var liList = DumpyILHelper.GetEnsureConsistencyInstructions(method, _checkerModule, _msModule, _checkImporter);
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foreach (var li in liList)
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{
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