diff --git a/Templates/Settings.jsonc b/Templates/Settings.jsonc index 1062e67..0eaa244 100644 --- a/Templates/Settings.jsonc +++ b/Templates/Settings.jsonc @@ -67,9 +67,9 @@ }, "CrossPatching": { "OriginalAssemblyPath": "", // The path to the original assembly to use as a reference, for unity games its 'Assembly-CSharp.dll' from the games Data/Managed Folder - "TargetProjectAssemblyBuildPath": "", // The build path of your project, specifically the absolute path of your projects assembly. "ReferencePath": "", // Where should the new reference dll be placed? (This is the remapped one you reference in your project) "MappingPath": "./Data/Mappings.jsonc", // Path to the mapping file + "TargetProjectAssemblyBuildPath": "", // The build path of your project, specifically the absolute path of your projects output assembly. "OutputPath": "" // Where should the final cross patched dll be placed? (This is the one you test/distribute with) } }