Better ambiguous match handling
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parent
427db1ce5a
commit
6e7ac7e59a
@ -2,7 +2,8 @@
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public enum ENoMatchReason
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public enum ENoMatchReason
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{
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{
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AmbiguousMatch,
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AmbiguousWithPreviousMatch,
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AmbiguousNewTypeNames,
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IsEnum,
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IsEnum,
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IsNested,
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IsNested,
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IsSealed,
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IsSealed,
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@ -15,6 +15,8 @@ public class RemapModel
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[JsonIgnore]
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[JsonIgnore]
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public List<ENoMatchReason> NoMatchReasons { get; set; } = [];
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public List<ENoMatchReason> NoMatchReasons { get; set; } = [];
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[JsonIgnore] public string AmbiguousTypeMatch { get; set; } = string.Empty;
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/// <summary>
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/// <summary>
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/// This is a list of type candidates that made it through the filter
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/// This is a list of type candidates that made it through the filter
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/// </summary>
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/// </summary>
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@ -222,12 +222,8 @@ public class ReCodeItRemapper
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if (_alreadyGivenNames.Contains(winner.FullName))
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if (_alreadyGivenNames.Contains(winner.FullName))
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{
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{
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Logger.Log("----------------------------------------------------------------------", ConsoleColor.Red);
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remap.NoMatchReasons.Add(ENoMatchReason.AmbiguousWithPreviousMatch);
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Logger.Log("Ambiguous match with a previous match during matching. Skipping remap.", ConsoleColor.Red);
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remap.AmbiguousTypeMatch = winner.FullName;
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Logger.Log($"Ambiguous match: {winner.FullName}");
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Logger.Log("----------------------------------------------------------------------", ConsoleColor.Red);
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remap.NoMatchReasons.Add(ENoMatchReason.AmbiguousMatch);
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remap.Succeeded = false;
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remap.Succeeded = false;
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return;
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return;
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@ -308,9 +304,32 @@ public class ReCodeItRemapper
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var failures = 0;
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var failures = 0;
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var changes = 0;
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var changes = 0;
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Logger.Log("-----------------------------------------------", ConsoleColor.Green);
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Logger.Log("-----------------------------------------------", ConsoleColor.Green);
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foreach (var remap in _remaps)
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foreach (var remap in _remaps)
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{
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{
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if (remap.Succeeded is false)
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if (remap.Succeeded is false) { continue; }
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var original = remap.OriginalTypeName;
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var proposed = remap.NewTypeName;
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Logger.Log($"Renamed {original} to {proposed}", ConsoleColor.Green);
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DisplayAlternativeMatches(remap);
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}
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foreach (var remap in _remaps)
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{
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if (remap.Succeeded is false && remap.NoMatchReasons.Contains(ENoMatchReason.AmbiguousWithPreviousMatch))
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{
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Logger.Log("----------------------------------------------------------------------", ConsoleColor.Red);
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Logger.Log("Ambiguous match with a previous match during matching. Skipping remap.", ConsoleColor.Red);
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Logger.Log($"New Type Name: {remap.NewTypeName}", ConsoleColor.Red);
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Logger.Log($"{remap.AmbiguousTypeMatch} already assigned to a previous match.", ConsoleColor.Red);
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Logger.Log("----------------------------------------------------------------------", ConsoleColor.Red);
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}
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else if (remap.Succeeded is false)
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{
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{
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Logger.Log("-----------------------------------------------", ConsoleColor.Red);
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Logger.Log("-----------------------------------------------", ConsoleColor.Red);
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Logger.Log($"Renaming {remap.NewTypeName} failed with reason(s)", ConsoleColor.Red);
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Logger.Log($"Renaming {remap.NewTypeName} failed with reason(s)", ConsoleColor.Red);
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@ -328,21 +347,6 @@ public class ReCodeItRemapper
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changes++;
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changes++;
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}
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}
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Logger.Log("-----------------------------------------------", ConsoleColor.Green);
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Logger.Log("-----------------------------------------------", ConsoleColor.Green);
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foreach (var remap in _remaps)
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{
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if (remap.Succeeded is false) { continue; }
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var original = remap.OriginalTypeName;
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var proposed = remap.NewTypeName;
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Logger.Log($"Renamed {original} to {proposed}", ConsoleColor.Green);
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DisplayAlternativeMatches(remap);
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}
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Logger.Log("-----------------------------------------------", ConsoleColor.Green);
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Logger.Log("-----------------------------------------------", ConsoleColor.Green);
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Logger.Log("-----------------------------------------------", ConsoleColor.Green);
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Logger.Log("-----------------------------------------------", ConsoleColor.Green);
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Logger.Log($"Result renamed {changes} Types. Failed to rename {failures} Types", ConsoleColor.Green);
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Logger.Log($"Result renamed {changes} Types. Failed to rename {failures} Types", ConsoleColor.Green);
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