Proper build directory handling
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b9f8e34339
commit
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@ -128,13 +128,6 @@ public static class ProjectManager
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return;
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return;
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}
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}
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// Make sure the project is clean
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if (Path.Exists(proj.VisualStudioClonedSolutionPath))
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{
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Logger.Log("Cleaning old project files", ConsoleColor.Yellow);
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Directory.Delete(proj.VisualStudioClonedSolutionDirectory, true);
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}
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var solutionName = Path.GetFileNameWithoutExtension(solutionFiles.First());
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var solutionName = Path.GetFileNameWithoutExtension(solutionFiles.First());
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var destination = Path.Combine(DataProvider.ReCodeItProjectsPath, solutionName);
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var destination = Path.Combine(DataProvider.ReCodeItProjectsPath, solutionName);
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@ -153,13 +153,38 @@ public class ReCodeItCrossCompiler
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private void MoveResult()
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private void MoveResult()
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{
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{
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Logger.Log("-----------------------------------------------", ConsoleColor.Green);
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var builtDll = Directory
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.GetFiles(ActiveProject.VisualStudioClonedSolutionDirectory, "*.dll", SearchOption.AllDirectories)
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.FirstOrDefault(file => file.Contains(ActiveProject.ProjectDllName));
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if (builtDll == null)
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{
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Logger.Log($"ERROR: No {ActiveProject.ProjectDllName} found at path {ActiveProject.VisualStudioClonedSolutionDirectory}, build failed.", ConsoleColor.Red);
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CleanUp();
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return;
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}
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var dest = Path.Combine(ActiveProject.BuildDirectory, ActiveProject.ProjectDllName);
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// Create it if it doesnt exist
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if (!Directory.Exists(ActiveProject.BuildDirectory))
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{
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Directory.CreateDirectory(ActiveProject.BuildDirectory);
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}
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File.Copy(builtDll, dest, true);
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Logger.Log($"Copying {ActiveProject.ProjectDllName} to {dest}", ConsoleColor.Yellow);
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Logger.Log($"Successfully Cross Compiled Project {ActiveProject.SolutionName}", ConsoleColor.Green);
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Logger.Log($"Successfully Cross Compiled Project {ActiveProject.SolutionName}", ConsoleColor.Green);
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Logger.Log($"Reversed {_identifiersChanged} Remaps", ConsoleColor.Green);
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CleanUp();
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Logger.Log($"Original assembly path: {ActiveProject.OriginalAssemblyPath}", ConsoleColor.Green);
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}
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Logger.Log($"Original assembly hash: {ActiveProject.OriginalAssemblyHash}", ConsoleColor.Green);
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Logger.Log($"Final build directory: {ActiveProject.BuildDirectory}", ConsoleColor.Green);
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private void CleanUp()
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//Logger.Log($"Original patched assembly hash: {ActiveProject.RemappedAssemblyHash}", ConsoleColor.Green);
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{
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Logger.Log("-----------------------------------------------", ConsoleColor.Green);
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if (Path.Exists(ActiveProject.VisualStudioClonedSolutionDirectory))
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{
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Logger.Log("Cleaning up cloned project files", ConsoleColor.Yellow);
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Directory.Delete(ActiveProject.VisualStudioClonedSolutionDirectory, true);
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}
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}
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}
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}
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}
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