Remove not needed component from CLI

This commit is contained in:
Cj 2024-08-09 21:52:36 -04:00
parent 46fc36169d
commit e68c26e9d2
2 changed files with 0 additions and 155 deletions

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@ -1,100 +0,0 @@
using CliFx;
using CliFx.Attributes;
using CliFx.Infrastructure;
using ReCodeIt.CrossCompiler;
using ReCodeIt.Utils;
namespace ReCodeIt.Commands;
[Command("Build", Description = "(Compile Time Reflection) Build your project and get a dll output for the original assembly.")]
public class Build : ICommand
{
private ReCodeItCrossCompiler CrossCompiler { get; set; }
[CommandParameter(0, IsRequired = false, Description = "the location of your project file (ReCodeItProj.json). You don't need to provide a path if the last project you built is the one you want to target, or you are running this command from inside a directory where a project file exists.")]
public string ProjectJsonPath { get; init; }
public async ValueTask ExecuteAsync(IConsole console)
{
var isLocal = await UseLocalProject(console);
if (isLocal) { return; }
var isRemote = await UseRemoteProject(console);
if (isRemote) { return; }
// Wait for log termination
Logger.Terminate();
while(Logger.IsRunning()) {}
}
private async Task<bool> UseLocalProject(IConsole console)
{
var jsonPath = Path.Combine(Directory.GetCurrentDirectory(), "ReCodeItProj.json");
if (File.Exists(jsonPath))
{
Logger.Log("Found a project file in the current directory, loading it", ConsoleColor.Yellow);
CrossCompiler = new();
DataProvider.LoadAppSettings();
DataProvider.IsCli = true;
ProjectManager.LoadProject(jsonPath);
await CrossCompiler.StartCrossCompile();
return true;
}
return false;
}
private async Task<bool> UseRemoteProject(IConsole console)
{
if (ProjectJsonPath is not null && ProjectJsonPath != string.Empty)
{
if (!File.Exists(ProjectJsonPath))
{
console.Output.WriteLine("The project file you provided does not exist");
return false;
}
CrossCompiler = new();
DataProvider.LoadAppSettings();
DataProvider.IsCli = true;
ProjectManager.LoadProject(ProjectJsonPath);
await CrossCompiler.StartCrossCompile();
return true;
}
return false;
}
private bool Validate(IConsole console)
{
if (ProjectManager.ActiveProject == null)
{
console.Output.WriteLine("No project loaded, go create or load a project in the gui first");
return false;
}
if (ProjectManager.ActiveProject.RemapModels.Count == 0)
{
console.Output.WriteLine("No Remaps present, go to the gui and create some first");
return false;
}
if (ProjectManager.ActiveProject.ChangedTypes.Count == 0)
{
console.Output.WriteLine("There are no changed types, have you created and used a remapped reference? \nRun the command `buildRef` to generate a project reference");
return false;
}
return true;
}
}

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using CliFx;
using CliFx.Attributes;
using CliFx.Infrastructure;
using ReCodeIt.CrossCompiler;
using ReCodeIt.Utils;
namespace ReCodeIt.Commands;
[Command("BuildRef", Description = "(Compile Time Reflection) Builds or rebuilds a new reference DLL for your project")]
public class BuildRef : ICommand
{
private ReCodeItCrossCompiler CrossCompiler { get; set; }
public ValueTask ExecuteAsync(IConsole console)
{
if (DataProvider.Settings.CrossCompiler.LastLoadedProject != null)
{
CrossCompiler = new();
DataProvider.LoadAppSettings();
DataProvider.IsCli = true;
ProjectManager.LoadProject(DataProvider.Settings.CrossCompiler.LastLoadedProject);
if (!Validate(console)) { return default; }
CrossCompiler.StartRemap();
DataProvider.SaveAppSettings();
}
// Wait for log termination
Logger.Terminate();
while(Logger.IsRunning()) {}
return default;
}
private bool Validate(IConsole console)
{
if (ProjectManager.ActiveProject == null)
{
console.Output.WriteLine("No project loaded, please load a project first");
return false;
}
if (ProjectManager.ActiveProject.RemapModels.Count == 0)
{
console.Output.WriteLine("No Remaps present, go to the gui and create some first");
return false;
}
return true;
}
}