using ReCodeIt.Enums; using Mono.Cecil; namespace ReCodeIt.Models; public class ScoringModel { public string ProposedNewName { get; set; } public int Score { get; set; } = 0; public TypeDefinition Definition { get; set; } public RemapModel ReMap { get; internal set; } public EFailureReason FailureReason { get; set; } = EFailureReason.None; public ScoringModel() { } }