using System; using System.Collections.Generic; using System.Linq; using System.Reflection.Metadata; using System.Runtime.CompilerServices; using System.Threading.Tasks; using dnlib.DotNet; using dnlib.DotNet.Emit; using DumpLib; using ReCodeIt.Utils; namespace ReCodeItLib.Dumper; public static class DumpyILHelper { /// /// Sets up local variables and returns a List of instructions to add. /// /// Importer /// MethodDef public static List GetBackRequestInstructions(MethodDef method, Importer? gameImporter) { return new List { Instruction.Create(OpCodes.Ldarg_1), Instruction.Create(OpCodes.Ldloc_S, method.Body.Variables[6]), Instruction.Create(OpCodes.Call, gameImporter?.Import(typeof(DumpLib.DumpyTool).GetMethod("LogRequestResponse", new[] { typeof(object), typeof(object) }))) }; } /// /// Returns a List of instructions to be added to the method. /// This is an Async method so there is two parts, this part and a RunValidation method. /// /// AssemblyDefinition /// MethodDefinition public static List GetRunValidationInstructionsMoveNext(MethodDef method, ModuleDefMD gameModule, ModuleDefMD msModule, Importer? gameImporter) { // Add our own local variables // var1 index0 class1159Type var sptClassType = gameModule.GetTypes().First(DumpyReflectionHelper.GetRunValidationType); var sptClass = new Local(sptClassType.ToTypeSig()); method.Body.Variables.Add(sptClass); // var2 index1 ExceptionType var typer = msModule.GetTypes().First(x => x.Name.ToLower() == "exception"); var sptExceptionType = gameImporter?.Import(typer); var sptException = new Local(sptExceptionType.ToTypeSig()); method.Body.Variables.Add(sptException); return new List { // most of this is to keep the Async happy Instruction.Create(OpCodes.Ldarg_0), Instruction.Create(OpCodes.Ldfld, gameModule.GetTypes().First(DumpyReflectionHelper.GetRunValidationType).NestedTypes[0].Fields[2]), Instruction.Create(OpCodes.Stloc_0), // this.Succeed = true; Instruction.Create(OpCodes.Ldloc_0), Instruction.Create(OpCodes.Ldc_I4_1), Instruction.Create(OpCodes.Call, gameModule.GetTypes().First(DumpyReflectionHelper.GetRunValidationType).Methods.First(x => x.Name == "set_Succeed")), Instruction.Create(OpCodes.Stloc_1), Instruction.Create(OpCodes.Ldarg_0), Instruction.Create(OpCodes.Ldc_I4_S, (sbyte)-2), Instruction.Create(OpCodes.Stfld, gameModule.GetTypes().First(DumpyReflectionHelper.GetRunValidationType).NestedTypes[0].Fields[0]), Instruction.Create(OpCodes.Ldarg_0), Instruction.Create(OpCodes.Ldflda, gameModule.GetTypes().First(DumpyReflectionHelper.GetRunValidationType).NestedTypes[0].Fields[1]), Instruction.Create(OpCodes.Ldloc_1), Instruction.Create(OpCodes.Call, gameImporter?.Import(gameModule.GetTypes().First(DumpyReflectionHelper.GetRunValidationType).NestedTypes[0].Fields[1].FieldType.ScopeType.ResolveTypeDef().Methods.First(x => x.Name == "SetException"))), Instruction.Create(OpCodes.Ldarg_0), Instruction.Create(OpCodes.Ldc_I4_S, (sbyte)-2), Instruction.Create(OpCodes.Stfld, gameModule.GetTypes().First(DumpyReflectionHelper.GetRunValidationType).NestedTypes[0].Fields[0]), Instruction.Create(OpCodes.Ldarg_0), Instruction.Create(OpCodes.Ldflda, gameModule.GetTypes().First(DumpyReflectionHelper.GetRunValidationType).NestedTypes[0].Fields[1]), Instruction.Create(OpCodes.Call, gameImporter?.Import(gameModule.GetTypes().First(DumpyReflectionHelper.GetRunValidationType).NestedTypes[0].Fields[1].FieldType.ScopeType.ResolveTypeDef().Methods.First(x => x.Name == "SetResult"))), Instruction.Create(OpCodes.Ret), }; } /// /// Returns a List of instructions to be added to the method. /// This is an Async method so there is two parts, this part and a RunValidation method. /// /// AssemblyDefinition /// MethodDefinition /// List public static List GetEnsureConsistencyInstructions(MethodDef method, ModuleDefMD checkModule, ModuleDefMD msModule, Importer? checkImporter) { // init local vars // var1 index0 TimeSpan type var sptTimeSpanType = checkImporter?.Import(msModule.GetTypes().First(x => x.Name == "TimeSpan")); var sptClass = new Local(sptTimeSpanType.ToTypeSig()); method.Body.Variables.Add(sptClass); // Create genericInstance of a method var type = checkModule.GetTypes().First(DumpyReflectionHelper.GetEnsureConsistencyType).NestedTypes[0].Interfaces[0].Interface; var typeMethod = checkImporter?.Import(msModule.GetTypes().First(x => x.Name == "Task").Methods.First(x => x.Name == "FromResult")); var generac = new MethodSpecUser(typeMethod as IMethodDefOrRef, new GenericInstMethodSig(type.ToTypeSig())); return new List { // return Task.FromResult(ConsistencyController.CheckResult.Succeed(default(TimeSpan))); Instruction.Create(OpCodes.Ldloca_S, method.Body.Variables[0]), Instruction.Create(OpCodes.Initobj, sptTimeSpanType), Instruction.Create(OpCodes.Ldloc_0), Instruction.Create(OpCodes.Call, checkModule.GetTypes().First(DumpyReflectionHelper.GetEnsureConsistencyType).NestedTypes[0].Methods.First(x => x.Name == "Succeed")), Instruction.Create(OpCodes.Call, generac), Instruction.Create(OpCodes.Ret) }; } /// /// Returns a List of instructions to be added to the method. /// This is an Async method so there is two parts, this part and a MoveNext method. /// /// AssemblyDefinition /// MethodDefinition /// List public static List GetRunValidationInstructions(MethodDef method, ModuleDefMD gameModule, ModuleDefMD msModule, Importer? gameImporter) { // Create genericInstance of a method var type = gameModule.GetTypes().First(DumpyReflectionHelper.GetRunValidationType).NestedTypes[0]; var typeMethod = gameImporter?.Import(msModule.GetTypes().First(x => x.Name == "AsyncTaskMethodBuilder").Methods.First(x => x.Name == "Start")); var generac = new MethodSpecUser(typeMethod as IMethodDefOrRef, new GenericInstMethodSig(type.ToTypeSig())); return new List { // d__.<>t__builder = AsyncTaskMethodBuilder.Create(); Instruction.Create(OpCodes.Ldloca_S, method.Body.Variables[0]), Instruction.Create(OpCodes.Call, gameImporter?.Import(gameModule.GetTypes().First(DumpyReflectionHelper.GetRunValidationType).NestedTypes[0].Fields[1].FieldType.ScopeType.ResolveTypeDef().Methods.First(x => x.Name == "Create"))), Instruction.Create(OpCodes.Stfld, gameModule.GetTypes().First(DumpyReflectionHelper.GetRunValidationType).NestedTypes[0].Fields[1]), // d__.<>4__this = this; Instruction.Create(OpCodes.Ldloca_S, method.Body.Variables[0]), Instruction.Create(OpCodes.Ldarg_0), Instruction.Create(OpCodes.Stfld, gameModule.GetTypes().First(DumpyReflectionHelper.GetRunValidationType).NestedTypes[0].Fields[2]), // d__.<>1__state = -1; Instruction.Create(OpCodes.Ldloca_S, method.Body.Variables[0]), Instruction.Create(OpCodes.Ldc_I4_M1), Instruction.Create(OpCodes.Stfld, gameModule.GetTypes().First(DumpyReflectionHelper.GetRunValidationType).NestedTypes[0].Fields[0]), // d__.<>t__builder.Startd__0>(ref d__); Instruction.Create(OpCodes.Ldloca_S, method.Body.Variables[0]), Instruction.Create(OpCodes.Ldflda, gameModule.GetTypes().First(DumpyReflectionHelper.GetRunValidationType).NestedTypes[0].Fields[1]), Instruction.Create(OpCodes.Ldloca_S, method.Body.Variables[0]), Instruction.Create(OpCodes.Call, generac), // return d__.<>t__builder.Task; Instruction.Create(OpCodes.Ldloca_S, method.Body.Variables[0]), Instruction.Create(OpCodes.Ldflda, gameModule.GetTypes().First(DumpyReflectionHelper.GetRunValidationType).NestedTypes[0].Fields[1]), Instruction.Create(OpCodes.Call, gameImporter?.Import(gameModule.GetTypes().First(DumpyReflectionHelper.GetRunValidationType).NestedTypes[0].Fields[1].FieldType.ScopeType.ResolveTypeDef().Methods.First(x => x.Name == "get_Task"))), Instruction.Create(OpCodes.Ret), }; } public static List GetDumpyTaskInstructions(MethodDef method, ModuleDefMD dumpModule, Importer? gameImporter) { return new List { Instruction.Create(OpCodes.Call, gameImporter?.Import(dumpModule.GetTypes().First(x => x.Name == "DumpyTool").Methods.First(m => m.Name == "StartDumpyTask"))), Instruction.Create(OpCodes.Pop) }; } public static ExceptionHandler GetExceptionHandler(MethodDef method, Importer? importer, ModuleDefMD msModule) { return new ExceptionHandler() { TryStart = method.Body.Instructions[3], TryEnd = method.Body.Instructions[7], HandlerStart = method.Body.Instructions[7], HandlerEnd = method.Body.Instructions[16], CatchType = importer?.Import(msModule.GetTypes().First(x => x.Name == "Exception")) }; } }