using AssemblyRemapper.Utils; namespace AssemblyRemapperGUI { public partial class AssemblyToolGUI : Form { public AssemblyToolGUI() { InitializeComponent(); } #region BUTTONS private void AddRemapButton_Click(object sender, EventArgs e) { Logger.Log("Hello From GUI!"); } private void RemoveRemapButton_Click(object sender, EventArgs e) { } private void ScoreButton_Click(object sender, EventArgs e) { } private void MethodIncludeAddButton_Click(object sender, EventArgs e) { } private void MethodIncludeRemoveButton_Click(object sender, EventArgs e) { } private void MethodExcludeAddButton_Click(object sender, EventArgs e) { } private void MethodExcludeRemoveButton_Click(object sender, EventArgs e) { } private void FIeldIncludeAddButton_Click(object sender, EventArgs e) { } private void FieldIncludeRemoveButton_Click(object sender, EventArgs e) { } private void FieldExcludeAddButton_Click(object sender, EventArgs e) { } private void FieldExcludeRemoveButton_Click(object sender, EventArgs e) { } private void PropertiesIncludeAddButton_Click(object sender, EventArgs e) { } private void PropertiesIncludeRemoveButton_Click(object sender, EventArgs e) { } private void PropertiesExcludeAddButton_Click(object sender, EventArgs e) { } private void PropertiesExcludeRemoveButton_Click(object sender, EventArgs e) { } private void NestedTypesAddButton_Click(object sender, EventArgs e) { } private void NestedTypesRemoveButton_Click(object sender, EventArgs e) { } private void NestedTypesExlcudeAddButton_Click(object sender, EventArgs e) { } private void NestedTypesExcludeRemoveButton_Click(object sender, EventArgs e) { } #endregion BUTTONS } }