CJ-SPT d33f1f3c9b
Dnlib refactor
* First compiling build

* fix out path

* fix hollow

* Traditional loops in favor of linq for clarity

* Start refactor

* Refactor part 2

* Rename variable

* Better error reason handling

* Clean up enum

* Refactor part 3

* Use combo boxes in favor of updowns

* Update tooltips

* fix is nested tree view display

* Capitialization

* Refactor part ??

* remove unused methods

* Expanded IsNested Check

* TypeFilter class + Fix CLI bug

* Remove reflection, change IsDerived and IsNested checks

* Remove optional out for IsPublic

* Remove nullable from IsPublic

* fix logger not resetting color

* actually fix it...

* remove redundant if else on IsPublic check

* Add logging to indicate all types have been filtered out

* Default IsPublic to true

* remove duplicate method call

* Refactor logger to be on its own thread

* Multithread remapping and grouped logging for threads

* 5 more filters

* Finish migrating to the new system

* bug fixes

* Add empty string validation to text fields

* re-enable renamer

* restore renamer

* Multi threaded renaming, still broken

* Basis for method renaming

* More renamer work, might get a passing build now?

* Re-enable publicizer

* Rework logging

* re-enable mapping updates

* fix hollow

* Iterate over all types instead of just one to re-link fields

* Add reference list command

---------

Co-authored-by: clodan <clodan@clodan.com>
2024-06-26 14:45:54 -04:00

58 lines
1.6 KiB
C#

using CliFx;
using CliFx.Attributes;
using CliFx.Infrastructure;
using ReCodeIt.CrossCompiler;
using ReCodeIt.Utils;
using ReCodeItLib.Utils;
namespace ReCodeIt.Commands;
[Command("BuildRef", Description = "(Compile Time Reflection) Builds or rebuilds a new reference DLL for your project")]
public class BuildRef : ICommand
{
private ReCodeItCrossCompiler CrossCompiler { get; set; }
public ValueTask ExecuteAsync(IConsole console)
{
console.Output.WriteLine(RegistryHelper.GetRegistryValue<string>("LastLoadedProject"));
if (RegistryHelper.GetRegistryValue<string>("LastLoadedProject") != null)
{
CrossCompiler = new();
DataProvider.LoadAppSettings();
DataProvider.IsCli = true;
ProjectManager.LoadProject(RegistryHelper.GetRegistryValue<string>("LastLoadedProject"), true);
if (!Validate(console)) { return default; }
CrossCompiler.StartRemap();
DataProvider.SaveAppSettings();
}
// Wait for log termination
Logger.Terminate();
while(Logger.IsRunning()) {}
return default;
}
private bool Validate(IConsole console)
{
if (ProjectManager.ActiveProject == null)
{
console.Output.WriteLine("No project loaded, please load a project first");
return false;
}
if (ProjectManager.ActiveProject.RemapModels.Count == 0)
{
console.Output.WriteLine("No Remaps present, go to the gui and create some first");
return false;
}
return true;
}
}