2021-08-12 16:52:06 +01:00
|
|
|
|
using System.Collections.Generic;
|
|
|
|
|
|
2021-09-18 22:36:59 +01:00
|
|
|
|
namespace Common.Models.Output
|
2021-08-12 16:52:06 +01:00
|
|
|
|
{
|
|
|
|
|
public class Equipment
|
|
|
|
|
{
|
|
|
|
|
public Equipment()
|
|
|
|
|
{
|
2023-08-15 09:29:16 +00:00
|
|
|
|
Headwear = new Dictionary<string, int>();
|
|
|
|
|
Earpiece = new Dictionary<string, int>();
|
|
|
|
|
FaceCover = new Dictionary<string, int>();
|
|
|
|
|
ArmorVest = new Dictionary<string, int>();
|
|
|
|
|
Eyewear = new Dictionary<string, int>();
|
|
|
|
|
ArmBand = new Dictionary<string, int>();
|
|
|
|
|
TacticalVest = new Dictionary<string, int>();
|
|
|
|
|
Backpack = new Dictionary<string, int>();
|
|
|
|
|
FirstPrimaryWeapon = new Dictionary<string, int>();
|
|
|
|
|
SecondPrimaryWeapon = new Dictionary<string, int>();
|
|
|
|
|
Holster = new Dictionary<string, int>();
|
|
|
|
|
Scabbard = new Dictionary<string, int>();
|
|
|
|
|
Pockets = new Dictionary<string, int>();
|
|
|
|
|
SecuredContainer = new Dictionary<string, int>();
|
2021-08-12 16:52:06 +01:00
|
|
|
|
}
|
|
|
|
|
|
2023-08-15 09:29:16 +00:00
|
|
|
|
public Dictionary<string, int> Headwear { get; set; }
|
|
|
|
|
public Dictionary<string, int> Earpiece { get; set; }
|
|
|
|
|
public Dictionary<string, int> FaceCover { get; set; }
|
|
|
|
|
public Dictionary<string, int> ArmorVest { get; set; }
|
|
|
|
|
public Dictionary<string, int> Eyewear { get; set; }
|
|
|
|
|
public Dictionary<string, int> ArmBand { get; set; }
|
|
|
|
|
public Dictionary<string, int> TacticalVest { get; set; }
|
|
|
|
|
public Dictionary<string, int> Backpack { get; set; }
|
|
|
|
|
public Dictionary<string, int> FirstPrimaryWeapon { get; set; }
|
|
|
|
|
public Dictionary<string, int> SecondPrimaryWeapon { get; set; }
|
|
|
|
|
public Dictionary<string, int> Holster { get; set; }
|
|
|
|
|
public Dictionary<string, int> Scabbard { get; set; }
|
|
|
|
|
public Dictionary<string, int> Pockets { get; set; }
|
|
|
|
|
public Dictionary<string, int> SecuredContainer { get; set; }
|
2021-08-12 16:52:06 +01:00
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public class Inventory
|
|
|
|
|
{
|
|
|
|
|
public Inventory()
|
|
|
|
|
{
|
|
|
|
|
equipment = new Equipment();
|
|
|
|
|
items = new Items();
|
|
|
|
|
mods = new Dictionary<string, Dictionary<string, List<string>>>();
|
2023-08-15 09:29:16 +00:00
|
|
|
|
Ammo = new Dictionary<string, Dictionary<string, int>>();
|
2021-08-12 16:52:06 +01:00
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public Equipment equipment { get; set; }
|
2023-08-15 09:29:16 +00:00
|
|
|
|
|
|
|
|
|
public Dictionary<string, Dictionary<string, int>> Ammo { get;set;}
|
2021-08-12 16:52:06 +01:00
|
|
|
|
public Dictionary<string, Dictionary<string, List<string>>> mods { get; set; }
|
|
|
|
|
public Items items { get; set; }
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public class Items
|
|
|
|
|
{
|
|
|
|
|
public Items()
|
|
|
|
|
{
|
|
|
|
|
TacticalVest = new List<string>();
|
|
|
|
|
Pockets = new List<string>();
|
|
|
|
|
Backpack = new List<string>();
|
|
|
|
|
SecuredContainer = new List<string>();
|
2021-08-30 22:32:54 +01:00
|
|
|
|
SpecialLoot = new List<string>();
|
2021-08-12 16:52:06 +01:00
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public List<string> TacticalVest { get; set; }
|
|
|
|
|
public List<string> Pockets { get; set; }
|
|
|
|
|
public List<string> Backpack { get; set; }
|
|
|
|
|
public List<string> SecuredContainer { get; set; }
|
2021-08-30 22:32:54 +01:00
|
|
|
|
public List<string> SpecialLoot { get; set; }
|
2021-08-12 16:52:06 +01:00
|
|
|
|
}
|
|
|
|
|
}
|