forked from chomp/BotGenerator
improve comments
Disable 2 unused bot types for now
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parent
7796ba4eb6
commit
085ff89680
@ -6,7 +6,7 @@ namespace Generator
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{
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static void Main(string[] args)
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{
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//TODO: pass these into functions to act as whitelist
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// Create list of bots we want to process
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string[] botTypes = {
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"assault",
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"marksman",
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@ -22,7 +22,7 @@ namespace Generator
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"followergluharassault",
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"followergluharscout",
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"followergluharsecurity",
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"followergluharsnipe",
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//"followergluharsnipe",
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"followerkojaniy",
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"followersanitar",
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//"followerstormtrooper",
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@ -33,10 +33,9 @@ namespace Generator
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"sectantwarrior",
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};
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// Read raw bot dumps from live and turn into c# objects
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// Read raw bot dumps and turn into c# objects
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var workingPath = Directory.GetCurrentDirectory();
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var dumpPath = $"{workingPath}//dumps";
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var botParser = new BotParser(dumpPath);
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var parsedBots = botParser.Parse();
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@ -51,11 +50,11 @@ namespace Generator
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var baseBotGenerator = new BaseBotGenerator(parsedBots, workingPath, botTypes);
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var baseBots = baseBotGenerator.AddBaseDetails();
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// Add weapons/armor to bot
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// Add weapons/armor to bots
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var botGearGenerator = new BotGearGenerator(baseBots, parsedBots);
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var botsWithGear = botGearGenerator.AddGear();
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// Add loot to bot
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// Add loot to bots
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var botLootGenerator = new BotLootGenerator(botsWithGear, parsedBots);
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var botsWithGearAndLoot = botLootGenerator.AddLoot();
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