forked from chomp/BotGenerator
Merge pull request 'Fixed broken Aiming code' (#2) from ThatGuyXIV/BotGenerator:master into master
Reviewed-on: Chomp/BotGenerator#2
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commit
f7b2bace52
@ -175,7 +175,8 @@ namespace Generator.Helpers
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dIST_TO_SHOOT_NO_OFFSET: 3, sHPERE_FRIENDY_FIRE_SIZE: -1, cOEF_IF_MOVE: 1.8, tIME_COEF_IF_MOVE: 1.5, bOT_MOVE_IF_DELTA: 0.01,
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nEXT_SHOT_MISS_CHANCE_100: 100, nEXT_SHOT_MISS_Y_OFFSET: 1, aNYTIME_LIGHT_WHEN_AIM_100: -1, aNY_PART_SHOOT_TIME: 30,
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wEAPON_ROOT_OFFSET: 0.35, mIN_DAMAGE_TO_GET_HIT_AFFETS: 1, mAX_AIM_TIME: 1.5, oFFSET_RECAL_ANYWAY_TIME: 1, y_TOP_OFFSET_COEF: 0.001,
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y_BOTTOM_OFFSET_COEF: 0.015, bASE_SHIEF_STATIONARY_GRENADE: 1.1, xZ_COEF_STATIONARY_GRENADE: 0.8);
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y_BOTTOM_OFFSET_COEF: 0.015, bASE_SHIEF_STATIONARY_GRENADE: 1.1, xZ_COEF_STATIONARY_GRENADE: 0.8, dEAD_BODY_LOOK_PERIOD: 8,
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cAN_HARD_AIM: true);
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}
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}
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}
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