38 Commits

Author SHA1 Message Date
7547f3379f Naming consistency improvements 2021-09-05 12:27:17 +01:00
dd72a6e5e2 Naming consistency improvements 2021-09-05 12:20:40 +01:00
e407393392 Neatified the code 2021-09-01 19:19:44 +03:00
eda431d331 move item helper to common project 2021-09-01 16:59:08 +01:00
095fc983be Fixed issue with required slot detection 2021-09-01 18:39:09 +03:00
63a5cecfc2 Merge branch 'master' into feature/mod-chance-calculation-adjustments 2021-09-01 17:39:56 +03:00
8761e26880 WIP: initial set of adjustments to mod chance calculation 2021-09-01 17:39:50 +03:00
55ca5ebbbe Add missing tagilla difficultiy settings 2021-09-01 14:41:21 +01:00
f0d48619bf set min to size of special loot array 2021-08-31 18:52:00 +01:00
4baaeb47bc Update boss keygen code to better match requirements 2021-08-31 18:39:30 +01:00
f695450f70 Move special loot to correct place in output object 2021-08-30 22:32:54 +01:00
5ffd837124 Add keys to boss special loot code
TODO: figure out a better way to do this as right now somewhre between 1 and 50 keys will spawn on bosses
2021-08-29 20:46:57 +01:00
ec25fdd058 refactor code to perform metric calculations last 2021-08-27 21:34:12 +01:00
f3975badac Add special loot aray to output and add helper class for storing special items that must spawn with specific bot types 2021-08-27 21:01:59 +01:00
d8c905719c use common project 2021-08-24 12:08:30 +01:00
11ad866348 remove debug code 2021-08-20 20:03:20 +01:00
832158a85e Add missing mods to output 2021-08-20 20:00:13 +01:00
4dc11acf06 Handle when a bot type is similar to another, e.g. cursedassault vs assault 2021-08-17 18:34:37 +01:00
76a17e6d6a Handle a bot type with no dumps 2021-08-17 18:33:55 +01:00
e777914d0b remove unused method
add TODO
2021-08-17 17:33:09 +01:00
01cd594ca2 Fix bosses not finding their difficulty files 2021-08-17 17:30:06 +01:00
0494ccacef fall back to first non-null settings file when applying difficulty settings 2021-08-17 15:41:35 +01:00
1b22e9d01b pass working path to class
pass a list of bot files to difficulty helper
2021-08-14 09:53:00 +01:00
b998737998 remove unneeded helpers 2021-08-14 09:52:13 +01:00
0cad6b769f Rewrite helper to read from asset files instead of using hard coded values 2021-08-14 09:44:45 +01:00
8abe542c0c tidy 2021-08-13 19:51:01 +01:00
e44aa77bed Make chance code dynamic based on provided dumps 2021-08-13 19:49:32 +01:00
7e742d6bc3 Create static helper classes and move some code to them 2021-08-13 16:24:05 +01:00
86d197879f make logging more fancy 2021-08-13 16:21:20 +01:00
c93cd634d6 Normal difficulty value updates 2021-08-12 22:18:02 +01:00
2678c11924 Impossible value changes 2021-08-12 21:37:58 +01:00
2947764a2d Add hard changes from ThatGuyXIV 2021-08-12 21:28:40 +01:00
22ed4d872a Update impossible values 2021-08-12 20:59:25 +01:00
58177070ef fix broken classes due to new property 2021-08-12 20:59:18 +01:00
9b278c478d rename helper to match what the difficulty is actually called 2021-08-12 20:40:44 +01:00
ThatGuyXIV
158387b19f Fixed broken Aiming code
Readded Dead_body_look_period and Can_hard_aim
2021-08-12 21:33:01 +02:00
ThatGuyXIV
02cfda696e Reviewed and corrected 2021-08-12 21:09:15 +02:00
6df06c5063 First commit for bot gen project 2021-08-12 16:52:06 +01:00