forked from chomp/BotGenerator
Compare commits
15 Commits
Author | SHA1 | Date | |
---|---|---|---|
|
92c624b246 | ||
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2777b18bdd | ||
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0e49c2bfc3 | ||
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6ff0aa5120 | ||
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e7813b48dd | ||
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5eebd817b4 | ||
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b826e97b30 | ||
294881dcca | |||
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5083c7c5c3 | ||
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8c0db8e0c2 | ||
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1dbf46179d | ||
f927a64a13 | |||
32c0239c3a | |||
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9ddbc91977 | ||
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e0f9cfbfaa |
@ -1,7 +1,7 @@
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||||
<Project Sdk="Microsoft.NET.Sdk">
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||||
|
||||
<PropertyGroup>
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||||
<TargetFramework>net8.0</TargetFramework>
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<TargetFramework>net9.0</TargetFramework>
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</PropertyGroup>
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<ItemGroup>
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|
@ -69,7 +69,7 @@ namespace Common.Models.Output
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public Dictionary<string, int> TacticalVest { get; set; }
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public Dictionary<string, int> Pockets { get; set; }
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public Dictionary<string, int> Backpack { get; set; }
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public new Dictionary<string, int> SecuredContainer { get; set; }
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public new Dictionary<string, int> SpecialLoot { get; set; }
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public Dictionary<string, int> SecuredContainer { get; set; }
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public Dictionary<string, int> SpecialLoot { get; set; }
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}
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}
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|
@ -1,4 +1,5 @@
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using System.Collections.Generic;
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using System;
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using System.Collections.Generic;
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using System.Text.Json.Serialization;
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namespace Common.Models.Output;
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@ -18,6 +19,7 @@ public class Bot
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public Bot(BotType botType)
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{
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this.botType = botType;
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botCount = 0;
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appearance = new Appearance();
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experience = new Experience();
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health = new Health();
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@ -32,6 +34,8 @@ public class Bot
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[JsonIgnore]
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public BotType botType { get; set; }
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[JsonIgnore]
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public int botCount { get; set; }
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public Appearance appearance { get; set; }
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public Experience experience { get; set; }
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public Health health { get; set; }
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@ -66,20 +70,20 @@ public class Experience
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public Experience()
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{
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level = new MinMax(0, 1);
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reward = new MinMax(-1, -1);
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standingForKill = -0.02;
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aggressorBonus = 0.01;
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reward = new Dictionary<string, MinMax>();
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standingForKill = new Dictionary<string, object>();
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aggressorBonus = new Dictionary<string, object>(); ;
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useSimpleAnimator = false;
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}
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public MinMax level { get; set; }
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public MinMax reward { get; set; }
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public object standingForKill { get; set; }
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public object aggressorBonus { get; set; }
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public Dictionary<string, MinMax> reward { get; set; }
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public Dictionary<string, object> standingForKill { get; set; }
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public new Dictionary<string, object> aggressorBonus { get; set; }
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public bool useSimpleAnimator { get; set; }
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}
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public class BodyParts
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public class BodyParts : IEquatable<BodyParts>
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{
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public BodyParts()
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{
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@ -92,6 +96,17 @@ public class BodyParts
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RightLeg = new MinMax(65, 65);
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}
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public bool Equals(BodyParts other)
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{
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return this.Head.Equals(other.Head) &&
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this.Chest.Equals(other.Chest) &&
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this.Stomach.Equals(other.Stomach) &&
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this.LeftArm.Equals(other.LeftArm) &&
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this.RightArm.Equals(other.RightArm) &&
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this.LeftLeg.Equals(other.LeftLeg) &&
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this.RightLeg.Equals(other.RightLeg);
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}
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public MinMax Head { get; set; }
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public MinMax Chest { get; set; }
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public MinMax Stomach { get; set; }
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@ -256,7 +271,7 @@ public class ItemChances
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public GenerationWeightData grenades { get; set; }
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}
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||||
|
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public class MinMax
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public class MinMax : IEquatable<MinMax>
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{
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public MinMax(int min, int max)
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{
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@ -264,6 +279,11 @@ public class MinMax
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this.max = max;
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}
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public bool Equals(MinMax other)
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{
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return this.min == other.min && this.max == other.max;
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}
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|
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public int min { get; set; }
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public int max { get; set; }
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}
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|
1038606
Common/Assets/items.json
1038606
Common/Assets/items.json
File diff suppressed because it is too large
Load Diff
@ -1,137 +0,0 @@
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using System.Collections.Concurrent;
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using Common.Models.Input;
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using Newtonsoft.Json.Linq;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.IO;
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using System.Linq;
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using System.Text.Json;
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using System.Threading.Tasks;
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using Common.Models.Output;
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namespace Common.Bots;
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public static class BotParser
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{
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private static readonly JsonSerializerOptions serialiserOptions = new() { };
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public static async Task<List<Datum>> ParseAsync(string dumpPath, HashSet<string> botTypes)
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{
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var stopwatch = Stopwatch.StartNew();
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DiskHelpers.CreateDirIfDoesntExist(dumpPath);
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var botFiles = Directory.GetFiles(dumpPath, "*.json", SearchOption.TopDirectoryOnly);
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LoggingHelpers.LogToConsole($"{botFiles.Length} bot dump files found");
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// key = bot type
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// Store bots keyed against their ID so we never get duplicates
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var parsedBotsDict = new ConcurrentDictionary<string, Datum>();
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int totalDupeCount = 0;
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var tasks = new List<Task>();
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foreach (var filePath in botFiles)
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{
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tasks.Add(ProcessBotFile(botTypes, filePath, parsedBotsDict, totalDupeCount));
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}
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await Task.WhenAll(tasks.ToArray());
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stopwatch.Stop();
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LoggingHelpers.LogToConsole($"Cleaned and Parsed: {parsedBotsDict.Count} bots. {totalDupeCount} dupes were ignored. Took {LoggingHelpers.LogTimeTaken(stopwatch.Elapsed.TotalSeconds)} seconds");
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|
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return [.. parsedBotsDict.Values];
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}
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private static async Task<int> ProcessBotFile(
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HashSet<string> botTypes,
|
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string filePath,
|
||||
ConcurrentDictionary<string, Datum> parsedBotsDict,
|
||||
int totalDupeCount)
|
||||
{
|
||||
var splitFilePath = filePath.Split("\\");
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||||
|
||||
int dupeCount = 0;
|
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|
||||
List<Datum> bots = [];
|
||||
try
|
||||
{
|
||||
// Parse the bots inside the json file
|
||||
using (var reader = new StreamReader(filePath))
|
||||
{
|
||||
var deSerialisedObject = JsonSerializer.Deserialize<Root>(reader.ReadToEnd(), serialiserOptions);
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||||
bots.AddRange(deSerialisedObject.data.Where(botData => botTypes.Contains(botData.Info.Settings.Role.ToLower())));
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Console.WriteLine($"File parse fucked up: {filePath}");
|
||||
throw;
|
||||
}
|
||||
|
||||
if (bots == null || bots.Count == 0)
|
||||
{
|
||||
Console.WriteLine($"Skipping file: {splitFilePath.Last()}. no bots found, ");
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return totalDupeCount;
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||||
}
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||||
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//Console.WriteLine($"parsing: {bots.Count} bots in file {splitFilePath.Last()}");
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foreach (var bot in bots)
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{
|
||||
// Bot fucks up something, never allow it in
|
||||
if (bot._id == "6483938c53cc9087c70eae86")
|
||||
{
|
||||
Console.WriteLine("oh no");
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continue;
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||||
}
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||||
|
||||
// null out unnecessary data to save ram
|
||||
bot.Stats = null;
|
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bot.Encyclopedia = null;
|
||||
bot.Hideout = null;
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||||
bot.TaskConditionCounters = null;
|
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bot.Bonuses = null;
|
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bot.InsuredItems = null;
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|
||||
// Add bot if not already added
|
||||
if (!parsedBotsDict.TryAdd(bot._id, bot))
|
||||
{
|
||||
dupeCount++;
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||||
}
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||||
}
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||||
|
||||
totalDupeCount += dupeCount;
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||||
//Console.WriteLine($"Parsed file: {filePath}");
|
||||
return totalDupeCount;
|
||||
}
|
||||
|
||||
private static IEnumerable<Datum> ParseJson(string json)
|
||||
{
|
||||
var deSerialisedObject = JsonSerializer.Deserialize<Root>(json, serialiserOptions);
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||||
return deSerialisedObject.data;
|
||||
}
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|
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private static string PruneMalformedBsgJson(string json, string fileName)
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||||
{
|
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// Bsg send json where an item has a location of 1 but it should be an object with x/y/z coords
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var o = JObject.Parse(json);
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var jItemsToReplace = o.SelectTokens("$.data[*].Inventory.items[?(@.location == 1)].location");
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//var jItemsToReplace = o.SelectTokens("$.data[*].Inventory.items[?(@.location == 1 && @.slotId == 'cartridges')].location");
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|
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if (jItemsToReplace != null && jItemsToReplace.Any())
|
||||
{
|
||||
LoggingHelpers.LogToConsole($"file {fileName} has {jItemsToReplace.Count()} json issues, cleaning up.", ConsoleColor.Yellow);
|
||||
foreach (var item in jItemsToReplace)
|
||||
{
|
||||
var obj = new { x = 1, y = 0, r = 0 };
|
||||
item.Replace(JToken.FromObject(obj));
|
||||
}
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||||
}
|
||||
var returnString = o.ToString();
|
||||
|
||||
o = null;
|
||||
jItemsToReplace = null;
|
||||
|
||||
return returnString;
|
||||
}
|
||||
}
|
@ -1,7 +1,7 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net8.0</TargetFramework>
|
||||
<TargetFramework>net9.0</TargetFramework>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
|
@ -46,7 +46,7 @@
|
||||
},
|
||||
"grenades": {
|
||||
"weights": {
|
||||
"0": 8,
|
||||
"0": 13,
|
||||
"1": 6,
|
||||
"2": 2,
|
||||
"3": 1,
|
||||
@ -1339,5 +1339,375 @@
|
||||
},
|
||||
"whitelist": []
|
||||
}
|
||||
},
|
||||
"infectedpmc": {
|
||||
"backpackLoot": {
|
||||
"weights": {
|
||||
"0": 1
|
||||
},
|
||||
"whitelist": []
|
||||
},
|
||||
"currency": {
|
||||
"weights": {
|
||||
"0": 1
|
||||
},
|
||||
"whitelist": []
|
||||
},
|
||||
"drinks": {
|
||||
"weights": {
|
||||
"0": 1
|
||||
},
|
||||
"whitelist": []
|
||||
},
|
||||
"drugs": {
|
||||
"weights": {
|
||||
"0": 1
|
||||
},
|
||||
"whitelist": []
|
||||
},
|
||||
"food": {
|
||||
"weights": {
|
||||
"0": 1
|
||||
},
|
||||
"whitelist": []
|
||||
},
|
||||
"grenades": {
|
||||
"weights": {
|
||||
"0": 1
|
||||
},
|
||||
"whitelist": []
|
||||
},
|
||||
"healing": {
|
||||
"weights": {
|
||||
"0": 1
|
||||
},
|
||||
"whitelist": []
|
||||
},
|
||||
"magazines": {
|
||||
"weights": {
|
||||
"0": 1
|
||||
},
|
||||
"whitelist": []
|
||||
},
|
||||
"pocketLoot": {
|
||||
"weights": {
|
||||
"0": 1
|
||||
},
|
||||
"whitelist": []
|
||||
},
|
||||
"specialItems": {
|
||||
"weights": {
|
||||
"0": 1
|
||||
},
|
||||
"whitelist": []
|
||||
},
|
||||
"stims": {
|
||||
"weights": {
|
||||
"0": 1
|
||||
},
|
||||
"whitelist": []
|
||||
},
|
||||
"vestLoot": {
|
||||
"weights": {
|
||||
"0": 1
|
||||
},
|
||||
"whitelist": []
|
||||
}
|
||||
},
|
||||
"infectedassault": {
|
||||
"backpackLoot": {
|
||||
"weights": {
|
||||
"0": 1
|
||||
},
|
||||
"whitelist": []
|
||||
},
|
||||
"currency": {
|
||||
"weights": {
|
||||
"0": 1
|
||||
},
|
||||
"whitelist": []
|
||||
},
|
||||
"drinks": {
|
||||
"weights": {
|
||||
"0": 1
|
||||
},
|
||||
"whitelist": []
|
||||
},
|
||||
"drugs": {
|
||||
"weights": {
|
||||
"0": 1
|
||||
},
|
||||
"whitelist": []
|
||||
},
|
||||
"food": {
|
||||
"weights": {
|
||||
"0": 1
|
||||
},
|
||||
"whitelist": []
|
||||
},
|
||||
"grenades": {
|
||||
"weights": {
|
||||
"0": 1
|
||||
},
|
||||
"whitelist": []
|
||||
},
|
||||
"healing": {
|
||||
"weights": {
|
||||
"0": 1
|
||||
},
|
||||
"whitelist": []
|
||||
},
|
||||
"magazines": {
|
||||
"weights": {
|
||||
"0": 1
|
||||
},
|
||||
"whitelist": []
|
||||
},
|
||||
"pocketLoot": {
|
||||
"weights": {
|
||||
"0": 1
|
||||
},
|
||||
"whitelist": []
|
||||
},
|
||||
"specialItems": {
|
||||
"weights": {
|
||||
"0": 1
|
||||
},
|
||||
"whitelist": []
|
||||
},
|
||||
"stims": {
|
||||
"weights": {
|
||||
"0": 1
|
||||
},
|
||||
"whitelist": []
|
||||
},
|
||||
"vestLoot": {
|
||||
"weights": {
|
||||
"0": 1
|
||||
},
|
||||
"whitelist": []
|
||||
}
|
||||
},
|
||||
"infectedcivil": {
|
||||
"backpackLoot": {
|
||||
"weights": {
|
||||
"0": 1
|
||||
},
|
||||
"whitelist": []
|
||||
},
|
||||
"currency": {
|
||||
"weights": {
|
||||
"0": 1
|
||||
},
|
||||
"whitelist": []
|
||||
},
|
||||
"drinks": {
|
||||
"weights": {
|
||||
"0": 1
|
||||
},
|
||||
"whitelist": []
|
||||
},
|
||||
"drugs": {
|
||||
"weights": {
|
||||
"0": 1
|
||||
},
|
||||
"whitelist": []
|
||||
},
|
||||
"food": {
|
||||
"weights": {
|
||||
"0": 1
|
||||
},
|
||||
"whitelist": []
|
||||
},
|
||||
"grenades": {
|
||||
"weights": {
|
||||
"0": 1
|
||||
},
|
||||
"whitelist": []
|
||||
},
|
||||
"healing": {
|
||||
"weights": {
|
||||
"0": 1
|
||||
},
|
||||
"whitelist": []
|
||||
},
|
||||
"magazines": {
|
||||
"weights": {
|
||||
"0": 1
|
||||
},
|
||||
"whitelist": []
|
||||
},
|
||||
"pocketLoot": {
|
||||
"weights": {
|
||||
"0": 1
|
||||
},
|
||||
"whitelist": []
|
||||
},
|
||||
"specialItems": {
|
||||
"weights": {
|
||||
"0": 1
|
||||
},
|
||||
"whitelist": []
|
||||
},
|
||||
"stims": {
|
||||
"weights": {
|
||||
"0": 1
|
||||
},
|
||||
"whitelist": []
|
||||
},
|
||||
"vestLoot": {
|
||||
"weights": {
|
||||
"0": 1
|
||||
},
|
||||
"whitelist": []
|
||||
}
|
||||
},
|
||||
"infectedlaborant": {
|
||||
"backpackLoot": {
|
||||
"weights": {
|
||||
"0": 1
|
||||
},
|
||||
"whitelist": []
|
||||
},
|
||||
"currency": {
|
||||
"weights": {
|
||||
"0": 1
|
||||
},
|
||||
"whitelist": []
|
||||
},
|
||||
"drinks": {
|
||||
"weights": {
|
||||
"0": 1
|
||||
},
|
||||
"whitelist": []
|
||||
},
|
||||
"drugs": {
|
||||
"weights": {
|
||||
"0": 1
|
||||
},
|
||||
"whitelist": []
|
||||
},
|
||||
"food": {
|
||||
"weights": {
|
||||
"0": 1
|
||||
},
|
||||
"whitelist": []
|
||||
},
|
||||
"grenades": {
|
||||
"weights": {
|
||||
"0": 1
|
||||
},
|
||||
"whitelist": []
|
||||
},
|
||||
"healing": {
|
||||
"weights": {
|
||||
"0": 1
|
||||
},
|
||||
"whitelist": []
|
||||
},
|
||||
"magazines": {
|
||||
"weights": {
|
||||
"0": 1
|
||||
},
|
||||
"whitelist": []
|
||||
},
|
||||
"pocketLoot": {
|
||||
"weights": {
|
||||
"0": 1
|
||||
},
|
||||
"whitelist": []
|
||||
},
|
||||
"specialItems": {
|
||||
"weights": {
|
||||
"0": 1
|
||||
},
|
||||
"whitelist": []
|
||||
},
|
||||
"stims": {
|
||||
"weights": {
|
||||
"0": 1
|
||||
},
|
||||
"whitelist": []
|
||||
},
|
||||
"vestLoot": {
|
||||
"weights": {
|
||||
"0": 1
|
||||
},
|
||||
"whitelist": []
|
||||
}
|
||||
},
|
||||
"infectedtagilla": {
|
||||
"backpackLoot": {
|
||||
"weights": {
|
||||
"0": 1
|
||||
},
|
||||
"whitelist": []
|
||||
},
|
||||
"currency": {
|
||||
"weights": {
|
||||
"0": 1
|
||||
},
|
||||
"whitelist": []
|
||||
},
|
||||
"drinks": {
|
||||
"weights": {
|
||||
"0": 1
|
||||
},
|
||||
"whitelist": []
|
||||
},
|
||||
"drugs": {
|
||||
"weights": {
|
||||
"0": 1
|
||||
},
|
||||
"whitelist": []
|
||||
},
|
||||
"food": {
|
||||
"weights": {
|
||||
"0": 1
|
||||
},
|
||||
"whitelist": []
|
||||
},
|
||||
"grenades": {
|
||||
"weights": {
|
||||
"0": 1
|
||||
},
|
||||
"whitelist": []
|
||||
},
|
||||
"healing": {
|
||||
"weights": {
|
||||
"0": 1
|
||||
},
|
||||
"whitelist": []
|
||||
},
|
||||
"magazines": {
|
||||
"weights": {
|
||||
"0": 1
|
||||
},
|
||||
"whitelist": []
|
||||
},
|
||||
"pocketLoot": {
|
||||
"weights": {
|
||||
"0": 1
|
||||
},
|
||||
"whitelist": []
|
||||
},
|
||||
"specialItems": {
|
||||
"weights": {
|
||||
"0": 1
|
||||
},
|
||||
"whitelist": []
|
||||
},
|
||||
"stims": {
|
||||
"weights": {
|
||||
"0": 1
|
||||
},
|
||||
"whitelist": []
|
||||
},
|
||||
"vestLoot": {
|
||||
"weights": {
|
||||
"0": 1
|
||||
},
|
||||
"whitelist": []
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -4,110 +4,87 @@ using Common.Models.Input;
|
||||
using Common.Models.Output;
|
||||
using Generator.Helpers;
|
||||
using Generator.Helpers.Gear;
|
||||
using System.Diagnostics;
|
||||
|
||||
namespace Generator
|
||||
{
|
||||
public static class BaseBotGenerator
|
||||
{
|
||||
//TODO: pass in bot types and use those to create the classes in rawBots list
|
||||
public static IEnumerable<Bot> GenerateBaseDetails(IEnumerable<Datum> rawBots, string workingPath, IEnumerable<string> botTypes)
|
||||
public static void UpdateBaseDetails(Bot botData, Datum rawBotData)
|
||||
{
|
||||
var stopwatch = Stopwatch.StartNew();
|
||||
LoggingHelpers.LogToConsole("Started processing bot base");
|
||||
UpdateBodyPartHealth(botData, rawBotData);
|
||||
AddExperience(botData, rawBotData);
|
||||
AddStandingForKill(botData, rawBotData);
|
||||
AddAggressorBonus(botData, rawBotData);
|
||||
AddSkills(botData, rawBotData);
|
||||
botData.experience.useSimpleAnimator = rawBotData.Info.Settings.UseSimpleAnimator;
|
||||
|
||||
// Create a list of bot objects ready to be hydrated
|
||||
var baseBots = new List<Bot>();
|
||||
foreach (var botType in botTypes)
|
||||
{
|
||||
var typeToAdd = (BotType)Enum.Parse(typeof(BotType), botType);
|
||||
baseBots.Add(new Bot(typeToAdd));
|
||||
AddVisualAppearanceItems(botData, rawBotData);
|
||||
AddName(botData, rawBotData);
|
||||
AddVoice(botData, rawBotData);
|
||||
}
|
||||
|
||||
// Iterate over each bot type we just made and put some data into them
|
||||
foreach (var botToUpdate in baseBots)
|
||||
private static void AddSkills(Bot botToUpdate, Datum rawBotData)
|
||||
{
|
||||
var rawBotType = botToUpdate.botType.ToString();
|
||||
var rawBotsOfSameType = rawBots.Where(x => string.Equals(x.Info.Settings.Role, rawBotType, StringComparison.OrdinalIgnoreCase))
|
||||
.ToList();
|
||||
var rawBotsOfSameTypeCount = rawBotsOfSameType.Count.ToString();
|
||||
|
||||
if (rawBotsOfSameType.Count == 0)
|
||||
{
|
||||
LoggingHelpers.LogToConsole($"no bots of type {rawBotType}, skipping", ConsoleColor.DarkRed);
|
||||
continue;
|
||||
}
|
||||
|
||||
LoggingHelpers.LogToConsole($"Found {rawBotsOfSameTypeCount} bots of type: {rawBotType}");
|
||||
|
||||
UpdateBodyPartHealth(botToUpdate, rawBotsOfSameType);
|
||||
AddDifficulties(botToUpdate, workingPath);
|
||||
AddExperience(botToUpdate, rawBotsOfSameType);
|
||||
AddStandingForKill(botToUpdate, rawBotsOfSameType);
|
||||
AddSkills(botToUpdate, rawBotsOfSameType);
|
||||
botToUpdate.experience.useSimpleAnimator = rawBotsOfSameType.First().Info.Settings.UseSimpleAnimator;
|
||||
|
||||
foreach (var rawParsedBot in rawBotsOfSameType)
|
||||
{
|
||||
AddVisualAppearanceItems(botToUpdate, rawParsedBot);
|
||||
AddName(botToUpdate, rawParsedBot);
|
||||
AddVoice(botToUpdate, rawParsedBot);
|
||||
}
|
||||
}
|
||||
|
||||
stopwatch.Stop();
|
||||
LoggingHelpers.LogToConsole($"Finished processing bot base. Took {LoggingHelpers.LogTimeTaken(stopwatch.Elapsed.TotalSeconds)} seconds");
|
||||
|
||||
return baseBots;
|
||||
}
|
||||
|
||||
private static void AddSkills(Bot botToUpdate, IEnumerable<Datum> rawBotsOfSameType)
|
||||
{
|
||||
var firstBotOfDesiredType = rawBotsOfSameType.Last();
|
||||
|
||||
// Find the smallest and biggest value for each skill
|
||||
foreach (var skill in firstBotOfDesiredType.Skills.Common)
|
||||
foreach (var skill in rawBotData.Skills.Common)
|
||||
{
|
||||
var skills = new List<Common.Models.Input.Common>();
|
||||
foreach (var bot in rawBotsOfSameType)
|
||||
if (botToUpdate.skills.Common.TryGetValue(skill.Id, out var existingSkill))
|
||||
{
|
||||
skills.Add(bot.Skills.Common.Find(x => x.Id == skill.Id));
|
||||
existingSkill.min = Math.Min(existingSkill.min, skill.Progress);
|
||||
existingSkill.max = Math.Max(existingSkill.max, skill.Progress);
|
||||
}
|
||||
|
||||
var min = skills.Min(x => x?.Progress);
|
||||
var max = skills.Max(x => x?.Progress);
|
||||
|
||||
if (min.HasValue && max.HasValue)
|
||||
else
|
||||
{
|
||||
botToUpdate.skills.Common.Add(skill.Id, new MinMax(min.Value, max.Value));
|
||||
botToUpdate.skills.Common.Add(skill.Id, new MinMax(skill.Progress, skill.Progress));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static void AddStandingForKill(Bot botToUpdate, IEnumerable<Datum> rawBotsOfSameType)
|
||||
private static void AddStandingForKill(Bot botToUpdate, Datum rawBotData)
|
||||
{
|
||||
var firstBotOfDesiredType = rawBotsOfSameType.Last();
|
||||
botToUpdate.experience.standingForKill ??= new Dictionary<string, object>();
|
||||
|
||||
botToUpdate.experience.standingForKill = firstBotOfDesiredType.Info.Settings.StandingForKill;
|
||||
botToUpdate.experience.aggressorBonus = firstBotOfDesiredType.Info.Settings.AggressorBonus;
|
||||
if (!botToUpdate.experience.standingForKill.ContainsKey(rawBotData.Info.Settings.BotDifficulty))
|
||||
{
|
||||
botToUpdate.experience.standingForKill.Add(rawBotData.Info.Settings.BotDifficulty, rawBotData.Info.Settings.StandingForKill);
|
||||
}
|
||||
}
|
||||
|
||||
private static void AddExperience(Bot botToUpdate, IEnumerable<Datum> rawBotsOfSameType)
|
||||
private static void AddAggressorBonus(Bot botToUpdate, Datum rawBotData)
|
||||
{
|
||||
var firstBotOfDesiredType = rawBotsOfSameType.Last();
|
||||
botToUpdate.experience.aggressorBonus ??= new Dictionary<string, object>();
|
||||
|
||||
if (!botToUpdate.experience.aggressorBonus.ContainsKey(rawBotData.Info.Settings.BotDifficulty))
|
||||
{
|
||||
botToUpdate.experience.aggressorBonus.Add(rawBotData.Info.Settings.BotDifficulty, rawBotData.Info.Settings.AggressorBonus);
|
||||
}
|
||||
}
|
||||
|
||||
private static void AddExperience(Bot botToUpdate, Datum rawBotData)
|
||||
{
|
||||
botToUpdate.experience.reward ??= new();
|
||||
|
||||
botToUpdate.experience.reward.TryGetValue(rawBotData.Info.Settings.BotDifficulty, out var minMaxValues);
|
||||
if (minMaxValues is null)
|
||||
{
|
||||
botToUpdate.experience.reward.Add(rawBotData.Info.Settings.BotDifficulty, new(rawBotData.Info.Settings.Experience, rawBotData.Info.Settings.Experience));
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
minMaxValues.min = Math.Min(minMaxValues.min, rawBotData.Info.Settings.Experience);
|
||||
minMaxValues.max = Math.Max(minMaxValues.max, rawBotData.Info.Settings.Experience);
|
||||
|
||||
botToUpdate.experience.reward.min = firstBotOfDesiredType.Info.Settings.Experience;
|
||||
botToUpdate.experience.reward.max = firstBotOfDesiredType.Info.Settings.Experience;
|
||||
}
|
||||
|
||||
private static void AddVoice(Bot bot, Datum rawBot)
|
||||
{
|
||||
GearHelpers.IncrementDictionaryValue(bot.appearance.voice, rawBot.Info.Voice);
|
||||
GearHelpers.ReduceWeightValues(bot.appearance.voice);
|
||||
}
|
||||
|
||||
private static void AddDifficulties(Bot bot, string workingPath)
|
||||
public static void AddDifficulties(Bot bot)
|
||||
{
|
||||
string workingPath = Directory.GetCurrentDirectory();
|
||||
string botType = bot.botType.ToString();
|
||||
var botDifficultyFiles = Directory
|
||||
.GetFiles($"{workingPath}//Assets", "*.txt", SearchOption.TopDirectoryOnly)
|
||||
@ -117,51 +94,34 @@ namespace Generator
|
||||
DifficultyHelper.AddDifficultySettings(bot, botDifficultyFiles);
|
||||
}
|
||||
|
||||
private static void UpdateBodyPartHealth(Bot botToUpdate, List<Datum> rawBots)
|
||||
{
|
||||
var uniqueHealthSetups = new Dictionary<int, Common.Models.Output.BodyParts>();
|
||||
foreach (var bot in rawBots)
|
||||
{
|
||||
var healthTotal = bot.Health.BodyParts.GetHpMaxTotal();
|
||||
var alreadyExists = uniqueHealthSetups.ContainsKey(healthTotal);
|
||||
|
||||
if (!alreadyExists)
|
||||
private static void UpdateBodyPartHealth(Bot botToUpdate, Datum rawBot)
|
||||
{
|
||||
var bodyPartHpToAdd = new Common.Models.Output.BodyParts()
|
||||
{
|
||||
Head = new MinMax(bot.Health.BodyParts.Head.Health.Current, bot.Health.BodyParts.Head.Health.Maximum),
|
||||
Chest = new MinMax(bot.Health.BodyParts.Chest.Health.Current, bot.Health.BodyParts.Chest.Health.Maximum),
|
||||
Stomach = new MinMax(bot.Health.BodyParts.Stomach.Health.Current, bot.Health.BodyParts.Stomach.Health.Maximum),
|
||||
LeftArm = new MinMax(bot.Health.BodyParts.LeftArm.Health.Current, bot.Health.BodyParts.LeftArm.Health.Maximum),
|
||||
RightArm = new MinMax(bot.Health.BodyParts.RightArm.Health.Current, bot.Health.BodyParts.RightArm.Health.Maximum),
|
||||
Head = new MinMax(rawBot.Health.BodyParts.Head.Health.Current, rawBot.Health.BodyParts.Head.Health.Maximum),
|
||||
Chest = new MinMax(rawBot.Health.BodyParts.Chest.Health.Current, rawBot.Health.BodyParts.Chest.Health.Maximum),
|
||||
Stomach = new MinMax(rawBot.Health.BodyParts.Stomach.Health.Current, rawBot.Health.BodyParts.Stomach.Health.Maximum),
|
||||
LeftArm = new MinMax(rawBot.Health.BodyParts.LeftArm.Health.Current, rawBot.Health.BodyParts.LeftArm.Health.Maximum),
|
||||
RightArm = new MinMax(rawBot.Health.BodyParts.RightArm.Health.Current, rawBot.Health.BodyParts.RightArm.Health.Maximum),
|
||||
LeftLeg = new MinMax(rawBot.Health.BodyParts.LeftLeg.Health.Current, rawBot.Health.BodyParts.LeftLeg.Health.Maximum),
|
||||
RightLeg = new MinMax(rawBot.Health.BodyParts.RightLeg.Health.Current, rawBot.Health.BodyParts.RightLeg.Health.Maximum)
|
||||
};
|
||||
|
||||
bodyPartHpToAdd.LeftLeg.min = bot.Health.BodyParts.LeftLeg.Health.Current;
|
||||
bodyPartHpToAdd.LeftLeg.max = bot.Health.BodyParts.LeftLeg.Health.Maximum;
|
||||
|
||||
bodyPartHpToAdd.RightLeg.min = bot.Health.BodyParts.RightLeg.Health.Current;
|
||||
bodyPartHpToAdd.RightLeg.max = bot.Health.BodyParts.RightLeg.Health.Maximum;
|
||||
|
||||
uniqueHealthSetups.Add(healthTotal, bodyPartHpToAdd);
|
||||
if (!botToUpdate.health.BodyParts.Contains(bodyPartHpToAdd))
|
||||
{
|
||||
botToUpdate.health.BodyParts.Add(bodyPartHpToAdd);
|
||||
}
|
||||
}
|
||||
|
||||
botToUpdate.health.BodyParts = uniqueHealthSetups.Values.ToList();
|
||||
}
|
||||
|
||||
private static void AddVisualAppearanceItems(Bot botToUpdate, Datum rawBot)
|
||||
{
|
||||
GearHelpers.IncrementDictionaryValue(botToUpdate.appearance.feet, rawBot.Customization.Feet);
|
||||
GearHelpers.ReduceWeightValues(botToUpdate.appearance.feet);
|
||||
|
||||
GearHelpers.IncrementDictionaryValue(botToUpdate.appearance.body, rawBot.Customization.Body);
|
||||
GearHelpers.ReduceWeightValues(botToUpdate.appearance.body);
|
||||
|
||||
GearHelpers.IncrementDictionaryValue(botToUpdate.appearance.head, rawBot.Customization.Head);
|
||||
GearHelpers.ReduceWeightValues(botToUpdate.appearance.head);
|
||||
|
||||
GearHelpers.IncrementDictionaryValue(botToUpdate.appearance.hands, rawBot.Customization.Hands);
|
||||
GearHelpers.ReduceWeightValues(botToUpdate.appearance.hands);
|
||||
}
|
||||
|
||||
private static void AddName(Bot botToUpdate, Datum rawBot)
|
||||
|
@ -8,51 +8,15 @@ namespace Generator
|
||||
{
|
||||
public static class BotChancesGenerator
|
||||
{
|
||||
public static IEnumerable<Bot> AddChances(this IEnumerable<Bot> botsToUpdate, Dictionary<string, List<Datum>> rawBots)
|
||||
public static void AddChances(Bot botToUpdate, Datum rawBot)
|
||||
{
|
||||
var stopwatch = Stopwatch.StartNew();
|
||||
LoggingHelpers.LogToConsole("Started processing bot gear");
|
||||
|
||||
// use lock for lock safety
|
||||
var dictionaryLock = new object();
|
||||
var weightHelper = new WeightingService();
|
||||
// multithread
|
||||
var tasks = new List<Task>();
|
||||
foreach (var botToUpdate in botsToUpdate)
|
||||
{
|
||||
tasks.Add(Task.Factory.StartNew(() =>
|
||||
{
|
||||
var botType = botToUpdate.botType.ToString().ToLower();
|
||||
List<Datum> rawBotsOfSameType;
|
||||
lock (dictionaryLock)
|
||||
{
|
||||
if (!rawBots.TryGetValue(botType, out rawBotsOfSameType))
|
||||
{
|
||||
Console.WriteLine($"(chances) Unable to find {botType} on rawBots data");
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
if (rawBotsOfSameType.Count == 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
// TODO: Add check to make sure incoming bot list has gear
|
||||
GearChanceHelpers.CalculateEquipmentChances(botToUpdate, rawBotsOfSameType);
|
||||
GearChanceHelpers.AddEquipmentChances(botToUpdate, rawBot);
|
||||
GearChanceHelpers.AddGenerationChances(botToUpdate, weightHelper);
|
||||
GearChanceHelpers.CalculateModChances(botToUpdate, rawBotsOfSameType);
|
||||
GearChanceHelpers.CalculateEquipmentModChances(botToUpdate, rawBotsOfSameType);
|
||||
GearChanceHelpers.ApplyModChanceOverrides(botToUpdate);
|
||||
GearChanceHelpers.ApplyEquipmentChanceOverrides(botToUpdate);
|
||||
}));
|
||||
}
|
||||
|
||||
Task.WaitAll(tasks.ToArray());
|
||||
stopwatch.Stop();
|
||||
LoggingHelpers.LogToConsole($"Finished processing bot chances. Took {LoggingHelpers.LogTimeTaken(stopwatch.Elapsed.TotalSeconds)} seconds");
|
||||
|
||||
return botsToUpdate;
|
||||
GearChanceHelpers.AddModChances(botToUpdate, rawBot);
|
||||
GearChanceHelpers.AddEquipmentModChances(botToUpdate, rawBot);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -7,52 +7,12 @@ namespace Generator
|
||||
{
|
||||
public static class BotGearGenerator
|
||||
{
|
||||
public static IEnumerable<Bot> AddGear(this IEnumerable<Bot> baseBots, Dictionary<string, List<Datum>> rawBots)
|
||||
public static void AddGear(Bot botToUpdate, Datum rawBotData)
|
||||
{
|
||||
var stopwatch = Stopwatch.StartNew();
|
||||
LoggingHelpers.LogToConsole("Started processing bot gear");
|
||||
|
||||
var dictionaryLock = new object();
|
||||
var tasks = new List<Task>();
|
||||
|
||||
foreach (var botToUpdate in baseBots)
|
||||
{
|
||||
tasks.Add(Task.Factory.StartNew(() =>
|
||||
{
|
||||
var botType = botToUpdate.botType.ToString().ToLower();
|
||||
List<Datum> rawBotsOfSameType;
|
||||
lock (dictionaryLock)
|
||||
{
|
||||
if (!rawBots.TryGetValue(botType, out rawBotsOfSameType))
|
||||
{
|
||||
Console.WriteLine($"(gear) Unable to find {botType} on rawBots data");
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
if (rawBotsOfSameType.Count == 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
foreach (var rawParsedBot in rawBotsOfSameType)
|
||||
{
|
||||
GearHelpers.AddEquippedGear(botToUpdate, rawParsedBot);
|
||||
GearHelpers.AddAmmo(botToUpdate, rawParsedBot);
|
||||
GearHelpers.AddEquippedMods(botToUpdate, rawParsedBot);
|
||||
//GearHelpers.AddCartridges(botToUpdate, rawParsedBot);
|
||||
}
|
||||
|
||||
GearHelpers.ReduceAmmoWeightValues(botToUpdate);
|
||||
GearHelpers.ReduceEquipmentWeightValues(botToUpdate.inventory.equipment);
|
||||
}));
|
||||
}
|
||||
|
||||
Task.WaitAll(tasks.ToArray());
|
||||
stopwatch.Stop();
|
||||
LoggingHelpers.LogToConsole($"Finished processing bot gear. Took {LoggingHelpers.LogTimeTaken(stopwatch.Elapsed.TotalSeconds)} seconds");
|
||||
|
||||
return baseBots;
|
||||
GearHelpers.AddEquippedGear(botToUpdate, rawBotData);
|
||||
GearHelpers.AddAmmo(botToUpdate, rawBotData);
|
||||
GearHelpers.AddEquippedMods(botToUpdate, rawBotData);
|
||||
//GearHelpers.AddCartridges(botToUpdate, rawBotData);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,6 +1,7 @@
|
||||
using System.Diagnostics;
|
||||
using System.Linq;
|
||||
using Common.Extensions;
|
||||
using Common.Models;
|
||||
using Common.Models.Input;
|
||||
using Common.Models.Output;
|
||||
using Generator.Helpers.Gear;
|
||||
@ -9,72 +10,20 @@ namespace Generator
|
||||
{
|
||||
public static class BotLootGenerator
|
||||
{
|
||||
internal static IEnumerable<Bot> AddLoot(this IEnumerable<Bot> botsWithGear, Dictionary<string, List<Datum>> rawBots)
|
||||
internal static void AddLoot(Bot botToUpdate, Datum rawBotData)
|
||||
{
|
||||
var stopwatch = Stopwatch.StartNew();
|
||||
LoggingHelpers.LogToConsole("Started processing bot loot");
|
||||
|
||||
var dictionaryLock = new object();
|
||||
|
||||
var tasks = new List<Task>(50);
|
||||
foreach (var botToUpdate in botsWithGear)
|
||||
{
|
||||
tasks.Add(Task.Factory.StartNew(() =>
|
||||
{
|
||||
var botType = botToUpdate.botType.ToString().ToLower();
|
||||
List<Datum> rawBotsOfSameType;
|
||||
lock (dictionaryLock)
|
||||
{
|
||||
if (!rawBots.TryGetValue(botType, out rawBotsOfSameType))
|
||||
{
|
||||
Console.WriteLine($"(loot) Unable to find {botType} on rawBots data");
|
||||
return;
|
||||
}
|
||||
AddLootToContainers(botToUpdate, rawBotData);
|
||||
}
|
||||
|
||||
if (rawBotsOfSameType.Count == 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
AddLootToContainers(botType, botToUpdate, rawBotsOfSameType);
|
||||
GearHelpers.ReduceWeightValues(botToUpdate.inventory.equipment.Backpack);
|
||||
GearHelpers.ReduceWeightValues(botToUpdate.inventory.equipment.Pockets);
|
||||
GearHelpers.ReduceWeightValues(botToUpdate.inventory.equipment.TacticalVest);
|
||||
GearHelpers.ReduceWeightValues(botToUpdate.inventory.equipment.SecuredContainer);
|
||||
|
||||
//foreach (var rawParsedBot in rawBotsOfSameType)
|
||||
//{
|
||||
// AddPocketLoot(botToUpdate, rawParsedBot);
|
||||
//}
|
||||
|
||||
//AddTacticalVestLoot(botToUpdate, rawBotsOfSameType);
|
||||
//AddBackpackLoot(botToUpdate, rawBotsOfSameType);
|
||||
//AddSecureContainerLoot(botToUpdate, rawBotsOfSameType);
|
||||
//AddSpecialLoot(botToUpdate);
|
||||
}));
|
||||
}
|
||||
|
||||
Task.WaitAll(tasks.ToArray());
|
||||
|
||||
stopwatch.Stop();
|
||||
LoggingHelpers.LogToConsole($"Finished processing bot loot. Took: {LoggingHelpers.LogTimeTaken(stopwatch.Elapsed.TotalSeconds)} seconds");
|
||||
|
||||
return botsWithGear;
|
||||
}
|
||||
|
||||
private static void AddLootToContainers(string botType, Bot botToUpdate, List<Datum> rawBotsOfSameType)
|
||||
{
|
||||
// Process each bot
|
||||
foreach (var rawBot in rawBotsOfSameType)
|
||||
private static void AddLootToContainers(Bot botToUpdate, Datum rawBot)
|
||||
{
|
||||
// Filter out base inventory items and equipment mod items
|
||||
var rawBotItems = rawBot.Inventory.items.Where(item => item.location != null).ToList();
|
||||
var rawBotItems = rawBot.Inventory.items.Where(item => item.location != null);
|
||||
|
||||
var botBackpack = rawBot.Inventory.items.FirstOrDefault(item => item.slotId == "Backpack");
|
||||
if (botBackpack != null)
|
||||
{
|
||||
AddLootItemsToContainerDictionary(rawBotItems, botBackpack._id, botToUpdate.inventory.items.Backpack);
|
||||
AddLootItemsToContainerDictionary(rawBotItems, botBackpack._id, botToUpdate.inventory.items.Backpack, "backpack", botToUpdate.botType);
|
||||
}
|
||||
|
||||
var botPockets = rawBot.Inventory.items.FirstOrDefault(item => item.slotId == "Pockets");
|
||||
@ -109,7 +58,12 @@ namespace Generator
|
||||
}
|
||||
|
||||
AddSpecialLoot(botToUpdate);
|
||||
}
|
||||
|
||||
// Cleanup of weights
|
||||
GearHelpers.ReduceWeightValues(botToUpdate.inventory.items.Backpack);
|
||||
GearHelpers.ReduceWeightValues(botToUpdate.inventory.items.Pockets);
|
||||
GearHelpers.ReduceWeightValues(botToUpdate.inventory.items.TacticalVest);
|
||||
GearHelpers.ReduceWeightValues(botToUpdate.inventory.items.SecuredContainer);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@ -119,16 +73,17 @@ namespace Generator
|
||||
/// <param name="itemsToFilter">Bots inventory items</param>
|
||||
/// <param name="containerId"></param>
|
||||
/// <param name="dictToAddTo"></param>
|
||||
private static void AddLootItemsToContainerDictionary(List<Item> itemsToFilter, string containerId, Dictionary<string, int> dictToAddTo)
|
||||
private static void AddLootItemsToContainerDictionary(IEnumerable<Common.Models.Input.Item> itemsToFilter, string containerId, Dictionary<string, int> dictToAddTo, string container = "", BotType type = BotType.arenafighterevent)
|
||||
{
|
||||
var lootItems = itemsToFilter.Where(item => item.parentId == containerId);
|
||||
foreach (var itemToAdd in lootItems)
|
||||
foreach (var itemToAdd in itemsToFilter)
|
||||
{
|
||||
if (itemToAdd.parentId != containerId) continue;
|
||||
|
||||
if (!dictToAddTo.ContainsKey(itemToAdd._tpl))
|
||||
{
|
||||
dictToAddTo[itemToAdd._tpl] = 1;
|
||||
|
||||
return;
|
||||
continue;
|
||||
}
|
||||
|
||||
dictToAddTo[itemToAdd._tpl]++;
|
||||
|
274
Generator/BotParser.cs
Normal file
274
Generator/BotParser.cs
Normal file
@ -0,0 +1,274 @@
|
||||
using System.Collections.Concurrent;
|
||||
using Common.Models.Input;
|
||||
using Newtonsoft.Json.Linq;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Text.Json;
|
||||
using System.Threading.Tasks;
|
||||
using Common.Models.Output;
|
||||
using Common.Models;
|
||||
using Generator;
|
||||
using Generator.Helpers.Gear;
|
||||
|
||||
namespace Common.Bots;
|
||||
|
||||
public static class BotParser
|
||||
{
|
||||
private static readonly JsonSerializerOptions serialiserOptions = new() { };
|
||||
|
||||
public static List<Bot> Parse(string dumpPath, HashSet<string> botTypes)
|
||||
{
|
||||
var stopwatch = Stopwatch.StartNew();
|
||||
|
||||
// Build the list of base bot data
|
||||
var baseBots = new HashSet<Bot>();
|
||||
foreach (var botType in botTypes)
|
||||
{
|
||||
var typeToAdd = (BotType)Enum.Parse(typeof(BotType), botType);
|
||||
baseBots.Add(new Bot(typeToAdd));
|
||||
}
|
||||
|
||||
DiskHelpers.CreateDirIfDoesntExist(dumpPath);
|
||||
|
||||
var botFiles = Directory.GetFiles(dumpPath, "*.json", SearchOption.TopDirectoryOnly);
|
||||
LoggingHelpers.LogToConsole($"{botFiles.Length.ToString()} bot dump files found");
|
||||
|
||||
// Store a list of parsed bots so we don't parse the same bot twice
|
||||
int totalDupeCount = 0;
|
||||
var parsedBotIds = new HashSet<string>();
|
||||
int i = 0;
|
||||
foreach (var filePath in botFiles)
|
||||
{
|
||||
i++;
|
||||
if (i % 500 == 0) Console.WriteLine($"Processing file {i.ToString()}");
|
||||
ProcessBotFileSync(baseBots, filePath, parsedBotIds, totalDupeCount);
|
||||
}
|
||||
|
||||
// Handle things we can only do once all data has been processed, or only needs to run once per bot type
|
||||
foreach (var bot in baseBots)
|
||||
{
|
||||
// Skip any bots we didn't handle
|
||||
if (bot.botCount == 0) continue;
|
||||
|
||||
BaseBotGenerator.AddDifficulties(bot);
|
||||
GearChanceHelpers.CalculateModChances(bot);
|
||||
GearChanceHelpers.CalculateEquipmentModChances(bot);
|
||||
GearChanceHelpers.CalculateEquipmentChances(bot);
|
||||
GearChanceHelpers.ApplyModChanceOverrides(bot);
|
||||
GearChanceHelpers.ApplyEquipmentChanceOverrides(bot);
|
||||
|
||||
GearHelpers.ReduceAmmoWeightValues(bot);
|
||||
GearHelpers.ReduceEquipmentWeightValues(bot.inventory.equipment);
|
||||
GearHelpers.ReduceWeightValues(bot.appearance.voice);
|
||||
GearHelpers.ReduceWeightValues(bot.appearance.feet);
|
||||
GearHelpers.ReduceWeightValues(bot.appearance.body);
|
||||
GearHelpers.ReduceWeightValues(bot.appearance.head);
|
||||
GearHelpers.ReduceWeightValues(bot.appearance.hands);
|
||||
}
|
||||
|
||||
stopwatch.Stop();
|
||||
LoggingHelpers.LogToConsole($"{totalDupeCount.ToString()} dupes were ignored. Took {LoggingHelpers.LogTimeTaken(stopwatch.Elapsed.TotalSeconds)} seconds");
|
||||
|
||||
return baseBots.ToList();
|
||||
}
|
||||
|
||||
private static void ProcessBotFileSync(
|
||||
HashSet<Bot> baseBots,
|
||||
string filePath,
|
||||
HashSet<string> parsedBotIds,
|
||||
int totalDupeCount)
|
||||
{
|
||||
var splitFilePath = filePath.Split("\\");
|
||||
|
||||
int dupeCount = 0;
|
||||
|
||||
List<Datum> bots = new List<Datum>();
|
||||
try
|
||||
{
|
||||
// Parse the bots inside the json file
|
||||
using (var reader = new StreamReader(filePath))
|
||||
{
|
||||
var deSerialisedObject = JsonSerializer.Deserialize<Root>(reader.ReadToEnd(), serialiserOptions);
|
||||
foreach (var botData in deSerialisedObject.data.ToList())
|
||||
{
|
||||
// Bot fucks up something, never allow it in
|
||||
if (botData._id == "6483938c53cc9087c70eae86")
|
||||
{
|
||||
Console.WriteLine("oh no");
|
||||
continue;
|
||||
}
|
||||
|
||||
var role = botData.Info.Settings.Role;
|
||||
var botType = Enum.Parse<BotType>(role, true);
|
||||
|
||||
Bot baseBot = null;
|
||||
foreach (var bot in baseBots)
|
||||
{
|
||||
if (bot.botType == botType)
|
||||
{
|
||||
baseBot = bot;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (baseBot == null)
|
||||
{
|
||||
Console.WriteLine($"Skipping {botData._id} due to unknown role {botData.Info.Settings.Role}");
|
||||
continue;
|
||||
}
|
||||
|
||||
// Add bot if not already added
|
||||
if (!parsedBotIds.Add(botData._id))
|
||||
{
|
||||
dupeCount++;
|
||||
}
|
||||
baseBot.botCount += 1;
|
||||
BaseBotGenerator.UpdateBaseDetails(baseBot, botData);
|
||||
BotGearGenerator.AddGear(baseBot, botData);
|
||||
BotLootGenerator.AddLoot(baseBot, botData);
|
||||
BotChancesGenerator.AddChances(baseBot, botData);
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
Console.WriteLine($"File parse fucked up: {filePath}");
|
||||
throw;
|
||||
}
|
||||
|
||||
totalDupeCount += dupeCount;
|
||||
}
|
||||
|
||||
public static async Task<List<Datum>> ParseAsync(string dumpPath, HashSet<string> botTypes)
|
||||
{
|
||||
var stopwatch = Stopwatch.StartNew();
|
||||
|
||||
DiskHelpers.CreateDirIfDoesntExist(dumpPath);
|
||||
|
||||
var botFiles = Directory.GetFiles(dumpPath, "*.json", SearchOption.TopDirectoryOnly);
|
||||
LoggingHelpers.LogToConsole($"{botFiles.Length.ToString()} bot dump files found");
|
||||
|
||||
// key = bot type
|
||||
// Store bots keyed against their ID so we never get duplicates
|
||||
var parsedBotsDict = new ConcurrentDictionary<string, Datum>();
|
||||
|
||||
int totalDupeCount = 0;
|
||||
var tasks = new List<Task>();
|
||||
foreach (var filePath in botFiles)
|
||||
{
|
||||
tasks.Add(ProcessBotFile(botTypes, filePath, parsedBotsDict, totalDupeCount));
|
||||
}
|
||||
|
||||
await Task.WhenAll(tasks.ToArray());
|
||||
stopwatch.Stop();
|
||||
|
||||
LoggingHelpers.LogToConsole($"Cleaned and Parsed: {parsedBotsDict.Count.ToString()} bots. {totalDupeCount.ToString()} dupes were ignored. Took {LoggingHelpers.LogTimeTaken(stopwatch.Elapsed.TotalSeconds)} seconds");
|
||||
|
||||
return parsedBotsDict.Values.ToList();
|
||||
}
|
||||
|
||||
private static async Task<int> ProcessBotFile(
|
||||
HashSet<string> botTypes,
|
||||
string filePath,
|
||||
ConcurrentDictionary<string, Datum> parsedBotsDict,
|
||||
int totalDupeCount)
|
||||
{
|
||||
var splitFilePath = filePath.Split("\\");
|
||||
|
||||
int dupeCount = 0;
|
||||
|
||||
List<Datum> bots = new List<Datum>();
|
||||
try
|
||||
{
|
||||
// Parse the bots inside the json file
|
||||
using var reader = new StreamReader(filePath);
|
||||
var deSerialisedObject = await JsonSerializer.DeserializeAsync<Root>(reader.BaseStream, serialiserOptions);
|
||||
|
||||
var botTypesLower = new HashSet<string>(botTypes, StringComparer.OrdinalIgnoreCase);
|
||||
var filteredBots = new List<Datum>();
|
||||
foreach (var botData in deSerialisedObject.data.ToList())
|
||||
{
|
||||
var roleLower = botData.Info.Settings.Role.ToLower();
|
||||
if (botTypesLower.Contains(roleLower))
|
||||
{
|
||||
filteredBots.Add(botData);
|
||||
}
|
||||
}
|
||||
|
||||
bots.AddRange(filteredBots);
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
Console.WriteLine($"File parse fucked up: {filePath}");
|
||||
throw;
|
||||
}
|
||||
|
||||
if (bots == null || bots.Count == 0)
|
||||
{
|
||||
Console.WriteLine($"Skipping file: {splitFilePath.Last()}. no bots found, ");
|
||||
return totalDupeCount;
|
||||
}
|
||||
|
||||
//Console.WriteLine($"parsing: {bots.Count} bots in file {splitFilePath.Last()}");
|
||||
foreach (var bot in bots)
|
||||
{
|
||||
// Bot fucks up something, never allow it in
|
||||
if (bot._id == "6483938c53cc9087c70eae86")
|
||||
{
|
||||
Console.WriteLine("oh no");
|
||||
continue;
|
||||
}
|
||||
|
||||
// null out unnecessary data to save ram
|
||||
bot.Stats = null;
|
||||
bot.Encyclopedia = null;
|
||||
bot.Hideout = null;
|
||||
bot.TaskConditionCounters = null;
|
||||
bot.Bonuses = null;
|
||||
bot.InsuredItems = null;
|
||||
|
||||
// Add bot if not already added
|
||||
if (!parsedBotsDict.TryAdd(bot._id, bot))
|
||||
{
|
||||
dupeCount++;
|
||||
}
|
||||
}
|
||||
|
||||
totalDupeCount += dupeCount;
|
||||
//Console.WriteLine($"Parsed file: {filePath}");
|
||||
return totalDupeCount;
|
||||
}
|
||||
|
||||
private static IEnumerable<Datum> ParseJson(string json)
|
||||
{
|
||||
var deSerialisedObject = JsonSerializer.Deserialize<Root>(json, serialiserOptions);
|
||||
return deSerialisedObject.data;
|
||||
}
|
||||
|
||||
private static string PruneMalformedBsgJson(string json, string fileName)
|
||||
{
|
||||
// Bsg send json where an item has a location of 1 but it should be an object with x/y/z coords
|
||||
var o = JObject.Parse(json);
|
||||
var jItemsToReplace = o.SelectTokens("$.data[*].Inventory.items[?(@.location == 1)].location");
|
||||
//var jItemsToReplace = o.SelectTokens("$.data[*].Inventory.items[?(@.location == 1 && @.slotId == 'cartridges')].location");
|
||||
|
||||
if (jItemsToReplace != null && jItemsToReplace.Any())
|
||||
{
|
||||
LoggingHelpers.LogToConsole($"file {fileName} has {jItemsToReplace.Count().ToString()} json issues, cleaning up.", ConsoleColor.Yellow);
|
||||
var jItemsToReplaceList = jItemsToReplace.ToList();
|
||||
foreach (var item in jItemsToReplaceList)
|
||||
{
|
||||
var obj = new { x = 1, y = 0, r = 0 };
|
||||
item.Replace(JToken.FromObject(obj));
|
||||
}
|
||||
}
|
||||
var returnString = o.ToString();
|
||||
|
||||
o = null;
|
||||
jItemsToReplace = null;
|
||||
|
||||
return returnString;
|
||||
}
|
||||
}
|
@ -2,7 +2,7 @@
|
||||
|
||||
<PropertyGroup>
|
||||
<OutputType>Exe</OutputType>
|
||||
<TargetFramework>net8.0</TargetFramework>
|
||||
<TargetFramework>net9.0</TargetFramework>
|
||||
<ImplicitUsings>enable</ImplicitUsings>
|
||||
<ServerGarbageCollection>true</ServerGarbageCollection>
|
||||
<ConcurrentGarbageCollection>true</ConcurrentGarbageCollection>
|
||||
|
@ -7,16 +7,29 @@ namespace Generator.Helpers.Gear
|
||||
{
|
||||
public static class GearChanceHelpers
|
||||
{
|
||||
public static void CalculateModChances(Bot bot, List<Datum> baseBots)
|
||||
private static Dictionary<string, Dictionary<string, int>> weaponModCount = new Dictionary<string, Dictionary<string, int>>();
|
||||
private static Dictionary<string, Dictionary<string, int>> weaponSlotCount = new Dictionary<string, Dictionary<string, int>>();
|
||||
private static Dictionary<string, Dictionary<string, int>> equipmentModCount = new Dictionary<string, Dictionary<string, int>>();
|
||||
private static Dictionary<string, Dictionary<string, int>> equipmentSlotCount = new Dictionary<string, Dictionary<string, int>>();
|
||||
|
||||
|
||||
public static void AddModChances(Bot bot, Datum baseBot)
|
||||
{
|
||||
// TODO: Further split these counts by equipment slot? (ex. "FirstPrimaryWeapon", "Holster", etc.)
|
||||
var validSlots = new List<string> { "FirstPrimaryWeapon", "SecondPrimaryWeapon", "Holster" };
|
||||
|
||||
var modCounts = new Dictionary<string, int>();
|
||||
var slotCounts = new Dictionary<string, int>();
|
||||
|
||||
foreach (var baseBot in baseBots)
|
||||
if (!weaponModCount.TryGetValue(baseBot.Info.Settings.Role.ToLower(), out var modCounts))
|
||||
{
|
||||
modCounts = new Dictionary<string, int>();
|
||||
weaponModCount.Add(baseBot.Info.Settings.Role.ToLower(), modCounts);
|
||||
}
|
||||
|
||||
if (!weaponSlotCount.TryGetValue(baseBot.Info.Settings.Role.ToLower(), out var slotCounts))
|
||||
{
|
||||
slotCounts = new Dictionary<string, int>();
|
||||
weaponSlotCount.Add(baseBot.Info.Settings.Role.ToLower(), slotCounts);
|
||||
}
|
||||
|
||||
var validParents = new List<string>();
|
||||
foreach (var inventoryItem in baseBot.Inventory.items)
|
||||
{
|
||||
@ -78,21 +91,42 @@ namespace Generator.Helpers.Gear
|
||||
}
|
||||
}
|
||||
|
||||
public static void CalculateModChances(Bot bot)
|
||||
{
|
||||
if (!weaponModCount.TryGetValue(bot.botType.ToString(), out var modCounts))
|
||||
{
|
||||
modCounts = new Dictionary<string, int>();
|
||||
weaponModCount.Add(bot.botType.ToString(), modCounts);
|
||||
}
|
||||
|
||||
if (!weaponSlotCount.TryGetValue(bot.botType.ToString(), out var slotCounts))
|
||||
{
|
||||
slotCounts = new Dictionary<string, int>();
|
||||
weaponSlotCount.Add(bot.botType.ToString(), slotCounts);
|
||||
}
|
||||
|
||||
bot.chances.weaponMods = slotCounts.ToDictionary(
|
||||
kvp => kvp.Key,
|
||||
kvp => GetPercent(kvp.Value, modCounts.GetValueOrDefault(kvp.Key)));
|
||||
}
|
||||
|
||||
public static void CalculateEquipmentModChances(Bot bot, List<Datum> baseBots)
|
||||
public static void AddEquipmentModChances(Bot bot, Datum baseBot)
|
||||
{
|
||||
if (!equipmentModCount.TryGetValue(baseBot.Info.Settings.Role.ToLower(), out var modCounts))
|
||||
{
|
||||
modCounts = new Dictionary<string, int>();
|
||||
equipmentModCount.Add(baseBot.Info.Settings.Role.ToLower(), modCounts);
|
||||
}
|
||||
|
||||
if (!equipmentSlotCount.TryGetValue(baseBot.Info.Settings.Role.ToLower(), out var slotCounts))
|
||||
{
|
||||
slotCounts = new Dictionary<string, int>();
|
||||
equipmentSlotCount.Add(baseBot.Info.Settings.Role.ToLower(), slotCounts);
|
||||
}
|
||||
|
||||
// TODO: Further split these counts by equipment slot? (ex. "FirstPrimaryWeapon", "Holster", etc.)
|
||||
var validSlots = new List<string> { "Headwear", "ArmorVest", "TacticalVest" };
|
||||
|
||||
var modCounts = new Dictionary<string, int>();
|
||||
var slotCounts = new Dictionary<string, int>();
|
||||
|
||||
foreach (var baseBot in baseBots)
|
||||
{
|
||||
var validParents = new List<string>();
|
||||
|
||||
foreach (var inventoryItem in baseBot.Inventory.items)
|
||||
@ -155,6 +189,20 @@ namespace Generator.Helpers.Gear
|
||||
}
|
||||
}
|
||||
|
||||
public static void CalculateEquipmentModChances(Bot bot)
|
||||
{
|
||||
if (!equipmentModCount.TryGetValue(bot.botType.ToString(), out var modCounts))
|
||||
{
|
||||
modCounts = new Dictionary<string, int>();
|
||||
equipmentModCount.Add(bot.botType.ToString(), modCounts);
|
||||
}
|
||||
|
||||
if (!equipmentSlotCount.TryGetValue(bot.botType.ToString(), out var slotCounts))
|
||||
{
|
||||
slotCounts = new Dictionary<string, int>();
|
||||
equipmentSlotCount.Add(bot.botType.ToString(), slotCounts);
|
||||
}
|
||||
|
||||
bot.chances.equipmentMods = slotCounts.ToDictionary(
|
||||
kvp => kvp.Key,
|
||||
kvp => GetPercent(kvp.Value, modCounts.GetValueOrDefault(kvp.Key)));
|
||||
@ -245,47 +293,47 @@ namespace Generator.Helpers.Gear
|
||||
weightsData["grenades"]);
|
||||
}
|
||||
|
||||
public static void CalculateEquipmentChances(Bot bot, List<Datum> baseBots)
|
||||
public static void AddEquipmentChances(Bot bot, Datum baseBot)
|
||||
{
|
||||
// TODO: Convert to dynamic?
|
||||
var totalBotsCount = baseBots.Count;
|
||||
int headwearCount = 0, earCount = 0, faceCoverCount = 0, armorVestCount = 0, eyeWearCount = 0, armBandCount = 0,
|
||||
tacticalVestCount = 0, backpackCount = 0, firstPrimaryCount = 0, secondPrimaryCount = 0, holsterCount = 0,
|
||||
scabbardCount = 0, pocketsCount = 0, securedContainerCount = 0;
|
||||
bot.chances.equipment.Headwear += baseBot.Inventory.items.Count(x => x.slotId == "Headwear");
|
||||
bot.chances.equipment.Earpiece += baseBot.Inventory.items.Count(x => x.slotId == "Earpiece");
|
||||
bot.chances.equipment.FaceCover += baseBot.Inventory.items.Count(x => x.slotId == "FaceCover");
|
||||
bot.chances.equipment.ArmorVest += baseBot.Inventory.items.Count(x => x.slotId == "ArmorVest");
|
||||
bot.chances.equipment.Eyewear += baseBot.Inventory.items.Count(x => x.slotId == "Eyewear");
|
||||
bot.chances.equipment.ArmBand += baseBot.Inventory.items.Count(x => x.slotId == "ArmBand");
|
||||
bot.chances.equipment.TacticalVest += baseBot.Inventory.items.Count(x => x.slotId == "TacticalVest");
|
||||
bot.chances.equipment.Backpack += baseBot.Inventory.items.Count(x => x.slotId == "Backpack");
|
||||
bot.chances.equipment.FirstPrimaryWeapon += baseBot.Inventory.items.Count(x => x.slotId == "FirstPrimaryWeapon");
|
||||
bot.chances.equipment.SecondPrimaryWeapon += baseBot.Inventory.items.Count(x => x.slotId == "SecondPrimaryWeapon");
|
||||
bot.chances.equipment.Holster += baseBot.Inventory.items.Count(x => x.slotId == "Holster");
|
||||
bot.chances.equipment.Scabbard += baseBot.Inventory.items.Count(x => x.slotId == "Scabbard");
|
||||
bot.chances.equipment.Pockets += baseBot.Inventory.items.Count(x => x.slotId == "Pockets");
|
||||
bot.chances.equipment.SecuredContainer += baseBot.Inventory.items.Count(x => x.slotId == "SecuredContainer");
|
||||
}
|
||||
|
||||
foreach (var baseBot in baseBots)
|
||||
public static void CalculateEquipmentChances(Bot bot)
|
||||
{
|
||||
headwearCount += baseBot.Inventory.items.Count(x => x.slotId == "Headwear");
|
||||
earCount += baseBot.Inventory.items.Count(x => x.slotId == "Earpiece");
|
||||
faceCoverCount += baseBot.Inventory.items.Count(x => x.slotId == "FaceCover");
|
||||
armorVestCount += baseBot.Inventory.items.Count(x => x.slotId == "ArmorVest");
|
||||
eyeWearCount += baseBot.Inventory.items.Count(x => x.slotId == "Eyewear");
|
||||
armBandCount += baseBot.Inventory.items.Count(x => x.slotId == "ArmBand");
|
||||
tacticalVestCount += baseBot.Inventory.items.Count(x => x.slotId == "TacticalVest");
|
||||
backpackCount += baseBot.Inventory.items.Count(x => x.slotId == "Backpack");
|
||||
firstPrimaryCount += baseBot.Inventory.items.Count(x => x.slotId == "FirstPrimaryWeapon");
|
||||
secondPrimaryCount += baseBot.Inventory.items.Count(x => x.slotId == "SecondPrimaryWeapon");
|
||||
holsterCount += baseBot.Inventory.items.Count(x => x.slotId == "Holster");
|
||||
scabbardCount += baseBot.Inventory.items.Count(x => x.slotId == "Scabbard");
|
||||
pocketsCount += baseBot.Inventory.items.Count(x => x.slotId == "Pockets");
|
||||
securedContainerCount += baseBot.Inventory.items.Count(x => x.slotId == "SecuredContainer");
|
||||
if (bot.botCount == 0)
|
||||
{
|
||||
// No bots, don't do anything
|
||||
return;
|
||||
}
|
||||
|
||||
bot.chances.equipment = new EquipmentChances(
|
||||
GetPercent(totalBotsCount, headwearCount),
|
||||
GetPercent(totalBotsCount, earCount),
|
||||
GetPercent(totalBotsCount, faceCoverCount),
|
||||
GetPercent(totalBotsCount, armorVestCount),
|
||||
GetPercent(totalBotsCount, eyeWearCount),
|
||||
GetPercent(totalBotsCount, armBandCount),
|
||||
GetPercent(totalBotsCount, tacticalVestCount),
|
||||
GetPercent(totalBotsCount, backpackCount),
|
||||
GetPercent(totalBotsCount, firstPrimaryCount),
|
||||
GetPercent(totalBotsCount, secondPrimaryCount),
|
||||
GetPercent(totalBotsCount, holsterCount),
|
||||
GetPercent(totalBotsCount, scabbardCount),
|
||||
GetPercent(totalBotsCount, pocketsCount),
|
||||
GetPercent(totalBotsCount, securedContainerCount));
|
||||
GetPercent(bot.botCount, bot.chances.equipment.Headwear),
|
||||
GetPercent(bot.botCount, bot.chances.equipment.Earpiece),
|
||||
GetPercent(bot.botCount, bot.chances.equipment.FaceCover),
|
||||
GetPercent(bot.botCount, bot.chances.equipment.ArmorVest),
|
||||
GetPercent(bot.botCount, bot.chances.equipment.Eyewear),
|
||||
GetPercent(bot.botCount, bot.chances.equipment.ArmBand),
|
||||
GetPercent(bot.botCount, bot.chances.equipment.TacticalVest),
|
||||
GetPercent(bot.botCount, bot.chances.equipment.Backpack),
|
||||
GetPercent(bot.botCount, bot.chances.equipment.FirstPrimaryWeapon),
|
||||
GetPercent(bot.botCount, bot.chances.equipment.SecondPrimaryWeapon),
|
||||
GetPercent(bot.botCount, bot.chances.equipment.Holster),
|
||||
GetPercent(bot.botCount, bot.chances.equipment.Scabbard),
|
||||
GetPercent(bot.botCount, bot.chances.equipment.Pockets),
|
||||
GetPercent(bot.botCount, bot.chances.equipment.SecuredContainer));
|
||||
}
|
||||
|
||||
private static int GetPercent(int total, int count)
|
||||
|
@ -65,7 +65,6 @@ namespace Generator.Helpers.Gear
|
||||
|
||||
internal static void AddAmmo(Bot botToUpdate, Datum bot)
|
||||
{
|
||||
//var weightService = new WeightingService();
|
||||
foreach (var ammo in bot.Inventory.items.Where(
|
||||
x => x.slotId != null
|
||||
&& (x.slotId == "patron_in_weapon"
|
||||
@ -117,7 +116,6 @@ namespace Generator.Helpers.Gear
|
||||
public static void AddEquippedGear(Bot botToUpdate, Datum bot)
|
||||
{
|
||||
// add equipped gear
|
||||
var weightService = new WeightingService();
|
||||
foreach (var inventoryItem in bot.Inventory.items.Where(x=>x.slotId != null))
|
||||
{
|
||||
switch (inventoryItem.slotId?.ToLower())
|
||||
@ -298,7 +296,13 @@ namespace Generator.Helpers.Gear
|
||||
foreach (var cartridge in botToUpdate.inventory.Ammo.Keys)
|
||||
{
|
||||
var cartridgeWithWeights = botToUpdate.inventory.Ammo[cartridge];
|
||||
foreach (var cartridgeKvP in cartridgeWithWeights)
|
||||
{
|
||||
cartridgeWithWeights[cartridgeKvP.Key] = ReduceValueAccuracy(cartridgeKvP.Value);
|
||||
}
|
||||
|
||||
var weights = cartridgeWithWeights.Values.Select(x => x).ToList();
|
||||
|
||||
var commonAmmoDivisor = CommonDivisor(weights);
|
||||
|
||||
foreach (var cartridgeWeightKvP in cartridgeWithWeights)
|
||||
@ -343,6 +347,11 @@ namespace Generator.Helpers.Gear
|
||||
return;
|
||||
}
|
||||
|
||||
foreach (var itemWeightKvp in equipmentDict)
|
||||
{
|
||||
equipmentDict[itemWeightKvp.Key] = ReduceValueAccuracy(itemWeightKvp.Value, 4);
|
||||
}
|
||||
|
||||
var weights = equipmentDict.Values.Select(x => x).ToList();
|
||||
var commonAmmoDivisor = CommonDivisor(weights);
|
||||
|
||||
@ -357,5 +366,13 @@ namespace Generator.Helpers.Gear
|
||||
equipmentDict[itemTplWithWeight.Key] /= commonAmmoDivisor;
|
||||
}
|
||||
}
|
||||
|
||||
private static int ReduceValueAccuracy(long x, int digits = 3)
|
||||
{
|
||||
int i = (int)Math.Log10(x);
|
||||
i = Math.Max(0, i - (digits - 1));
|
||||
i = (int)Math.Pow(10, i);
|
||||
return (int)(x / i * i);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,5 +1,7 @@
|
||||
using Common.Models.Input;
|
||||
using Common.Models.Output;
|
||||
using Generator.Helpers;
|
||||
using System.Diagnostics;
|
||||
|
||||
namespace Generator;
|
||||
|
||||
@ -7,6 +9,9 @@ internal static class Program
|
||||
{
|
||||
internal static async Task Main(string[] args)
|
||||
{
|
||||
var stopwatch = Stopwatch.StartNew();
|
||||
LoggingHelpers.LogToConsole("Started processing bots");
|
||||
|
||||
// Create list of bots we want to process
|
||||
string[] botTypes = {
|
||||
"assault",
|
||||
@ -60,44 +65,31 @@ internal static class Program
|
||||
"spiritwinter",
|
||||
|
||||
"skier",
|
||||
"peacemaker"
|
||||
"peacemaker",
|
||||
|
||||
"infectedassault",
|
||||
"infectedpmc",
|
||||
"infectedcivil",
|
||||
"infectedlaborant",
|
||||
"infectedtagilla",
|
||||
};
|
||||
|
||||
// Read raw bot dumps and turn into c# objects
|
||||
var workingPath = Directory.GetCurrentDirectory();
|
||||
var dumpPath = $"{workingPath}//dumps";
|
||||
var parsedBots = await BotParser.ParseAsync(dumpPath, botTypes.ToHashSet());
|
||||
List<Bot> bots = BotParser.Parse(dumpPath, botTypes.ToHashSet());
|
||||
|
||||
// Put in dictionary for better use later on
|
||||
var rawBotsCache = new Dictionary<string, List<Datum>>(45);
|
||||
foreach (var rawBot in parsedBots)
|
||||
{
|
||||
if (rawBotsCache.TryGetValue(rawBot.Info.Settings.Role.ToLower(), out var botList))
|
||||
{
|
||||
botList.Add(rawBot);
|
||||
|
||||
continue;
|
||||
}
|
||||
|
||||
// Doesnt exist, add key and bot
|
||||
rawBotsCache.Add(rawBot.Info.Settings.Role.ToLower(), new List<Datum> { rawBot });
|
||||
}
|
||||
|
||||
if (parsedBots.Count == 0)
|
||||
if (bots.Count == 0)
|
||||
{
|
||||
LoggingHelpers.LogToConsole("No bots found, unable to continue");
|
||||
LoggingHelpers.LogToConsole("Check your dumps are in 'Generator\\bin\\Debug\\net6.0\\dumps' and start with 'resp.' NOT 'req.'");
|
||||
return;
|
||||
}
|
||||
|
||||
// Generate the base bot class with basic details (health/body part hp etc) and then append everything else
|
||||
var bots = BaseBotGenerator.GenerateBaseDetails(parsedBots, workingPath, botTypes)
|
||||
.AddGear(rawBotsCache) // Add weapons/armor
|
||||
.AddLoot(rawBotsCache)
|
||||
.AddChances(rawBotsCache); // Add mod/equipment chances
|
||||
|
||||
// Output bot to json file
|
||||
var jsonWriter = new JsonWriter(workingPath, "output");
|
||||
jsonWriter.WriteJson(bots.ToList());
|
||||
jsonWriter.WriteJson(bots);
|
||||
|
||||
stopwatch.Stop();
|
||||
LoggingHelpers.LogToConsole($"Finished processing bots. Took {LoggingHelpers.LogTimeTaken(stopwatch.Elapsed.TotalSeconds)} seconds");
|
||||
}
|
||||
}
|
||||
|
@ -14,11 +14,14 @@ namespace Generator.Weighting
|
||||
|
||||
public class WeightingService
|
||||
{
|
||||
private readonly Dictionary<BotType, Weightings> _weights;
|
||||
private readonly Dictionary<string, Dictionary<string, GenerationWeightData>> _generationWeights;
|
||||
private static Dictionary<BotType, Weightings> _weights = null;
|
||||
private static Dictionary<string, Dictionary<string, GenerationWeightData>> _generationWeights = null;
|
||||
|
||||
public WeightingService()
|
||||
{
|
||||
// Cache the loaded data
|
||||
if (_weights != null && _generationWeights != null) return;
|
||||
|
||||
var assetsPath = $"{Directory.GetCurrentDirectory()}\\Assets";
|
||||
var weightsFilePath = $"{assetsPath}\\weights.json";
|
||||
if (!File.Exists(weightsFilePath))
|
||||
|
@ -2,11 +2,11 @@
|
||||
|
||||
<PropertyGroup>
|
||||
<OutputType>Exe</OutputType>
|
||||
<TargetFramework>net6.0</TargetFramework>
|
||||
<TargetFramework>net9.0</TargetFramework>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="Newtonsoft.Json" Version="13.0.1" />
|
||||
<PackageReference Include="Newtonsoft.Json" Version="13.0.3" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
|
Loading…
x
Reference in New Issue
Block a user