using Generator.Models; using System.Collections.Generic; namespace Generator.Helpers.Gear { public static class SpecialLootHelper { public static IEnumerable GetSpecialLootForBotType(BotType botType) { var results = new List(); switch (botType) { case BotType.assault: break; case BotType.pmcBot: break; case BotType.marksman: break; case BotType.bossbully: break; case BotType.bossgluhar: break; case BotType.bosskilla: break; case BotType.bosskojaniy: results.Add("5d08d21286f774736e7c94c3"); // Shturman's stash key break; case BotType.bosssanitar: results.Add("5efde6b4f5448336730dbd61"); // Keycard with a blue marking break; case BotType.bossstormtrooper: break; case BotType.followerbully: break; case BotType.followergluharassault: break; case BotType.followergluharscout: break; case BotType.followergluharsecurity: break; case BotType.followergluharsnipe: break; case BotType.followerkojaniy: break; case BotType.followersanitar: break; case BotType.followerstormtrooper: break; case BotType.cursedassault: break; case BotType.sectantpriest: break; case BotType.sectantwarrior: break; case BotType.usec: break; default: break; } return results; } } }