BotGenerator/Generator/BotGearGenerator.cs
DrakiaXYZ 9ddbc91977 Drastically reduce memory footprint at the cost of removing threading
- Drastically improve performance, where non-threaded perf is now better than previous threaded perf
- Process all data in-line, as opposed to building huge lists of bot data that is then processed in groups later
- Memory footprint should now be relatively static no matter the amount of dumps
2024-11-03 23:29:50 -08:00

19 lines
538 B
C#

using Common.Models.Input;
using Common.Models.Output;
using Generator.Helpers.Gear;
using System.Diagnostics;
namespace Generator
{
public static class BotGearGenerator
{
public static void AddGear(Bot botToUpdate, Datum rawBotData)
{
GearHelpers.AddEquippedGear(botToUpdate, rawBotData);
GearHelpers.AddAmmo(botToUpdate, rawBotData);
GearHelpers.AddEquippedMods(botToUpdate, rawBotData);
//GearHelpers.AddCartridges(botToUpdate, rawBotData);
}
}
}