forked from chomp/BotGenerator
175 lines
7.2 KiB
C#
175 lines
7.2 KiB
C#
using Generator.Helpers;
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using Generator.Models;
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using Generator.Models.Input;
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using Generator.Models.Output;
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.IO;
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using System.Linq;
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namespace Generator
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{
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public class BaseBotGenerator
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{
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private readonly List<Datum> _rawParsedBots;
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private readonly string _workingPath;
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//TODO: pass in bot types and use those to create the clases in rawBots list
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public BaseBotGenerator(List<Datum> parsedBots, string workingPath)
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{
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_rawParsedBots = parsedBots;
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_workingPath = workingPath;
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}
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public List<Bot> AddBaseDetails()
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{
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var stopwatch = Stopwatch.StartNew();
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LoggingHelpers.LogToConsole("Started processing bot base");
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var assaultBot = new Bot(BotType.assault);
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var raiderBot = new Bot(BotType.pmcBot);
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var marksmanBot = new Bot(BotType.marksman);
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var bossbully = new Bot(BotType.bossbully);
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var bossgluharBot = new Bot(BotType.bossgluhar);
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var bosskillaBot = new Bot(BotType.bosskilla);
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var bosskojaniyBot = new Bot(BotType.bosskojaniy);
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var bosssanitarBot = new Bot(BotType.bosssanitar);
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var rawBots = new List<Bot>
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{
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assaultBot,
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raiderBot,
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marksmanBot,
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bossbully,
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bossgluharBot,
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bosskillaBot,
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bosskojaniyBot,
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bosssanitarBot
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};
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foreach (var botToUpdate in rawBots)
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{
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var rawBotsOfSameType = _rawParsedBots
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.Where(x => string.Equals(x.Info.Settings.Role, botToUpdate.botType.ToString(), StringComparison.OrdinalIgnoreCase)).ToList();
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if (rawBotsOfSameType.Count == 0)
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{
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Console.WriteLine($"no bots of type {botToUpdate.botType.ToString()}");
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break;
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}
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UpdateBodyPartHealth(botToUpdate, rawBotsOfSameType);
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AddDifficulties(botToUpdate, _workingPath);
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AddExperience(botToUpdate, rawBotsOfSameType);
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AddStandingForKill(botToUpdate, rawBotsOfSameType);
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AddSkills(botToUpdate, rawBotsOfSameType);
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foreach (var rawParsedBot in rawBotsOfSameType)
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{
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AddVisualAppearanceItems(botToUpdate, rawParsedBot);
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AddName(botToUpdate, rawParsedBot);
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AddVoice(botToUpdate, rawParsedBot);
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}
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}
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stopwatch.Stop();
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LoggingHelpers.LogToConsole($"Finished processing bot base. Took {LoggingHelpers.LogTimeTaken(stopwatch.Elapsed.TotalSeconds)} seconds");
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return rawBots;
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}
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private void AddSkills(Bot botToUpdate, List<Datum> rawBotsOfSameType)
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{
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var firstBotOfDesiredType = rawBotsOfSameType.FirstOrDefault();
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foreach (var skill in firstBotOfDesiredType.Skills.Common)
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{
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botToUpdate.skills.Common.Add(skill.Id, new MinMax(skill.Progress, skill.Progress));
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}
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}
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private void AddStandingForKill(Bot botToUpdate, List<Datum> rawBotsOfSameType)
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{
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var firstBotOfDesiredType = rawBotsOfSameType.FirstOrDefault();
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botToUpdate.experience.standingForKill = firstBotOfDesiredType.Info.Settings.StandingForKill;
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botToUpdate.experience.aggressorBonus = firstBotOfDesiredType.Info.Settings.AggressorBonus;
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}
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private void AddExperience(Bot botToUpdate, List<Datum> rawBotsOfSameType)
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{
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var firstBotOfDesiredType = rawBotsOfSameType.FirstOrDefault();
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botToUpdate.experience.reward.min = firstBotOfDesiredType.Info.Settings.Experience;
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botToUpdate.experience.reward.max = firstBotOfDesiredType.Info.Settings.Experience;
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}
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private void AddVoice(Bot bot, Datum rawParsedBot)
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{
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bot.appearance.voice.AddUnique(rawParsedBot.Info.Voice);
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}
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private void AddDifficulties(Bot bot, string workingPath)
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{
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var botFiles = Directory
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.GetFiles($"{workingPath}//Assets", "*.txt", SearchOption.TopDirectoryOnly)
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.Where(x => x.Contains(bot.botType.ToString(), StringComparison.InvariantCultureIgnoreCase))
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.ToList();
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DifficultyHelper.AddDifficultySettings(bot, botFiles);
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}
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private void UpdateBodyPartHealth(Bot botToUpdate, List<Datum> rawParsedBots)
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{
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var firstBotOfDesiredType = rawParsedBots.FirstOrDefault();
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if (firstBotOfDesiredType == null)
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{
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LoggingHelpers.LogToConsole($"bot type of: {botToUpdate.botType} not found, unable to update body part health.");
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return;
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}
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botToUpdate.health.BodyParts.Head.min = firstBotOfDesiredType.Health.BodyParts.Head.Health.Current;
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botToUpdate.health.BodyParts.Head.max = firstBotOfDesiredType.Health.BodyParts.Head.Health.Maximum;
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botToUpdate.health.BodyParts.Chest.min = firstBotOfDesiredType.Health.BodyParts.Chest.Health.Current;
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botToUpdate.health.BodyParts.Chest.max = firstBotOfDesiredType.Health.BodyParts.Chest.Health.Maximum;
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botToUpdate.health.BodyParts.Stomach.min = firstBotOfDesiredType.Health.BodyParts.Stomach.Health.Current;
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botToUpdate.health.BodyParts.Stomach.max = firstBotOfDesiredType.Health.BodyParts.Stomach.Health.Maximum;
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botToUpdate.health.BodyParts.LeftArm.min = firstBotOfDesiredType.Health.BodyParts.LeftArm.Health.Current;
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botToUpdate.health.BodyParts.LeftArm.max = firstBotOfDesiredType.Health.BodyParts.LeftArm.Health.Maximum;
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botToUpdate.health.BodyParts.RightArm.min = firstBotOfDesiredType.Health.BodyParts.RightArm.Health.Current;
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botToUpdate.health.BodyParts.RightArm.max = firstBotOfDesiredType.Health.BodyParts.RightArm.Health.Maximum;
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botToUpdate.health.BodyParts.LeftLeg.min = firstBotOfDesiredType.Health.BodyParts.LeftLeg.Health.Current;
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botToUpdate.health.BodyParts.LeftLeg.max = firstBotOfDesiredType.Health.BodyParts.LeftLeg.Health.Maximum;
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botToUpdate.health.BodyParts.RightLeg.min = firstBotOfDesiredType.Health.BodyParts.RightLeg.Health.Current;
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botToUpdate.health.BodyParts.RightLeg.max = firstBotOfDesiredType.Health.BodyParts.RightLeg.Health.Maximum;
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}
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private void AddVisualAppearanceItems(Bot botToUpdate, Datum rawBot)
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{
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botToUpdate.appearance.head.AddUnique(rawBot.Customization.Head);
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botToUpdate.appearance.body.AddUnique(rawBot.Customization.Body);
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botToUpdate.appearance.hands.AddUnique(rawBot.Customization.Hands);
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botToUpdate.appearance.feet.AddUnique(rawBot.Customization.Feet);
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}
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private void AddName(Bot botToUpdate, Datum rawBot)
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{
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var name = rawBot.Info.Nickname.Split();
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botToUpdate.firstName.AddUnique(name[0]);
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if (name.Length > 1)
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{
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botToUpdate.lastName.AddUnique(name[1]);
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}
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}
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}
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}
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