CWX-mods/Live/CWX_BushWhacker/CWX_BushWhacker.csproj

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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
<TargetFramework>net472</TargetFramework>
<AssemblyName>CWX-BushWhacker</AssemblyName>
<Version>1.1.0</Version>
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</PropertyGroup>
<ItemGroup>
<Reference Include="Aki.Common">
<HintPath>..\Shared\AKI\Aki.Common.dll</HintPath>
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</Reference>
<Reference Include="Aki.Reflection">
<HintPath>..\Shared\AKI\Aki.Reflection.dll</HintPath>
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</Reference>
<Reference Include="Assembly-CSharp">
<HintPath>..\Shared\EFT\Assembly-CSharp.dll</HintPath>
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</Reference>
<Reference Include="BepInEx">
<HintPath>..\Shared\BepInEx\BepInEx.dll</HintPath>
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</Reference>
<Reference Include="Comfort">
<HintPath>..\Shared\EFT\Comfort.dll</HintPath>
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</Reference>
<Reference Include="Newtonsoft.Json">
<HintPath>..\Shared\EFT\Newtonsoft.Json.dll</HintPath>
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</Reference>
<Reference Include="UnityEngine">
<HintPath>..\Shared\EFT\UnityEngine.dll</HintPath>
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</Reference>
<Reference Include="UnityEngine.AssetBundleModule">
<HintPath>..\Shared\EFT\UnityEngine.AssetBundleModule.dll</HintPath>
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</Reference>
<Reference Include="UnityEngine.CoreModule">
<HintPath>..\Shared\EFT\UnityEngine.CoreModule.dll</HintPath>
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</Reference>
</ItemGroup>
</Project>