CWX-mods/WIP/CWX-HalloweenEvent/HalloweenEvent.cs

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using BepInEx;
using CWX_HalloweenEvent.Patches;
using EFT.Weather;
using System;
namespace CWX_HalloweenEvent
{
[BepInPlugin("com.cwx.HalloweenEvent", "cwx-HalloweenEvent", "1.0.0")]
public class HalloweenEvent : BaseUnityPlugin
{
public void Start()
{
new LevelSettingsPatch().Enable();
new RaidStartPatch().Enable();
}
/*
*
* 1. Orange Moon and Evening time.
*
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*/
}
}