forked from CWX/CWX-mods
52 lines
1.6 KiB
XML
52 lines
1.6 KiB
XML
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFramework>net472</TargetFramework>
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<SignAssembly>true</SignAssembly>
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<AssemblyOriginatorKeyFile>Key.snk</AssemblyOriginatorKeyFile>
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<DelaySign>false</DelaySign>
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<Version>3.0.0</Version>
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<AssemblyName>CWX-WeatherPatcher</AssemblyName>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="Aki.Common">
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<HintPath>shared\Aki.Common.dll</HintPath>
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</Reference>
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<Reference Include="Aki.Reflection">
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<HintPath>shared\Aki.Reflection.dll</HintPath>
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</Reference>
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<Reference Include="Assembly-CSharp">
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<HintPath>shared\Assembly-CSharp.dll</HintPath>
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</Reference>
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<Reference Include="BepInEx">
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<HintPath>shared\BepInEx.dll</HintPath>
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</Reference>
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<Reference Include="Newtonsoft.Json">
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<HintPath>shared\Newtonsoft.Json.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine">
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<HintPath>shared\UnityEngine.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.CoreModule">
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<HintPath>shared\UnityEngine.CoreModule.dll</HintPath>
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</Reference>
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</ItemGroup>
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<ItemGroup>
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<Compile Update="Properties\Settings.Designer.cs">
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<DesignTimeSharedInput>True</DesignTimeSharedInput>
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<AutoGen>True</AutoGen>
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<DependentUpon>Settings.settings</DependentUpon>
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</Compile>
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</ItemGroup>
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<ItemGroup>
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<None Update="Properties\Settings.settings">
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<Generator>SettingsSingleFileGenerator</Generator>
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<LastGenOutput>Settings.Designer.cs</LastGenOutput>
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</None>
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</ItemGroup>
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</Project>
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