CWX-mods/Live/CWX_AlarmChanger/CWX_AlarmChanger.csproj

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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net472</TargetFramework>
</PropertyGroup>
<ItemGroup>
<Reference Include="Aki.Reflection">
<HintPath>..\..\..\Shared\Aki.Reflection.dll</HintPath>
</Reference>
<Reference Include="Assembly-CSharp">
<HintPath>..\..\..\Shared\Assembly-CSharp.dll</HintPath>
</Reference>
<Reference Include="BepInEx">
<HintPath>..\..\..\Shared\BepInEx.dll</HintPath>
</Reference>
<Reference Include="Comfort">
<HintPath>..\..\..\Shared\Comfort.dll</HintPath>
</Reference>
<Reference Include="UnityEngine">
<HintPath>..\..\..\Shared\UnityEngine.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.AudioModule">
<HintPath>..\..\..\Shared\UnityEngine.AudioModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.CoreModule">
<HintPath>..\..\..\Shared\UnityEngine.CoreModule.dll</HintPath>
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<Reference Include="UnityEngine.UnityWebRequestAudioModule">
<HintPath>..\..\..\Shared\UnityEngine.UnityWebRequestAudioModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UnityWebRequestModule">
<HintPath>..\..\..\Shared\UnityEngine.UnityWebRequestModule.dll</HintPath>
</Reference>
</ItemGroup>
</Project>