diff --git a/Live/CWX_AlarmChanger/CWX_AlarmChanger.csproj b/Live/CWX_AlarmChanger/CWX_AlarmChanger.csproj
index 336293d..56b097c 100644
--- a/Live/CWX_AlarmChanger/CWX_AlarmChanger.csproj
+++ b/Live/CWX_AlarmChanger/CWX_AlarmChanger.csproj
@@ -6,31 +6,31 @@
- ..\..\..\Shared\Aki.Reflection.dll
+ ..\Shared\Aki.Reflection.dll
- ..\..\..\Shared\Assembly-CSharp.dll
+ ..\Shared\Assembly-CSharp.dll
- ..\..\..\Shared\BepInEx.dll
+ ..\Shared\BepInEx.dll
- ..\..\..\Shared\Comfort.dll
+ ..\Shared\Comfort.dll
- ..\..\..\Shared\UnityEngine.dll
+ ..\Shared\UnityEngine.dll
- ..\..\..\Shared\UnityEngine.AudioModule.dll
+ ..\Shared\UnityEngine.AudioModule.dll
- ..\..\..\Shared\UnityEngine.CoreModule.dll
+ ..\Shared\UnityEngine.CoreModule.dll
- ..\..\..\Shared\UnityEngine.UnityWebRequestAudioModule.dll
+ ..\Shared\UnityEngine.UnityWebRequestAudioModule.dll
- ..\..\..\Shared\UnityEngine.UnityWebRequestModule.dll
+ ..\Shared\UnityEngine.UnityWebRequestModule.dll
diff --git a/Live/CWX_BushWhacker/CWX_BushWhacker.csproj b/Live/CWX_BushWhacker/CWX_BushWhacker.csproj
index 2148b8b..effb8a8 100644
--- a/Live/CWX_BushWhacker/CWX_BushWhacker.csproj
+++ b/Live/CWX_BushWhacker/CWX_BushWhacker.csproj
@@ -8,34 +8,34 @@
- ..\..\..\Shared\Aki.Common.dll
+ ..\Shared\Aki.Common.dll
- ..\..\..\Shared\Aki.Reflection.dll
+ ..\Shared\Aki.Reflection.dll
- ..\..\..\Shared\Assembly-CSharp.dll
+ ..\Shared\Assembly-CSharp.dll
- ..\..\..\Shared\BepInEx.dll
+ ..\Shared\BepInEx.dll
- ..\..\..\Shared\Comfort.dll
+ ..\Shared\Comfort.dll
- ..\..\..\Shared\Newtonsoft.Json.dll
+ ..\Shared\Newtonsoft.Json.dll
- ..\..\..\Shared\UnityEngine.dll
+ ..\Shared\UnityEngine.dll
- ..\..\..\Shared\UnityEngine.AssetBundleModule.dll
+ ..\Shared\UnityEngine.AssetBundleModule.dll
- ..\..\..\Shared\UnityEngine.CoreModule.dll
+ ..\Shared\UnityEngine.CoreModule.dll
- ..\..\..\Shared\UnityEngine.PhysicsModule.dll
+ ..\Shared\UnityEngine.PhysicsModule.dll
diff --git a/Live/CWX_DebuggingTool/BotmonClass.cs b/Live/CWX_DebuggingTool/BotmonClass.cs
index 16ca895..4eabb82 100644
--- a/Live/CWX_DebuggingTool/BotmonClass.cs
+++ b/Live/CWX_DebuggingTool/BotmonClass.cs
@@ -101,6 +101,15 @@ namespace CWX_DebuggingTool
return new BotRoleAndDiffClass(string.IsNullOrEmpty(role) ? "" : role, string.IsNullOrEmpty(diff) ? "" : diff);
}
+ public float GetRotationToPlayer(Player player, Player bot)
+ {
+ var directionToTarget = player.CameraPosition.position - bot.Transform.position;
+ directionToTarget.y = 0;
+ var targetRotation = Quaternion.LookRotation(directionToTarget, Vector3.up);
+ var degreeOfRot = Quaternion.Angle(player.CameraPosition.rotation, targetRotation);
+ return degreeOfRot;
+ }
+
public void OnGUI()
{
// set basics on GUI
@@ -108,7 +117,7 @@ namespace CWX_DebuggingTool
{
_textStyle = new GUIStyle(GUI.skin.box);
_textStyle.alignment = TextAnchor.MiddleLeft;
- _textStyle.fontSize = 20;
+ _textStyle.fontSize = 14;
_textStyle.margin = new RectOffset(3, 3, 3, 3);
}
@@ -116,8 +125,8 @@ namespace CWX_DebuggingTool
if (_guiContent == null)
{
_guiContent = new GUIContent();
- _content = string.Empty;
}
+ _content = string.Empty;
if (Mode >= BotMonitorMode.DelayedSpawn)
{
@@ -146,7 +155,13 @@ namespace CWX_DebuggingTool
foreach (var player in _zoneAndPlayers[zone.Key].Where(player => player.HealthController.IsAlive))
{
- _distance = Vector3.Distance(player.Position, _player.Position);
+ // if (Mode == BotMonitorMode.Directions)
+ // {
+ // // get bot direction from player
+ // _content += $"[{GetRotationToPlayer(_player, player)}]";
+ // }
+
+ _distance = Vector3.Distance(player.Transform.position, _player.Transform.position);
_content += $"> [{_distance:n2}m] [{_playerRoleAndDiff.First(x => x.Key == player.ProfileId).Value.Role}] " +
$"[{player.Profile.Side}] [{_playerRoleAndDiff.First(x => x.Key == player.ProfileId).Value.Difficulty}] {player.Profile.Nickname}\n";
}
diff --git a/Live/CWX_DebuggingTool/Build/CWX_DebuggingTool.dll b/Live/CWX_DebuggingTool/Build/CWX_DebuggingTool.dll
new file mode 100644
index 0000000..cb43207
Binary files /dev/null and b/Live/CWX_DebuggingTool/Build/CWX_DebuggingTool.dll differ
diff --git a/Live/CWX_DebuggingTool/CWX_DebuggingTool.csproj b/Live/CWX_DebuggingTool/CWX_DebuggingTool.csproj
index 0f17b18..75e3cf3 100644
--- a/Live/CWX_DebuggingTool/CWX_DebuggingTool.csproj
+++ b/Live/CWX_DebuggingTool/CWX_DebuggingTool.csproj
@@ -2,7 +2,6 @@
net472
-
2.2.0.0
diff --git a/Live/CWX_DebuggingTool/CWX_DebuggingTool.sln b/Live/CWX_DebuggingTool/CWX_DebuggingTool.sln
deleted file mode 100644
index 8ae8a31..0000000
--- a/Live/CWX_DebuggingTool/CWX_DebuggingTool.sln
+++ /dev/null
@@ -1,25 +0,0 @@
-
-Microsoft Visual Studio Solution File, Format Version 12.00
-# Visual Studio Version 17
-VisualStudioVersion = 17.6.33801.468
-MinimumVisualStudioVersion = 10.0.40219.1
-Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "CWX_DebuggingTool", "CWX_DebuggingTool.csproj", "{FC152A95-1628-4DE9-A92E-38B368C188D0}"
-EndProject
-Global
- GlobalSection(SolutionConfigurationPlatforms) = preSolution
- Debug|Any CPU = Debug|Any CPU
- Release|Any CPU = Release|Any CPU
- EndGlobalSection
- GlobalSection(ProjectConfigurationPlatforms) = postSolution
- {FC152A95-1628-4DE9-A92E-38B368C188D0}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
- {FC152A95-1628-4DE9-A92E-38B368C188D0}.Debug|Any CPU.Build.0 = Debug|Any CPU
- {FC152A95-1628-4DE9-A92E-38B368C188D0}.Release|Any CPU.ActiveCfg = Release|Any CPU
- {FC152A95-1628-4DE9-A92E-38B368C188D0}.Release|Any CPU.Build.0 = Release|Any CPU
- EndGlobalSection
- GlobalSection(SolutionProperties) = preSolution
- HideSolutionNode = FALSE
- EndGlobalSection
- GlobalSection(ExtensibilityGlobals) = postSolution
- SolutionGuid = {37A296E5-8559-4E04-8B2B-02B32F793C6E}
- EndGlobalSection
-EndGlobal
diff --git a/Live/CWX_DebuggingTool/Models/BotMonitorMode.cs b/Live/CWX_DebuggingTool/Models/BotMonitorMode.cs
index df297e2..80d012f 100644
--- a/Live/CWX_DebuggingTool/Models/BotMonitorMode.cs
+++ b/Live/CWX_DebuggingTool/Models/BotMonitorMode.cs
@@ -18,6 +18,8 @@ namespace CWX_DebuggingTool.Models
[Description("Total, Per Zone Total, and Bot List")]
FullList = 3,
[Description("Total, Per Zone Total, bot list, with delayed spawns")]
- DelayedSpawn = 4
+ DelayedSpawn = 4,
+ [Description("Total, Per Zone Total, bot list, delayed spawns and directions")]
+ Directions = 5
}
}
diff --git a/Live/CWX_GrassCutter/CWX_GrassCutter.csproj b/Live/CWX_GrassCutter/CWX_GrassCutter.csproj
index c637908..6343a8a 100644
--- a/Live/CWX_GrassCutter/CWX_GrassCutter.csproj
+++ b/Live/CWX_GrassCutter/CWX_GrassCutter.csproj
@@ -7,25 +7,25 @@
- ..\..\..\Shared\Aki.Reflection.dll
+ ..\Shared\Aki.Reflection.dll
- ..\..\..\Shared\Assembly-CSharp.dll
+ ..\Shared\Assembly-CSharp.dll
- ..\..\..\Shared\BepInEx.dll
+ ..\Shared\BepInEx.dll
- ..\..\..\Shared\Comfort.dll
+ ..\Shared\Comfort.dll
- ..\..\..\Shared\Newtonsoft.Json.dll
+ ..\Shared\Newtonsoft.Json.dll
- ..\..\..\Shared\UnityEngine.dll
+ ..\Shared\UnityEngine.dll
- ..\..\..\Shared\UnityEngine.CoreModule.dll
+ ..\Shared\UnityEngine.CoreModule.dll
diff --git a/Live/CWX_LockPicking/CWX_LockPicking.csproj b/Live/CWX_LockPicking/CWX_LockPicking.csproj
index 395cfbd..fb0f275 100644
--- a/Live/CWX_LockPicking/CWX_LockPicking.csproj
+++ b/Live/CWX_LockPicking/CWX_LockPicking.csproj
@@ -6,31 +6,31 @@
- ..\..\..\Shared\Aki.Reflection.dll
+ ..\Shared\Aki.Reflection.dll
- ..\..\..\Shared\Assembly-CSharp.dll
+ ..\Shared\Assembly-CSharp.dll
- ..\..\..\Shared\BepInEx.dll
+ ..\Shared\BepInEx.dll
- ..\..\..\Shared\Comfort.dll
+ ..\Shared\Comfort.dll
- ..\..\..\Shared\Mono.Cecil.dll
+ ..\Shared\Mono.Cecil.dll
- ..\..\..\Shared\Newtonsoft.Json.dll
+ ..\Shared\Newtonsoft.Json.dll
- ..\..\..\Shared\UnityEngine.dll
+ ..\Shared\UnityEngine.dll
- ..\..\..\Shared\UnityEngine.AssetBundleModule.dll
+ ..\Shared\UnityEngine.AssetBundleModule.dll
- ..\..\..\Shared\UnityEngine.CoreModule.dll
+ ..\Shared\UnityEngine.CoreModule.dll
diff --git a/Live/CWX_LockPicking/LockPicker.cs b/Live/CWX_LockPicking/LockPicker.cs
index 1c53725..50bf48c 100644
--- a/Live/CWX_LockPicking/LockPicker.cs
+++ b/Live/CWX_LockPicking/LockPicker.cs
@@ -1,14 +1,14 @@
-using BepInEx;
-
-namespace CWX_LockPicking
-{
- [BepInPlugin("com.CWX.LockPicker", "CWX-LockPicker", "1.0.0")]
- public class LockPicker : BaseUnityPlugin
- {
- private void Awake()
- {
- new LockPickerMenuPatch().Enable();
- }
- }
-}
+// using BepInEx;
+//
+// namespace CWX_LockPicking
+// {
+// [BepInPlugin("com.CWX.LockPicker", "CWX-LockPicker", "1.0.0")]
+// public class LockPicker : BaseUnityPlugin
+// {
+// private void Awake()
+// {
+// new LockPickerMenuPatch().Enable();
+// }
+// }
+// }
diff --git a/Live/CWX_LockPicking/LockPickerMenuPatch.cs b/Live/CWX_LockPicking/LockPickerMenuPatch.cs
index 4de392f..4ad0ef5 100644
--- a/Live/CWX_LockPicking/LockPickerMenuPatch.cs
+++ b/Live/CWX_LockPicking/LockPickerMenuPatch.cs
@@ -1,112 +1,113 @@
-using System;
-using System.Collections;
-using System.Linq;
-using System.Reflection;
-using Aki.Reflection.Patching;
-using Aki.Reflection.Utils;
-using EFT;
-using UnityEngine;
-using System.Threading.Tasks;
-using EFT.Interactive;
-
-namespace CWX_LockPicking
-{
- public class LockPickerMenuPatch : ModulePatch
- {
- // TODO: Make Version Agnostic
- private static Type playerActionClass; // GClass1726 - smethod_9 on this class
- private static Type menuClass; // GClass2804
- private static Type menuItemClass; // GClass2803
-
- protected override MethodBase GetTargetMethod()
- {
- return typeof(GClass1726).GetMethod("smethod_9", BindingFlags.Static | BindingFlags.NonPublic);
- }
-
- [PatchPostfix]
- public static void PatchPostFix(ref GClass2804 __result, GamePlayerOwner owner, Door door)
- {
- // always do this to get rid of the useless interactions
- __result.Actions.RemoveAll(
- x => x.Name == "Bang & clear" || x.Name == "Flash & clear" || x.Name == "Move in");
-
- // make sure its a locked and a door that can be unlocked
- if (door.DoorState != EDoorState.Locked || door.KeyId == null || door.KeyId == "") return;
-
- // add action to unlock door - currently no animation
- __result.Actions.Add(new GClass2803
- {
- Name = "LockPicking",
- Action = () => { door.DoorState = EDoorState.Shut; },
- Disabled = false
- });
- }
- }
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- public class TestLock : MonoBehaviour
- {
- private string _BundlePath = "BepInEx/plugins/CWX/Test/lockpick.bundle";
- public AssetBundle assetBundle;
- public async Task LoadLock()
- {
- var bundleLoadRequest = AssetBundle.LoadFromFileAsync(_BundlePath);
-
- while (!bundleLoadRequest.isDone)
- await Task.Yield();
-
- assetBundle = bundleLoadRequest.assetBundle;
-
- var assetLoadRequest = assetBundle.LoadAllAssetsAsync();
-
- while (!assetLoadRequest.isDone)
- await Task.Yield();
-
- var requestedGo = assetLoadRequest.allAssets[0] as GameObject;
-
- return requestedGo;
- }
-
- public async void Init()
- {
- Instantiate(await LoadLock(), new Vector3(0, 0, 0), Quaternion.Euler(new Vector3(0, 0, 0)));
- }
- }
-}
\ No newline at end of file
+// using System;
+// using System.Collections;
+// using System.Linq;
+// using System.Reflection;
+// using Aki.Reflection.Patching;
+// using Aki.Reflection.Utils;
+// using EFT;
+// using UnityEngine;
+// using System.Threading.Tasks;
+// using EFT.Interactive;
+//
+// namespace CWX_LockPicking
+// {
+// public class LockPickerMenuPatch : ModulePatch
+// {
+// // TODO: Make Version Agnostic
+// private static Type playerActionClass; // GClass1726 - smethod_9 on this class
+// private static Type menuClass; // GClass2804
+// private static Type menuItemClass; // GClass2803
+//
+// protected override MethodBase GetTargetMethod()
+// {
+// return typeof(GClass1726).GetMethod("smethod_9", BindingFlags.Static | BindingFlags.NonPublic);
+// }
+//
+// [PatchPostfix]
+// public static void PatchPostFix(ref GClass2804 __result, GamePlayerOwner owner, Door door)
+// {
+// // always do this to get rid of the useless interactions
+// __result.Actions.RemoveAll(
+// x => x.Name == "Bang & clear" || x.Name == "Flash & clear" || x.Name == "Move in");
+//
+// // make sure its a locked and a door that can be unlocked
+// if (door.DoorState != EDoorState.Locked || door.KeyId == null || door.KeyId == "") return;
+//
+// // add action to unlock door - currently no animation
+// __result.Actions.Add(new GClass2803
+// {
+// Name = "LockPicking",
+// Action = () => { door.DoorState = EDoorState.Shut; },
+// Disabled = false
+// });
+// }
+// }
+// }
+//
+//
+//
+//
+//
+//
+//
+//
+//
+//
+//
+//
+//
+//
+//
+//
+//
+//
+//
+//
+//
+//
+//
+//
+//
+//
+//
+//
+//
+//
+//
+//
+//
+//
+//
+//
+//
+//
+//
+// public class TestLock : MonoBehaviour
+// {
+// private string _BundlePath = "BepInEx/plugins/CWX/Test/lockpick.bundle";
+// public AssetBundle assetBundle;
+// public async Task LoadLock()
+// {
+// var bundleLoadRequest = AssetBundle.LoadFromFileAsync(_BundlePath);
+//
+// while (!bundleLoadRequest.isDone)
+// await Task.Yield();
+//
+// assetBundle = bundleLoadRequest.assetBundle;
+//
+// var assetLoadRequest = assetBundle.LoadAllAssetsAsync();
+//
+// while (!assetLoadRequest.isDone)
+// await Task.Yield();
+//
+// var requestedGo = assetLoadRequest.allAssets[0] as GameObject;
+//
+// return requestedGo;
+// }
+//
+// public async void Init()
+// {
+// Instantiate(await LoadLock(), new Vector3(0, 0, 0), Quaternion.Euler(new Vector3(0, 0, 0)));
+// }
+// }
+// }
\ No newline at end of file
diff --git a/Live/CWX_MasterKey/CWX_MasterKey.csproj b/Live/CWX_MasterKey/CWX_MasterKey.csproj
index 40584e9..0f05fc7 100644
--- a/Live/CWX_MasterKey/CWX_MasterKey.csproj
+++ b/Live/CWX_MasterKey/CWX_MasterKey.csproj
@@ -8,28 +8,28 @@
- ..\..\..\Shared\Aki.Common.dll
+ ..\Shared\Aki.Common.dll
- ..\..\..\Shared\Aki.Reflection.dll
+ ..\Shared\Aki.Reflection.dll
- ..\..\..\Shared\Assembly-CSharp.dll
+ ..\Shared\Assembly-CSharp.dll
- ..\..\..\Shared\BepInEx.dll
+ ..\Shared\BepInEx.dll
- ..\..\..\Shared\Comfort.dll
+ ..\Shared\Comfort.dll
- ..\..\..\Shared\Newtonsoft.Json.dll
+ ..\Shared\Newtonsoft.Json.dll
- ..\..\..\Shared\UnityEngine.dll
+ ..\Shared\UnityEngine.dll
- ..\..\..\Shared\UnityEngine.CoreModule.dll
+ ..\Shared\UnityEngine.CoreModule.dll
diff --git a/Live/CWX_WeatherPatcher/CWX_WeatherPatcher.csproj b/Live/CWX_WeatherPatcher/CWX_WeatherPatcher.csproj
index f13af3f..dc21935 100644
--- a/Live/CWX_WeatherPatcher/CWX_WeatherPatcher.csproj
+++ b/Live/CWX_WeatherPatcher/CWX_WeatherPatcher.csproj
@@ -8,25 +8,25 @@
- ..\..\..\Shared\Aki.Common.dll
+ ..\Shared\Aki.Common.dll
- ..\..\..\Shared\Aki.Reflection.dll
+ ..\Shared\Aki.Reflection.dll
- ..\..\..\Shared\Assembly-CSharp.dll
+ ..\Shared\Assembly-CSharp.dll
- ..\..\..\Shared\BepInEx.dll
+ ..\Shared\BepInEx.dll
- ..\..\..\Shared\Comfort.dll
+ ..\Shared\Comfort.dll
- ..\..\..\Shared\UnityEngine.dll
+ ..\Shared\UnityEngine.dll
- ..\..\..\Shared\UnityEngine.CoreModule.dll
+ ..\Shared\UnityEngine.CoreModule.dll
diff --git a/Live/Chocster-mod/Chocster-mod.csproj b/Live/Chocster-mod/Chocster-mod.csproj
index 56e0982..95e28d0 100644
--- a/Live/Chocster-mod/Chocster-mod.csproj
+++ b/Live/Chocster-mod/Chocster-mod.csproj
@@ -7,28 +7,28 @@
- ..\..\..\Shared\0Harmony.dll
+ ..\Shared\0Harmony.dll
- ..\..\..\Shared\Aki.Common.dll
+ ..\Shared\Aki.Common.dll
- ..\..\..\Shared\Aki.Reflection.dll
+ ..\Shared\Aki.Reflection.dll
- ..\..\..\Shared\Assembly-CSharp.dll
+ ..\Shared\Assembly-CSharp.dll
- ..\..\..\Shared\BepInEx.dll
+ ..\Shared\BepInEx.dll
- ..\..\..\Shared\Comfort.dll
+ ..\Shared\Comfort.dll
- ..\..\..\Shared\UnityEngine.dll
+ ..\Shared\UnityEngine.dll
- ..\..\..\Shared\UnityEngine.CoreModule.dll
+ ..\Shared\UnityEngine.CoreModule.dll
diff --git a/Live/Kaeno-TraderScrolling/Kaeno-TraderScrolling.csproj b/Live/Kaeno-TraderScrolling/Kaeno-TraderScrolling.csproj
index 4d19e99..25a02fe 100644
--- a/Live/Kaeno-TraderScrolling/Kaeno-TraderScrolling.csproj
+++ b/Live/Kaeno-TraderScrolling/Kaeno-TraderScrolling.csproj
@@ -6,31 +6,31 @@
- ..\..\..\Shared\Aki.Reflection.dll
+ ..\Shared\Aki.Reflection.dll
- ..\..\..\Shared\Assembly-CSharp.dll
+ ..\Shared\Assembly-CSharp.dll
- ..\..\..\Shared\BepInEx.dll
+ ..\Shared\BepInEx.dll
- ..\..\..\Shared\Comfort.dll
+ ..\Shared\Comfort.dll
- ..\..\..\Shared\Newtonsoft.Json.dll
+ ..\Shared\Newtonsoft.Json.dll
- ..\..\..\Shared\UnityEngine.dll
+ ..\Shared\UnityEngine.dll
- ..\..\..\Shared\UnityEngine.CoreModule.dll
+ ..\Shared\UnityEngine.CoreModule.dll
- ..\..\..\Shared\UnityEngine.UI.dll
+ ..\Shared\UnityEngine.UI.dll
- ..\..\..\Shared\UnityEngine.UIModule.dll
+ ..\Shared\UnityEngine.UIModule.dll
diff --git a/Live/shared/0Harmony.dll b/Live/shared/0Harmony.dll
new file mode 100644
index 0000000..99daef7
Binary files /dev/null and b/Live/shared/0Harmony.dll differ
diff --git a/Live/shared/Accessibility.dll b/Live/shared/Accessibility.dll
new file mode 100644
index 0000000..e8d405a
Binary files /dev/null and b/Live/shared/Accessibility.dll differ
diff --git a/Live/shared/Aki.Build.dll b/Live/shared/Aki.Build.dll
new file mode 100644
index 0000000..0a0b0fb
Binary files /dev/null and b/Live/shared/Aki.Build.dll differ
diff --git a/Live/shared/Aki.Common.dll b/Live/shared/Aki.Common.dll
new file mode 100644
index 0000000..e023ee1
Binary files /dev/null and b/Live/shared/Aki.Common.dll differ
diff --git a/Live/shared/Aki.Reflection.dll b/Live/shared/Aki.Reflection.dll
new file mode 100644
index 0000000..1f787d0
Binary files /dev/null and b/Live/shared/Aki.Reflection.dll differ
diff --git a/Live/shared/AmplifyMotion.dll b/Live/shared/AmplifyMotion.dll
new file mode 100644
index 0000000..5ba2cf2
Binary files /dev/null and b/Live/shared/AmplifyMotion.dll differ
diff --git a/Live/shared/AnimationSystem.Recording.dll b/Live/shared/AnimationSystem.Recording.dll
new file mode 100644
index 0000000..f9e34f2
Binary files /dev/null and b/Live/shared/AnimationSystem.Recording.dll differ
diff --git a/Live/shared/AnimationSystem.Types.dll b/Live/shared/AnimationSystem.Types.dll
new file mode 100644
index 0000000..23cf57a
Binary files /dev/null and b/Live/shared/AnimationSystem.Types.dll differ
diff --git a/Live/shared/Assembly-CSharp-firstpass.dll b/Live/shared/Assembly-CSharp-firstpass.dll
new file mode 100644
index 0000000..c234be1
Binary files /dev/null and b/Live/shared/Assembly-CSharp-firstpass.dll differ
diff --git a/Live/shared/Assembly-CSharp.dll b/Live/shared/Assembly-CSharp.dll
new file mode 100644
index 0000000..15cc82f
Binary files /dev/null and b/Live/shared/Assembly-CSharp.dll differ
diff --git a/Live/shared/Autodesk.Fbx.dll b/Live/shared/Autodesk.Fbx.dll
new file mode 100644
index 0000000..1a71d54
Binary files /dev/null and b/Live/shared/Autodesk.Fbx.dll differ
diff --git a/Live/shared/BSG.Unity.Wires.dll b/Live/shared/BSG.Unity.Wires.dll
new file mode 100644
index 0000000..36c6225
Binary files /dev/null and b/Live/shared/BSG.Unity.Wires.dll differ
diff --git a/Live/shared/BepInEx.dll b/Live/shared/BepInEx.dll
new file mode 100644
index 0000000..826b479
Binary files /dev/null and b/Live/shared/BepInEx.dll differ
diff --git a/Live/shared/Cinemachine.dll b/Live/shared/Cinemachine.dll
new file mode 100644
index 0000000..9327596
Binary files /dev/null and b/Live/shared/Cinemachine.dll differ
diff --git a/Live/shared/Coffee.SoftMaskForUGUI.dll b/Live/shared/Coffee.SoftMaskForUGUI.dll
new file mode 100644
index 0000000..819490f
Binary files /dev/null and b/Live/shared/Coffee.SoftMaskForUGUI.dll differ
diff --git a/Live/shared/Comfort.Unity.dll b/Live/shared/Comfort.Unity.dll
new file mode 100644
index 0000000..965d934
Binary files /dev/null and b/Live/shared/Comfort.Unity.dll differ
diff --git a/Live/shared/Comfort.dll b/Live/shared/Comfort.dll
new file mode 100644
index 0000000..b4d2f35
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diff --git a/Live/shared/CommonExtensions.dll b/Live/shared/CommonExtensions.dll
new file mode 100644
index 0000000..cad174e
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new file mode 100644
index 0000000..9436652
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diff --git a/Live/shared/bsg.microsoft.extensions.objectpool.dll b/Live/shared/bsg.microsoft.extensions.objectpool.dll
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new file mode 100644
index 0000000..3eba59b
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diff --git a/Live/shared/websocket-sharp.dll b/Live/shared/websocket-sharp.dll
new file mode 100644
index 0000000..88f59a9
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diff --git a/Live/shared/where-allocations.dll b/Live/shared/where-allocations.dll
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index 0000000..c0ecccf
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diff --git a/Live/test-layout/patch.cs b/Live/test-layout/patch.cs
index 384b733..5398a78 100644
--- a/Live/test-layout/patch.cs
+++ b/Live/test-layout/patch.cs
@@ -1,70 +1,70 @@
-using System;
-using System.Linq;
-using Aki.Reflection.Patching;
-using EFT.InventoryLogic;
-using EFT.UI.DragAndDrop;
-using System.Reflection;
-using Aki.Reflection.Utils;
-using EFT.UI;
-using UnityEngine;
-using Newtonsoft.Json;
-
-namespace Test_layout
-{
- public class Test_layoutPatch : ModulePatch
- {
- protected override MethodBase GetTargetMethod()
- {
- var typesToCheck = PatchConstants.EftTypes;
- var afterChecks = typesToCheck.First(IsTargetType);
-
- Debug.LogError($"AfterChecks: {afterChecks.Name}");
-
- var methodToCheck = afterChecks.GetMethod("OnModChanged", PatchConstants.PublicFlags);
-
- Debug.LogError($"methodName: {methodToCheck.Name}");
-
- return methodToCheck;
- }
-
- private bool IsTargetType(Type type)
- {
- Debug.LogError($"type name: {type.Name}");
- var fieldsToCheck = type.GetFields();
-
- if (fieldsToCheck.Length == 4 && fieldsToCheck.Any(x => x.Name == "item_0") &&
- fieldsToCheck.Any(x => x.Name == "slot_0") && fieldsToCheck.Any(x => x.Name == "callback_0"))
- {
- Debug.LogError("type found mother fucker");
- return true;
- }
-
- return false;
- }
-
- [PatchPostfix]
- private static void PatchPostfix(ref ContainedGridsView __result, Item item, ContainedGridsView containedGridsTemplate)
- {
- Debug.LogError(item.TemplateId);
-
- if (item.TemplateId != "5648a69d4bdc2ded0b8b457b") return;
-
- Debug.LogError("Test!");
-
- foreach (var gridView in __result.GridViews)
- {
- Debug.LogError(JsonConvert.SerializeObject(gridView));
- }
-
- var test = new GridView();
- test.enabled = true;
- test.Grid = new GClass2317("1", 1, 2, false, false, Array.Empty(),
- new LootItemClass("test", new GClass2348()));
- test.IsMagnified = false;
- test.name = "GridView 1";
- test.tag = "Untagged";
-
- __result.GridViews = new[] { test };
- }
- }
-}
\ No newline at end of file
+// using System;
+// using System.Linq;
+// using Aki.Reflection.Patching;
+// using EFT.InventoryLogic;
+// using EFT.UI.DragAndDrop;
+// using System.Reflection;
+// using Aki.Reflection.Utils;
+// using EFT.UI;
+// using UnityEngine;
+// using Newtonsoft.Json;
+//
+// namespace Test_layout
+// {
+// public class Test_layoutPatch : ModulePatch
+// {
+// protected override MethodBase GetTargetMethod()
+// {
+// var typesToCheck = PatchConstants.EftTypes;
+// var afterChecks = typesToCheck.First(IsTargetType);
+//
+// Debug.LogError($"AfterChecks: {afterChecks.Name}");
+//
+// var methodToCheck = afterChecks.GetMethod("OnModChanged", PatchConstants.PublicFlags);
+//
+// Debug.LogError($"methodName: {methodToCheck.Name}");
+//
+// return methodToCheck;
+// }
+//
+// private bool IsTargetType(Type type)
+// {
+// Debug.LogError($"type name: {type.Name}");
+// var fieldsToCheck = type.GetFields();
+//
+// if (fieldsToCheck.Length == 4 && fieldsToCheck.Any(x => x.Name == "item_0") &&
+// fieldsToCheck.Any(x => x.Name == "slot_0") && fieldsToCheck.Any(x => x.Name == "callback_0"))
+// {
+// Debug.LogError("type found mother fucker");
+// return true;
+// }
+//
+// return false;
+// }
+//
+// [PatchPostfix]
+// private static void PatchPostfix(ref ContainedGridsView __result, Item item, ContainedGridsView containedGridsTemplate)
+// {
+// Debug.LogError(item.TemplateId);
+//
+// if (item.TemplateId != "5648a69d4bdc2ded0b8b457b") return;
+//
+// Debug.LogError("Test!");
+//
+// foreach (var gridView in __result.GridViews)
+// {
+// Debug.LogError(JsonConvert.SerializeObject(gridView));
+// }
+//
+// var test = new GridView();
+// test.enabled = true;
+// test.Grid = new GClass2317("1", 1, 2, false, false, Array.Empty(),
+// new LootItemClass("test", new GClass2348()));
+// test.IsMagnified = false;
+// test.name = "GridView 1";
+// test.tag = "Untagged";
+//
+// __result.GridViews = new[] { test };
+// }
+// }
+// }
\ No newline at end of file
diff --git a/Live/test-layout/program.cs b/Live/test-layout/program.cs
index 457a101..67f0f06 100644
--- a/Live/test-layout/program.cs
+++ b/Live/test-layout/program.cs
@@ -1,13 +1,13 @@
-using BepInEx;
-
-namespace Test_layout
-{
- [BepInPlugin("com.test_layout", "test_layout", "1.0.0")]
- public class Test_layout : BaseUnityPlugin
- {
- private void Awake()
- {
- new Test_layoutPatch().Enable();
- }
- }
-}
+// using BepInEx;
+//
+// namespace Test_layout
+// {
+// [BepInPlugin("com.test_layout", "test_layout", "1.0.0")]
+// public class Test_layout : BaseUnityPlugin
+// {
+// private void Awake()
+// {
+// new Test_layoutPatch().Enable();
+// }
+// }
+// }
diff --git a/Live/test-layout/test-layout.csproj b/Live/test-layout/test-layout.csproj
index 8f41a64..9904d2e 100644
--- a/Live/test-layout/test-layout.csproj
+++ b/Live/test-layout/test-layout.csproj
@@ -7,28 +7,28 @@
- ..\..\..\Shared\Aki.Reflection.dll
+ ..\Shared\Aki.Reflection.dll
- ..\..\..\Shared\Assembly-CSharp.dll
+ ..\Shared\Assembly-CSharp.dll
- ..\..\..\Shared\BepInEx.dll
+ ..\Shared\BepInEx.dll
- ..\..\..\Shared\Comfort.dll
+ ..\Shared\Comfort.dll
- ..\..\..\Shared\ItemComponent.Types.dll
+ ..\Shared\ItemComponent.Types.dll
- ..\..\..\Shared\Newtonsoft.Json.dll
+ ..\Shared\Newtonsoft.Json.dll
- ..\..\..\Shared\UnityEngine.dll
+ ..\Shared\UnityEngine.dll
- ..\..\..\Shared\UnityEngine.CoreModule.dll
+ ..\Shared\UnityEngine.CoreModule.dll