update to 3.5.2

This commit is contained in:
CWX 2023-03-12 11:09:53 +00:00
parent 906d96a22d
commit 546269e10d
21 changed files with 15 additions and 22 deletions

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@ -5,7 +5,7 @@ using UnityEngine;
namespace CWX_BushWhacker
{
[BepInPlugin("com.cwx.bushwhacker", "cwx-bushwhacker", "1.3.0")]
[BepInPlugin("com.cwx.bushwhacker", "cwx-bushwhacker", "1.3.1")]
public class BushWhacker : BaseUnityPlugin
{
public void Start()

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@ -3,7 +3,7 @@
<PropertyGroup>
<TargetFramework>net472</TargetFramework>
<AssemblyName>CWX-BushWhacker</AssemblyName>
<Version>1.3.0</Version>
<Version>1.3.1</Version>
</PropertyGroup>
<ItemGroup>

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@ -2,7 +2,7 @@
<PropertyGroup>
<TargetFramework>net472</TargetFramework>
<Version>1.5.0</Version>
<Version>1.5.1</Version>
<AssemblyName>CWX-DeSharpener</AssemblyName>
</PropertyGroup>

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@ -2,7 +2,7 @@
namespace CWX_DeSharpener
{
[BepInPlugin("com.CWX.DeSharpener", "CWX-DeSharpener", "1.5.0")]
[BepInPlugin("com.CWX.DeSharpener", "CWX-DeSharpener", "1.5.1")]
public class DeSharpener : BaseUnityPlugin
{
private void Awake()

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@ -6,7 +6,7 @@ using EFT.UI;
namespace CWX_DebuggingTool
{
[BepInPlugin("com.cwx.debuggingtool", "cwx-debuggingtool", "1.0.0")]
[BepInPlugin("com.cwx.debuggingtool", "cwx-debuggingtool", "1.0.1")]
public class DebuggingTool : BaseUnityPlugin
{
private void Awake()

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@ -1,10 +1,10 @@
{
"name": "MasterKey",
"author": "CWX",
"version": "1.4.2",
"version": "1.4.3",
"license": "NCSA",
"main": "src/mod.js",
"akiVersion": "3.5.1",
"akiVersion": "3.5.2",
"scripts": {
"setup": "npm i",
"build": "node ./packageBuild.ts"

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@ -3,7 +3,7 @@
<PropertyGroup>
<TargetFramework>net472</TargetFramework>
<AssemblyName>CWX-MasterKey</AssemblyName>
<Version>1.4.2</Version>
<Version>1.4.3</Version>
</PropertyGroup>
<ItemGroup>

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@ -2,7 +2,7 @@
namespace CWX_MasterKey
{
[BepInPlugin("com.CWX.MasterKey", "CWX-MasterKey", "1.4.2")]
[BepInPlugin("com.CWX.MasterKey", "CWX-MasterKey", "1.4.3")]
public class MasterKey : BaseUnityPlugin
{
private void Awake()

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@ -1,10 +1,10 @@
{
"name": "MasterKey",
"author": "CWX",
"version": "1.4.2",
"version": "1.4.3",
"license": "NCSA",
"main": "src/mod.js",
"akiVersion": "3.5.1",
"akiVersion": "3.5.2",
"scripts": {
"setup": "npm i",
"build": "node ./packageBuild.ts"

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@ -1,10 +1,10 @@
{
"name": "MasterKey",
"author": "CWX",
"version": "1.4.2",
"version": "1.4.3",
"license": "NCSA",
"main": "src/mod.js",
"akiVersion": "3.5.1",
"akiVersion": "3.5.2",
"scripts": {
"setup": "npm i",
"build": "node ./packageBuild.ts"

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@ -3,7 +3,7 @@
<PropertyGroup>
<TargetFramework>net472</TargetFramework>
<AssemblyName>CWX-WeatherPatcher</AssemblyName>
<Version>2.5.0</Version>
<Version>2.5.1</Version>
</PropertyGroup>
<ItemGroup>

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@ -3,7 +3,7 @@ using EFT.Weather;
namespace CWX_WeatherPatcher
{
[BepInPlugin("com.CWX.WeatherPatcher", "CWX-WeatherPatcher", "2.5.0")]
[BepInPlugin("com.CWX.WeatherPatcher", "CWX-WeatherPatcher", "2.5.1")]
public class WeatherPatcher : BaseUnityPlugin
{
private void Awake()

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@ -1,7 +0,0 @@
{
"Cloudness": -1,
"WindDirection": 8,
"Wind": 0,
"Rain": 0,
"RainRandomness": 0
}