forked from CWX/CWX-mods
update to 3.5.2
This commit is contained in:
parent
906d96a22d
commit
546269e10d
@ -5,7 +5,7 @@ using UnityEngine;
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namespace CWX_BushWhacker
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namespace CWX_BushWhacker
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{
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{
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[BepInPlugin("com.cwx.bushwhacker", "cwx-bushwhacker", "1.3.0")]
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[BepInPlugin("com.cwx.bushwhacker", "cwx-bushwhacker", "1.3.1")]
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public class BushWhacker : BaseUnityPlugin
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public class BushWhacker : BaseUnityPlugin
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{
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{
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public void Start()
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public void Start()
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@ -3,7 +3,7 @@
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<PropertyGroup>
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<PropertyGroup>
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<TargetFramework>net472</TargetFramework>
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<TargetFramework>net472</TargetFramework>
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<AssemblyName>CWX-BushWhacker</AssemblyName>
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<AssemblyName>CWX-BushWhacker</AssemblyName>
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<Version>1.3.0</Version>
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<Version>1.3.1</Version>
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</PropertyGroup>
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</PropertyGroup>
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<ItemGroup>
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<ItemGroup>
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@ -2,7 +2,7 @@
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<PropertyGroup>
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<PropertyGroup>
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<TargetFramework>net472</TargetFramework>
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<TargetFramework>net472</TargetFramework>
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<Version>1.5.0</Version>
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<Version>1.5.1</Version>
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<AssemblyName>CWX-DeSharpener</AssemblyName>
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<AssemblyName>CWX-DeSharpener</AssemblyName>
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</PropertyGroup>
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</PropertyGroup>
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@ -2,7 +2,7 @@
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namespace CWX_DeSharpener
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namespace CWX_DeSharpener
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{
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{
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[BepInPlugin("com.CWX.DeSharpener", "CWX-DeSharpener", "1.5.0")]
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[BepInPlugin("com.CWX.DeSharpener", "CWX-DeSharpener", "1.5.1")]
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public class DeSharpener : BaseUnityPlugin
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public class DeSharpener : BaseUnityPlugin
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{
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{
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private void Awake()
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private void Awake()
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@ -6,7 +6,7 @@ using EFT.UI;
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namespace CWX_DebuggingTool
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namespace CWX_DebuggingTool
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{
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{
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[BepInPlugin("com.cwx.debuggingtool", "cwx-debuggingtool", "1.0.0")]
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[BepInPlugin("com.cwx.debuggingtool", "cwx-debuggingtool", "1.0.1")]
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public class DebuggingTool : BaseUnityPlugin
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public class DebuggingTool : BaseUnityPlugin
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{
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{
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private void Awake()
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private void Awake()
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@ -1,10 +1,10 @@
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{
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{
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"name": "MasterKey",
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"name": "MasterKey",
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"author": "CWX",
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"author": "CWX",
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"version": "1.4.2",
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"version": "1.4.3",
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"license": "NCSA",
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"license": "NCSA",
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"main": "src/mod.js",
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"main": "src/mod.js",
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"akiVersion": "3.5.1",
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"akiVersion": "3.5.2",
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"scripts": {
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"scripts": {
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"setup": "npm i",
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"setup": "npm i",
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"build": "node ./packageBuild.ts"
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"build": "node ./packageBuild.ts"
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@ -3,7 +3,7 @@
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<PropertyGroup>
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<PropertyGroup>
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<TargetFramework>net472</TargetFramework>
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<TargetFramework>net472</TargetFramework>
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<AssemblyName>CWX-MasterKey</AssemblyName>
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<AssemblyName>CWX-MasterKey</AssemblyName>
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<Version>1.4.2</Version>
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<Version>1.4.3</Version>
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</PropertyGroup>
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</PropertyGroup>
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<ItemGroup>
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<ItemGroup>
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@ -2,7 +2,7 @@
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namespace CWX_MasterKey
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namespace CWX_MasterKey
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{
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{
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[BepInPlugin("com.CWX.MasterKey", "CWX-MasterKey", "1.4.2")]
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[BepInPlugin("com.CWX.MasterKey", "CWX-MasterKey", "1.4.3")]
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public class MasterKey : BaseUnityPlugin
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public class MasterKey : BaseUnityPlugin
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{
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{
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private void Awake()
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private void Awake()
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4
Live/CWX_MasterKey/server/dist/package.json
vendored
4
Live/CWX_MasterKey/server/dist/package.json
vendored
@ -1,10 +1,10 @@
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{
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{
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"name": "MasterKey",
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"name": "MasterKey",
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"author": "CWX",
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"author": "CWX",
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"version": "1.4.2",
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"version": "1.4.3",
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"license": "NCSA",
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"license": "NCSA",
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"main": "src/mod.js",
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"main": "src/mod.js",
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"akiVersion": "3.5.1",
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"akiVersion": "3.5.2",
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"scripts": {
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"scripts": {
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"setup": "npm i",
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"setup": "npm i",
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"build": "node ./packageBuild.ts"
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"build": "node ./packageBuild.ts"
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@ -1,10 +1,10 @@
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{
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{
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"name": "MasterKey",
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"name": "MasterKey",
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"author": "CWX",
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"author": "CWX",
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"version": "1.4.2",
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"version": "1.4.3",
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"license": "NCSA",
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"license": "NCSA",
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"main": "src/mod.js",
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"main": "src/mod.js",
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"akiVersion": "3.5.1",
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"akiVersion": "3.5.2",
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"scripts": {
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"scripts": {
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"setup": "npm i",
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"setup": "npm i",
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"build": "node ./packageBuild.ts"
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"build": "node ./packageBuild.ts"
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<PropertyGroup>
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<PropertyGroup>
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<TargetFramework>net472</TargetFramework>
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<TargetFramework>net472</TargetFramework>
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<AssemblyName>CWX-WeatherPatcher</AssemblyName>
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<AssemblyName>CWX-WeatherPatcher</AssemblyName>
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<Version>2.5.0</Version>
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<Version>2.5.1</Version>
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</PropertyGroup>
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</PropertyGroup>
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<ItemGroup>
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<ItemGroup>
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@ -3,7 +3,7 @@ using EFT.Weather;
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namespace CWX_WeatherPatcher
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namespace CWX_WeatherPatcher
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{
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{
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[BepInPlugin("com.CWX.WeatherPatcher", "CWX-WeatherPatcher", "2.5.0")]
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[BepInPlugin("com.CWX.WeatherPatcher", "CWX-WeatherPatcher", "2.5.1")]
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public class WeatherPatcher : BaseUnityPlugin
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public class WeatherPatcher : BaseUnityPlugin
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{
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{
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private void Awake()
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private void Awake()
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@ -1,7 +0,0 @@
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{
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"Cloudness": -1,
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"WindDirection": 8,
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"Wind": 0,
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"Rain": 0,
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"RainRandomness": 0
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}
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