forked from CWX/CWX-mods
fix up botmonitor for 3.7.0
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c6694d5225
commit
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@ -29,7 +29,6 @@ namespace CWX_DebuggingTool
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private BotmonClass()
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private BotmonClass()
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{
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{
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}
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}
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public int Mode { get; set; }
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public int Mode { get; set; }
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@ -59,7 +58,6 @@ namespace CWX_DebuggingTool
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~BotmonClass()
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~BotmonClass()
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{
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{
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ConsoleScreen.Log("BotMonitor Disabled on game end");
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}
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}
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public void Awake()
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public void Awake()
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@ -140,7 +138,7 @@ namespace CWX_DebuggingTool
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if (Mode >= 1)
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if (Mode >= 1)
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{
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{
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_content = string.Empty;
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_content = string.Empty;
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//_content += $"Total = {_gameWorld.AllPlayers.Count - 1}\n";
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_content += $"Total = {_gameWorld.AllAlivePlayersList.Count - 1}\n";
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}
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}
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// If Mode Greater than or equal to 2 show total for each zone
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// If Mode Greater than or equal to 2 show total for each zone
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@ -148,14 +146,14 @@ namespace CWX_DebuggingTool
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{
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{
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foreach (var zone in _zoneAndPlayers)
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foreach (var zone in _zoneAndPlayers)
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{
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{
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if (_zoneAndPlayers[zone.Key].FindAll(x => x.HealthController.IsAlive).Count <= 0) continue;
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if (_zoneAndPlayers[zone.Key].FindAll(x => x != null && x.HealthController != null && x.HealthController.IsAlive).Count <= 0) continue;
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_content += $"{zone.Key} = {_zoneAndPlayers[zone.Key].FindAll(x => x.HealthController.IsAlive).Count}\n";
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_content += $"{zone.Key} = {_zoneAndPlayers[zone.Key].FindAll(x => x != null && x.HealthController != null && x.HealthController.IsAlive).Count}\n";
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// If Mode Greater than or equal to 3 show Bots individually also
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// If Mode Greater than or equal to 3 show Bots individually also
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if (Mode < 3) continue;
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if (Mode < 3) continue;
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foreach (var player in _zoneAndPlayers[zone.Key].Where(player => player.HealthController.IsAlive))
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foreach (var player in _zoneAndPlayers[zone.Key].Where(player => player != null && player.HealthController != null && player.HealthController.IsAlive))
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{
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{
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_distance = Vector3.Distance(player.Position, _player.Position);
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_distance = Vector3.Distance(player.Position, _player.Position);
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_content += $"> [{_distance:n2}m] [{_playerRoleAndDiff.First(x => x.Key == player.ProfileId).Value.Role}] " +
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_content += $"> [{_distance:n2}m] [{_playerRoleAndDiff.First(x => x.Key == player.ProfileId).Value.Role}] " +
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@ -163,7 +161,7 @@ namespace CWX_DebuggingTool
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}
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}
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}
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}
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}
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}
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_guiContent.text = _content;
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_guiContent.text = _content;
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_guiSize = _textStyle.CalcSize(_guiContent);
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_guiSize = _textStyle.CalcSize(_guiContent);
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@ -42,15 +42,20 @@ namespace CWX_DebuggingTool
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}
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}
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}
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}
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public static void DisableBotMonitor()
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private static void DisableBotMonitor()
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{
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{
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BotmonClass.Instance.Dispose();
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BotmonClass.Instance.Dispose();
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}
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}
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public static void EnableBotMonitor(int option)
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private static void EnableBotMonitor(int option)
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{
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{
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var gameWorld = Singleton<GameWorld>.Instance;
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var gameWorld = Singleton<GameWorld>.Instance;
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var checkExists = gameWorld.gameObject.GetComponentInChildren<BotmonClass>();
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if (checkExists != null)
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Destroy(checkExists);
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var btmInstance = gameWorld.gameObject.AddComponent<BotmonClass>();
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var btmInstance = gameWorld.gameObject.AddComponent<BotmonClass>();
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btmInstance.Mode = option;
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btmInstance.Mode = option;
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