forked from CWX/CWX-mods
rename and slight changes
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@ -19,10 +19,10 @@ Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "test-layout", "test-layout\
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EndProject
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Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "CWX_GrassCutter", "CWX_GrassCutter\CWX_GrassCutter.csproj", "{CC095831-11F9-4429-9A5C-BF60EF451E96}"
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "TraderScrolling", "TraderScrolling\TraderScrolling.csproj", "{C9FC19BC-2155-4900-B14D-2F16D13ED2DA}"
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "CWX_LockPicking", "CWX_LockPicking\CWX_LockPicking.csproj", "{A9363B69-7848-48FB-8562-4B694778F679}"
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Kaeno-TraderScrolling", "Kaeno-TraderScrolling\Kaeno-TraderScrolling.csproj", "{01BF7708-EC1F-4E2A-A788-084AE1C9E467}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Any CPU = Debug|Any CPU
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@ -61,14 +61,14 @@ Global
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{CC095831-11F9-4429-9A5C-BF60EF451E96}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{CC095831-11F9-4429-9A5C-BF60EF451E96}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{CC095831-11F9-4429-9A5C-BF60EF451E96}.Release|Any CPU.Build.0 = Release|Any CPU
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{C9FC19BC-2155-4900-B14D-2F16D13ED2DA}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{C9FC19BC-2155-4900-B14D-2F16D13ED2DA}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{C9FC19BC-2155-4900-B14D-2F16D13ED2DA}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{C9FC19BC-2155-4900-B14D-2F16D13ED2DA}.Release|Any CPU.Build.0 = Release|Any CPU
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{A9363B69-7848-48FB-8562-4B694778F679}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{A9363B69-7848-48FB-8562-4B694778F679}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{A9363B69-7848-48FB-8562-4B694778F679}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{A9363B69-7848-48FB-8562-4B694778F679}.Release|Any CPU.Build.0 = Release|Any CPU
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{01BF7708-EC1F-4E2A-A788-084AE1C9E467}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{01BF7708-EC1F-4E2A-A788-084AE1C9E467}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{01BF7708-EC1F-4E2A-A788-084AE1C9E467}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{01BF7708-EC1F-4E2A-A788-084AE1C9E467}.Release|Any CPU.Build.0 = Release|Any CPU
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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@ -1,11 +1,8 @@
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using Aki.Reflection.Patching;
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using Aki.Reflection.Utils;
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using EFT.UI;
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using JetBrains.Annotations;
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using System.Linq;
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using System.Reflection;
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using UnityEngine;
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using UnityEngine.UI;
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namespace TraderScrolling
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{
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@ -13,23 +10,21 @@ namespace TraderScrolling
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{
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protected override MethodBase GetTargetMethod()
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{
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Logger.LogError("Patching Show");
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return typeof(DisplayMoneyPanelTMPText).GetMethod("Show", PatchConstants.PublicFlags);
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}
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[PatchPostfix]
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public static void PatchPostFix()
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{
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var go = GameObject.Find("Menu UI");
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var check = go.GetComponentInChildren<PlayerCardScript>();
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var gameObject = GameObject.Find("Menu UI");
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var check = gameObject.GetComponentInChildren<PlayerCardScript>();
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if (check != null)
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{
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return;
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}
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go.AddComponent<PlayerCardScript>();
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gameObject.AddComponent<PlayerCardScript>();
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}
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}
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}
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@ -1,9 +1,6 @@
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using System.Linq;
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using UnityEngine;
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using UnityEngine.UI;
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using BepInEx.Logging;
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using EFT.UI;
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using EFT.UI.Ragfair;
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namespace TraderScrolling
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{
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@ -39,10 +36,9 @@ namespace TraderScrolling
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tileRect.sizeDelta = new Vector2(500f, 0);
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// Change Colour alpha to max for background
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var background = tile.FirstOrDefault(x => x.name == "Background");
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background.color = new Color(0, 0, 0, 1);
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// Change Colour alpha to max for background
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}
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}
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}
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@ -1,4 +1,10 @@
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namespace TraderScrolling
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using System.Reflection;
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using Aki.Reflection.Patching;
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using Aki.Reflection.Utils;
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using EFT.UI;
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using UnityEngine;
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namespace TraderScrolling
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{
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public class TraderScrollingPatch : ModulePatch
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{
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@ -10,14 +16,15 @@
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[PatchPostfix]
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public static void PatchPostFix()
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{
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var go = GameObject.Find("Menu UI");
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var check = go.GetComponentInChildren<TraderScrollingScript>();
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var gameObject = GameObject.Find("Menu UI");
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var check = gameObject.GetComponentInChildren<TraderScrollingScript>();
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if (check != null)
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{
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return;
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}
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go.AddComponent<TraderScrollingScript>();
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gameObject.AddComponent<TraderScrollingScript>();
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}
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}
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}
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