forked from CWX/CWX-mods
bump, not updated for 3.5.1 yet
This commit is contained in:
parent
a6101ac933
commit
c05265e6bc
@ -8,34 +8,34 @@
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<ItemGroup>
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<ItemGroup>
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<Reference Include="Aki.Common">
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<Reference Include="Aki.Common">
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<HintPath>..\..\..\Shared\Aki\Aki.Common.dll</HintPath>
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<HintPath>..\..\..\Shared\Aki.Common.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="Aki.Reflection">
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<Reference Include="Aki.Reflection">
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<HintPath>..\..\..\Shared\Aki\Aki.Reflection.dll</HintPath>
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<HintPath>..\..\..\Shared\Aki.Reflection.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="Assembly-CSharp">
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<Reference Include="Assembly-CSharp">
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<HintPath>..\..\..\Shared\EFT\Assembly-CSharp.dll</HintPath>
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<HintPath>..\..\..\Shared\Assembly-CSharp.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="BepInEx">
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<Reference Include="BepInEx">
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<HintPath>..\..\..\Shared\BepInEx\BepInEx.dll</HintPath>
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<HintPath>..\..\..\Shared\BepInEx.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="Comfort">
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<Reference Include="Comfort">
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<HintPath>..\..\..\Shared\EFT\Comfort.dll</HintPath>
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<HintPath>..\..\..\Shared\Comfort.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="Newtonsoft.Json">
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<Reference Include="Newtonsoft.Json">
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<HintPath>..\..\..\Shared\EFT\Newtonsoft.Json.dll</HintPath>
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<HintPath>..\..\..\Shared\Newtonsoft.Json.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="UnityEngine">
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<Reference Include="UnityEngine">
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<HintPath>..\..\..\Shared\EFT\UnityEngine.dll</HintPath>
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<HintPath>..\..\..\Shared\UnityEngine.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="UnityEngine.AssetBundleModule">
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<Reference Include="UnityEngine.AssetBundleModule">
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<HintPath>..\..\..\Shared\EFT\UnityEngine.AssetBundleModule.dll</HintPath>
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<HintPath>..\..\..\Shared\UnityEngine.AssetBundleModule.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="UnityEngine.CoreModule">
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<Reference Include="UnityEngine.CoreModule">
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<HintPath>..\..\..\Shared\EFT\UnityEngine.CoreModule.dll</HintPath>
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<HintPath>..\..\..\Shared\UnityEngine.CoreModule.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="UnityEngine.PhysicsModule">
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<Reference Include="UnityEngine.PhysicsModule">
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<HintPath>..\..\..\Shared\EFT\UnityEngine.PhysicsModule.dll</HintPath>
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<HintPath>..\..\..\Shared\UnityEngine.PhysicsModule.dll</HintPath>
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</Reference>
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</Reference>
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</ItemGroup>
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</ItemGroup>
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@ -1,5 +1,5 @@
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# BushWhacker
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# BushWhacker
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## CWX-BushWhacker for EFT - SPT-AKI
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## CWX-BushWhacker for EFT - SPT-AKI
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### CURRENT AKI VERSION: 3.2.3
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### CURRENT AKI VERSION: 3.5.1
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### GAMEVERSION: 0.12.12.31.19428
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### GAMEVERSION: 22032
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### USING BEPINEX
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### USING BEPINEX
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28
Live/CWX_ColourAdderPatcher/CWX_ColourAdderPatcher.csproj
Normal file
28
Live/CWX_ColourAdderPatcher/CWX_ColourAdderPatcher.csproj
Normal file
@ -0,0 +1,28 @@
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFramework>net472</TargetFramework>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="Aki.Common">
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<HintPath>..\..\..\Shared\Aki.Common.dll</HintPath>
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</Reference>
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<Reference Include="Aki.Reflection">
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<HintPath>..\..\..\Shared\Aki.Reflection.dll</HintPath>
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</Reference>
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<Reference Include="Assembly-CSharp">
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<HintPath>..\..\..\Shared\Assembly-CSharp.dll</HintPath>
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</Reference>
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<Reference Include="BepInEx">
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<HintPath>..\..\..\Shared\BepInEx.dll</HintPath>
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</Reference>
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<Reference Include="Comfort">
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<HintPath>..\..\..\Shared\Comfort.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.CoreModule">
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<HintPath>..\..\..\Shared\UnityEngine.CoreModule.dll</HintPath>
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</Reference>
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</ItemGroup>
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</Project>
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27
Live/CWX_ColourAdderPatcher/ColourAdderPatcher.cs
Normal file
27
Live/CWX_ColourAdderPatcher/ColourAdderPatcher.cs
Normal file
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using System.Reflection;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using Aki.Reflection.Patching;
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using Aki.Reflection.Utils;
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using BepInEx;
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using EFT;
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using Comfort.Common;
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using JsonType;
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using UnityEngine;
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namespace CWX_ColourAdderPatcher
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{
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[BepInPlugin("com.cwx.ColourAdder", "cwx-ColourAdder", "1.0.0")]
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public class ColourAdderPatcher : BaseUnityPlugin
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{
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public void Start()
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{
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var type = PatchConstants.EftTypes.Single(x => x.Name == "GClass1179")
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.GetField("dictionary_0");
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// get field with name of dictionary_0 add custom
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// dictionary.Add(TaxonomyColor.yellow, new Color32(104, 102, 40, byte.MaxValue));
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}
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}
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}
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5
Live/CWX_ColourAdderPatcher/README.md
Normal file
5
Live/CWX_ColourAdderPatcher/README.md
Normal file
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# ColourAdderPatcher
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## CWX-ColourAdderPatcher for EFT - SPT-AKI
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### CURRENT AKI VERSION: 3.5.1
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### GAMEVERSION: 22032
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### USING BEPINEX
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17
Live/CWX_ColourAdderPrePatch/CWX_ColourAdderPrePatch.csproj
Normal file
17
Live/CWX_ColourAdderPrePatch/CWX_ColourAdderPrePatch.csproj
Normal file
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFramework>net472</TargetFramework>
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<RootNamespace>CWX_ColourAdder</RootNamespace>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="Assembly-CSharp">
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<HintPath>..\..\..\Shared\Assembly-CSharp.dll</HintPath>
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</Reference>
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<Reference Include="Mono.Cecil">
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<HintPath>..\..\..\Shared\Mono.Cecil.dll</HintPath>
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</Reference>
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</ItemGroup>
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</Project>
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34
Live/CWX_ColourAdderPrePatch/ColourAdderPrePatch.cs
Normal file
34
Live/CWX_ColourAdderPrePatch/ColourAdderPrePatch.cs
Normal file
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using System.Collections.Generic;
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using System.Drawing;
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using System.Linq;
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using JsonType;
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using Mono.Cecil;
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namespace CWX_ColourAdder
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{
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public static class ColourAdderPrePatch
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{
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public static IEnumerable<string> TargetDLLs { get; } = new[] { "Assembly-CSharp.dll" };
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private static long CWXpink = 0x00000022;
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private static long CWXpurple = 0x00000023;
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public static void Patch(ref AssemblyDefinition assembly)
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{
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var colourEnum = assembly.MainModule.GetType("JsonType.TaxonomyColor");
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var cwxPink = new FieldDefinition("CWXpink",
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FieldAttributes.Public | FieldAttributes.Static | FieldAttributes.Literal | FieldAttributes.HasDefault,
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colourEnum)
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{ Constant = CWXpink };
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var cwxPurple = new FieldDefinition("CWXpurple",
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FieldAttributes.Public | FieldAttributes.Static | FieldAttributes.Literal | FieldAttributes.HasDefault,
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colourEnum)
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{ Constant = CWXpurple };
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colourEnum.Fields.Add(cwxPink);
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colourEnum.Fields.Add(cwxPurple);
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}
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}
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}
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5
Live/CWX_ColourAdderPrePatch/README.md
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5
Live/CWX_ColourAdderPrePatch/README.md
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# ColourAdderPrePatch
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## CWX-ColourAdderPrePatch for EFT - SPT-AKI
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### CURRENT AKI VERSION: 3.5.1
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### GAMEVERSION: 22032
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### USING BEPINEX
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@ -8,22 +8,22 @@
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<ItemGroup>
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<ItemGroup>
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<Reference Include="Aki.Common">
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<Reference Include="Aki.Common">
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<HintPath>..\..\..\Shared\Aki\Aki.Common.dll</HintPath>
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<HintPath>..\..\..\Shared\Aki.Common.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="Aki.Reflection">
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<Reference Include="Aki.Reflection">
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<HintPath>..\..\..\Shared\Aki\Aki.Reflection.dll</HintPath>
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<HintPath>..\..\..\Shared\Aki.Reflection.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="Assembly-CSharp">
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<Reference Include="Assembly-CSharp">
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<HintPath>..\..\..\Shared\EFT\Assembly-CSharp.dll</HintPath>
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<HintPath>..\..\..\Shared\Assembly-CSharp.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="BepInEx">
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<Reference Include="BepInEx">
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<HintPath>..\..\..\Shared\BepInEx\BepInEx.dll</HintPath>
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<HintPath>..\..\..\Shared\BepInEx.dll</HintPath>
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||||||
</Reference>
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</Reference>
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<Reference Include="UnityEngine">
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<Reference Include="UnityEngine">
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||||||
<HintPath>..\..\..\Shared\EFT\UnityEngine.dll</HintPath>
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<HintPath>..\..\..\Shared\UnityEngine.dll</HintPath>
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||||||
</Reference>
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</Reference>
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||||||
<Reference Include="UnityEngine.CoreModule">
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<Reference Include="UnityEngine.CoreModule">
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||||||
<HintPath>..\..\..\Shared\EFT\UnityEngine.CoreModule.dll</HintPath>
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<HintPath>..\..\..\Shared\UnityEngine.CoreModule.dll</HintPath>
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||||||
</Reference>
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</Reference>
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||||||
</ItemGroup>
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</ItemGroup>
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||||||
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||||||
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@ -1,5 +1,5 @@
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|||||||
# DeSharpener
|
# DeSharpener
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||||||
## CWX-DESHARPENER for EFT - SPT-AKI
|
## CWX-DESHARPENER for EFT - SPT-AKI
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||||||
### CURRENT AKI VERSION: 3.2.3
|
### CURRENT AKI VERSION: 3.5.1
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||||||
### GAMEVERSION: 0.12.12.31.19428
|
### GAMEVERSION: 22032
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||||||
### USING BEPINEX
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### USING BEPINEX
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|
@ -6,40 +6,34 @@
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|||||||
|
|
||||||
<ItemGroup>
|
<ItemGroup>
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||||||
<Reference Include="Aki.Common">
|
<Reference Include="Aki.Common">
|
||||||
<HintPath>..\..\..\Shared\Aki\Aki.Common.dll</HintPath>
|
<HintPath>..\..\..\Shared\Aki.Common.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Aki.Reflection">
|
<Reference Include="Aki.Reflection">
|
||||||
<HintPath>..\..\..\Shared\Aki\Aki.Reflection.dll</HintPath>
|
<HintPath>..\..\..\Shared\Aki.Reflection.dll</HintPath>
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||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Assembly-CSharp">
|
<Reference Include="Assembly-CSharp">
|
||||||
<HintPath>..\..\..\Shared\EFT\Assembly-CSharp.dll</HintPath>
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<HintPath>..\..\..\Shared\Assembly-CSharp.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="BepInEx">
|
<Reference Include="BepInEx">
|
||||||
<HintPath>..\..\..\Shared\BepInEx\BepInEx.dll</HintPath>
|
<HintPath>..\..\..\Shared\BepInEx.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="bsg.console.core">
|
<Reference Include="bsg.console.core">
|
||||||
<HintPath>..\..\..\Shared\EFT\bsg.console.core.dll</HintPath>
|
<HintPath>..\..\..\Shared\bsg.console.core.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Comfort">
|
<Reference Include="Comfort">
|
||||||
<HintPath>..\..\..\Shared\EFT\Comfort.dll</HintPath>
|
<HintPath>..\..\..\Shared\Comfort.dll</HintPath>
|
||||||
</Reference>
|
|
||||||
<Reference Include="ConfigurationManager">
|
|
||||||
<HintPath>..\..\..\Shared\BepInEx\ConfigurationManager.dll</HintPath>
|
|
||||||
</Reference>
|
|
||||||
<Reference Include="Mono.Cecil">
|
|
||||||
<HintPath>..\..\..\Shared\BepInEx\Mono.Cecil.dll</HintPath>
|
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine">
|
<Reference Include="UnityEngine">
|
||||||
<HintPath>..\..\..\Shared\EFT\UnityEngine.dll</HintPath>
|
<HintPath>..\..\..\Shared\UnityEngine.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.CoreModule">
|
<Reference Include="UnityEngine.CoreModule">
|
||||||
<HintPath>..\..\..\Shared\EFT\UnityEngine.CoreModule.dll</HintPath>
|
<HintPath>..\..\..\Shared\UnityEngine.CoreModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.IMGUIModule">
|
<Reference Include="UnityEngine.IMGUIModule">
|
||||||
<HintPath>..\..\..\Shared\EFT\UnityEngine.IMGUIModule.dll</HintPath>
|
<HintPath>..\..\..\Shared\UnityEngine.IMGUIModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.TextRenderingModule">
|
<Reference Include="UnityEngine.TextRenderingModule">
|
||||||
<HintPath>..\..\..\Shared\EFT\UnityEngine.TextRenderingModule.dll</HintPath>
|
<HintPath>..\..\..\Shared\UnityEngine.TextRenderingModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
|
||||||
|
5
Live/CWX_DebuggingTool/README.md
Normal file
5
Live/CWX_DebuggingTool/README.md
Normal file
@ -0,0 +1,5 @@
|
|||||||
|
# DebuggingTool
|
||||||
|
## CWX-DEBUGGINGTOOL for EFT - SPT-AKI
|
||||||
|
### CURRENT AKI VERSION: 3.5.1
|
||||||
|
### GAMEVERSION: 22032
|
||||||
|
### USING BEPINEX
|
@ -8,28 +8,28 @@
|
|||||||
|
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<Reference Include="Aki.Common">
|
<Reference Include="Aki.Common">
|
||||||
<HintPath>..\..\..\Shared\Aki\Aki.Common.dll</HintPath>
|
<HintPath>..\..\..\Shared\Aki.Common.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Aki.Reflection">
|
<Reference Include="Aki.Reflection">
|
||||||
<HintPath>..\..\..\Shared\Aki\Aki.Reflection.dll</HintPath>
|
<HintPath>..\..\..\Shared\Aki.Reflection.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Assembly-CSharp">
|
<Reference Include="Assembly-CSharp">
|
||||||
<HintPath>..\..\..\Shared\EFT\Assembly-CSharp.dll</HintPath>
|
<HintPath>..\..\..\Shared\Assembly-CSharp.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="BepInEx">
|
<Reference Include="BepInEx">
|
||||||
<HintPath>..\..\..\Shared\BepInEx\BepInEx.dll</HintPath>
|
<HintPath>..\..\..\Shared\BepInEx.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Comfort">
|
<Reference Include="Comfort">
|
||||||
<HintPath>..\..\..\Shared\EFT\Comfort.dll</HintPath>
|
<HintPath>..\..\..\Shared\Comfort.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Newtonsoft.Json">
|
<Reference Include="Newtonsoft.Json">
|
||||||
<HintPath>..\..\..\Shared\EFT\Newtonsoft.Json.dll</HintPath>
|
<HintPath>..\..\..\Shared\Newtonsoft.Json.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine">
|
<Reference Include="UnityEngine">
|
||||||
<HintPath>..\..\..\Shared\EFT\UnityEngine.dll</HintPath>
|
<HintPath>..\..\..\Shared\UnityEngine.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.CoreModule">
|
<Reference Include="UnityEngine.CoreModule">
|
||||||
<HintPath>..\..\..\Shared\EFT\UnityEngine.CoreModule.dll</HintPath>
|
<HintPath>..\..\..\Shared\UnityEngine.CoreModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
# MasterKey
|
# MasterKey
|
||||||
## CWX-MASTERKEY for EFT - SPT-AKI
|
## CWX-MASTERKEY for EFT - SPT-AKI
|
||||||
### CURRENT AKI VERSION: 3.2.3
|
### CURRENT AKI VERSION: 3.5.1
|
||||||
### GAMEVERSION: 0.12.12.31.19428
|
### GAMEVERSION: 22032
|
||||||
### USING BEPINEX
|
### USING BEPINEX
|
||||||
|
@ -13,6 +13,10 @@ Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "CWX_MasterKey", "CWX_Master
|
|||||||
EndProject
|
EndProject
|
||||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "CWX_DebuggingTool", "CWX_DebuggingTool\CWX_DebuggingTool.csproj", "{E439D92F-26FD-42A2-9EA5-38A318EB5403}"
|
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "CWX_DebuggingTool", "CWX_DebuggingTool\CWX_DebuggingTool.csproj", "{E439D92F-26FD-42A2-9EA5-38A318EB5403}"
|
||||||
EndProject
|
EndProject
|
||||||
|
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "CWX_ColourAdderPrePatch", "CWX_ColourAdderPrePatch\CWX_ColourAdderPrePatch.csproj", "{B0AE824D-7308-47DD-B0BF-08D48B33CBD7}"
|
||||||
|
EndProject
|
||||||
|
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "CWX_ColourAdderPatcher", "CWX_ColourAdderPatcher\CWX_ColourAdderPatcher.csproj", "{6D696C6A-011B-4D53-8D97-D62105B20E0E}"
|
||||||
|
EndProject
|
||||||
Global
|
Global
|
||||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||||
Debug|Any CPU = Debug|Any CPU
|
Debug|Any CPU = Debug|Any CPU
|
||||||
@ -39,6 +43,14 @@ Global
|
|||||||
{E439D92F-26FD-42A2-9EA5-38A318EB5403}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
{E439D92F-26FD-42A2-9EA5-38A318EB5403}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||||
{E439D92F-26FD-42A2-9EA5-38A318EB5403}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
{E439D92F-26FD-42A2-9EA5-38A318EB5403}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||||
{E439D92F-26FD-42A2-9EA5-38A318EB5403}.Release|Any CPU.Build.0 = Release|Any CPU
|
{E439D92F-26FD-42A2-9EA5-38A318EB5403}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||||
|
{B0AE824D-7308-47DD-B0BF-08D48B33CBD7}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||||
|
{B0AE824D-7308-47DD-B0BF-08D48B33CBD7}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||||
|
{B0AE824D-7308-47DD-B0BF-08D48B33CBD7}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||||
|
{B0AE824D-7308-47DD-B0BF-08D48B33CBD7}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||||
|
{6D696C6A-011B-4D53-8D97-D62105B20E0E}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||||
|
{6D696C6A-011B-4D53-8D97-D62105B20E0E}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||||
|
{6D696C6A-011B-4D53-8D97-D62105B20E0E}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||||
|
{6D696C6A-011B-4D53-8D97-D62105B20E0E}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||||
EndGlobalSection
|
EndGlobalSection
|
||||||
GlobalSection(SolutionProperties) = preSolution
|
GlobalSection(SolutionProperties) = preSolution
|
||||||
HideSolutionNode = FALSE
|
HideSolutionNode = FALSE
|
||||||
|
15
Live/CWX_Mods.sln.DotSettings.user
Normal file
15
Live/CWX_Mods.sln.DotSettings.user
Normal file
@ -0,0 +1,15 @@
|
|||||||
|
<wpf:ResourceDictionary xml:space="preserve" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:s="clr-namespace:System;assembly=mscorlib" xmlns:ss="urn:shemas-jetbrains-com:settings-storage-xaml" xmlns:wpf="http://schemas.microsoft.com/winfx/2006/xaml/presentation">
|
||||||
|
<s:Boolean x:Key="/Default/AddReferences/RecentPaths/=D_003A_005C_002D_002D_002DHOME_0020REPOS_002D_002D_002D_005CShared_005CAki_002ECommon_002Edll/@EntryIndexedValue">True</s:Boolean>
|
||||||
|
<s:Boolean x:Key="/Default/AddReferences/RecentPaths/=D_003A_005C_002D_002D_002DHOME_0020REPOS_002D_002D_002D_005CShared_005CAki_002EReflection_002Edll/@EntryIndexedValue">True</s:Boolean>
|
||||||
|
<s:Boolean x:Key="/Default/AddReferences/RecentPaths/=D_003A_005C_002D_002D_002DHOME_0020REPOS_002D_002D_002D_005CShared_005CAssembly_002DCSharp_002Edll/@EntryIndexedValue">True</s:Boolean>
|
||||||
|
<s:Boolean x:Key="/Default/AddReferences/RecentPaths/=D_003A_005C_002D_002D_002DHOME_0020REPOS_002D_002D_002D_005CShared_005CBepInEx_002Edll/@EntryIndexedValue">True</s:Boolean>
|
||||||
|
<s:Boolean x:Key="/Default/AddReferences/RecentPaths/=D_003A_005C_002D_002D_002DHOME_0020REPOS_002D_002D_002D_005CShared_005Cbsg_002Econsole_002Ecore_002Edll/@EntryIndexedValue">True</s:Boolean>
|
||||||
|
<s:Boolean x:Key="/Default/AddReferences/RecentPaths/=D_003A_005C_002D_002D_002DHOME_0020REPOS_002D_002D_002D_005CShared_005CComfort_002Edll/@EntryIndexedValue">True</s:Boolean>
|
||||||
|
<s:Boolean x:Key="/Default/AddReferences/RecentPaths/=D_003A_005C_002D_002D_002DHOME_0020REPOS_002D_002D_002D_005CShared_005CMono_002ECecil_002Edll/@EntryIndexedValue">True</s:Boolean>
|
||||||
|
<s:Boolean x:Key="/Default/AddReferences/RecentPaths/=D_003A_005C_002D_002D_002DHOME_0020REPOS_002D_002D_002D_005CShared_005CNewtonsoft_002EJson_002Edll/@EntryIndexedValue">True</s:Boolean>
|
||||||
|
<s:Boolean x:Key="/Default/AddReferences/RecentPaths/=D_003A_005C_002D_002D_002DHOME_0020REPOS_002D_002D_002D_005CShared_005CUnityEngine_002EAssetBundleModule_002Edll/@EntryIndexedValue">True</s:Boolean>
|
||||||
|
<s:Boolean x:Key="/Default/AddReferences/RecentPaths/=D_003A_005C_002D_002D_002DHOME_0020REPOS_002D_002D_002D_005CShared_005CUnityEngine_002ECoreModule_002Edll/@EntryIndexedValue">True</s:Boolean>
|
||||||
|
<s:Boolean x:Key="/Default/AddReferences/RecentPaths/=D_003A_005C_002D_002D_002DHOME_0020REPOS_002D_002D_002D_005CShared_005CUnityEngine_002Edll/@EntryIndexedValue">True</s:Boolean>
|
||||||
|
<s:Boolean x:Key="/Default/AddReferences/RecentPaths/=D_003A_005C_002D_002D_002DHOME_0020REPOS_002D_002D_002D_005CShared_005CUnityEngine_002EIMGUIModule_002Edll/@EntryIndexedValue">True</s:Boolean>
|
||||||
|
<s:Boolean x:Key="/Default/AddReferences/RecentPaths/=D_003A_005C_002D_002D_002DHOME_0020REPOS_002D_002D_002D_005CShared_005CUnityEngine_002EPhysicsModule_002Edll/@EntryIndexedValue">True</s:Boolean>
|
||||||
|
<s:Boolean x:Key="/Default/AddReferences/RecentPaths/=D_003A_005C_002D_002D_002DHOME_0020REPOS_002D_002D_002D_005CShared_005CUnityEngine_002ETextRenderingModule_002Edll/@EntryIndexedValue">True</s:Boolean></wpf:ResourceDictionary>
|
@ -8,25 +8,25 @@
|
|||||||
|
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<Reference Include="Aki.Common">
|
<Reference Include="Aki.Common">
|
||||||
<HintPath>..\..\..\Shared\Aki\Aki.Common.dll</HintPath>
|
<HintPath>..\..\..\Shared\Aki.Common.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Aki.Reflection">
|
<Reference Include="Aki.Reflection">
|
||||||
<HintPath>..\..\..\Shared\Aki\Aki.Reflection.dll</HintPath>
|
<HintPath>..\..\..\Shared\Aki.Reflection.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Assembly-CSharp">
|
<Reference Include="Assembly-CSharp">
|
||||||
<HintPath>..\..\..\Shared\EFT\Assembly-CSharp.dll</HintPath>
|
<HintPath>..\..\..\Shared\Assembly-CSharp.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="BepInEx">
|
<Reference Include="BepInEx">
|
||||||
<HintPath>..\..\..\Shared\BepInEx\BepInEx.dll</HintPath>
|
<HintPath>..\..\..\Shared\BepInEx.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Comfort">
|
<Reference Include="Comfort">
|
||||||
<HintPath>..\..\..\Shared\EFT\Comfort.dll</HintPath>
|
<HintPath>..\..\..\Shared\Comfort.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine">
|
<Reference Include="UnityEngine">
|
||||||
<HintPath>..\..\..\Shared\EFT\UnityEngine.dll</HintPath>
|
<HintPath>..\..\..\Shared\UnityEngine.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.CoreModule">
|
<Reference Include="UnityEngine.CoreModule">
|
||||||
<HintPath>..\..\..\Shared\EFT\UnityEngine.CoreModule.dll</HintPath>
|
<HintPath>..\..\..\Shared\UnityEngine.CoreModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
# WeatherPatcher
|
# WeatherPatcher
|
||||||
## CWX-WEATHERPATCHER for EFT - SPT-AKI
|
## CWX-WEATHERPATCHER for EFT - SPT-AKI
|
||||||
### CURRENT AKI VERSION: 3.2.3
|
### CURRENT AKI VERSION: 3.5.1
|
||||||
### GAMEVERSION: 0.12.12.31.19428
|
### GAMEVERSION: 22032
|
||||||
### USING BEPINEX
|
### USING BEPINEX
|
Loading…
x
Reference in New Issue
Block a user