Updated to 3.5.5

This commit is contained in:
CWX 2023-04-11 21:00:58 +01:00
parent 094300ec84
commit c13e1ccc0e
19 changed files with 10 additions and 10 deletions

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@ -5,7 +5,7 @@ using UnityEngine;
namespace CWX_BushWhacker namespace CWX_BushWhacker
{ {
[BepInPlugin("com.cwx.bushwhacker", "cwx-bushwhacker", "1.3.1")] [BepInPlugin("com.cwx.bushwhacker", "cwx-bushwhacker", "1.3.2")]
public class BushWhacker : BaseUnityPlugin public class BushWhacker : BaseUnityPlugin
{ {
public void Start() public void Start()

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@ -3,7 +3,7 @@
<PropertyGroup> <PropertyGroup>
<TargetFramework>net472</TargetFramework> <TargetFramework>net472</TargetFramework>
<AssemblyName>CWX-BushWhacker</AssemblyName> <AssemblyName>CWX-BushWhacker</AssemblyName>
<Version>1.3.1</Version> <Version>1.3.2</Version>
</PropertyGroup> </PropertyGroup>
<ItemGroup> <ItemGroup>

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@ -2,7 +2,7 @@
<PropertyGroup> <PropertyGroup>
<TargetFramework>net472</TargetFramework> <TargetFramework>net472</TargetFramework>
<Version>1.5.1</Version> <Version>1.5.2</Version>
<AssemblyName>CWX-DeSharpener</AssemblyName> <AssemblyName>CWX-DeSharpener</AssemblyName>
</PropertyGroup> </PropertyGroup>

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@ -2,7 +2,7 @@
namespace CWX_DeSharpener namespace CWX_DeSharpener
{ {
[BepInPlugin("com.CWX.DeSharpener", "CWX-DeSharpener", "1.5.1")] [BepInPlugin("com.CWX.DeSharpener", "CWX-DeSharpener", "1.5.2")]
public class DeSharpener : BaseUnityPlugin public class DeSharpener : BaseUnityPlugin
{ {
private void Awake() private void Awake()

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@ -6,7 +6,7 @@ using EFT.UI;
namespace CWX_DebuggingTool namespace CWX_DebuggingTool
{ {
[BepInPlugin("com.cwx.debuggingtool", "cwx-debuggingtool", "1.0.1")] [BepInPlugin("com.cwx.debuggingtool", "cwx-debuggingtool", "1.1.0")]
public class DebuggingTool : BaseUnityPlugin public class DebuggingTool : BaseUnityPlugin
{ {
private void Awake() private void Awake()

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@ -4,7 +4,7 @@
"version": "1.4.3", "version": "1.4.3",
"license": "NCSA", "license": "NCSA",
"main": "src/mod.js", "main": "src/mod.js",
"akiVersion": "3.5.2", "akiVersion": "3.5.5",
"scripts": { "scripts": {
"setup": "npm i", "setup": "npm i",
"build": "node ./packageBuild.ts" "build": "node ./packageBuild.ts"

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@ -4,7 +4,7 @@
"version": "1.4.3", "version": "1.4.3",
"license": "NCSA", "license": "NCSA",
"main": "src/mod.js", "main": "src/mod.js",
"akiVersion": "3.5.2", "akiVersion": "3.5.5",
"scripts": { "scripts": {
"setup": "npm i", "setup": "npm i",
"build": "node ./packageBuild.ts" "build": "node ./packageBuild.ts"

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@ -4,7 +4,7 @@
"version": "1.4.3", "version": "1.4.3",
"license": "NCSA", "license": "NCSA",
"main": "src/mod.js", "main": "src/mod.js",
"akiVersion": "3.5.2", "akiVersion": "3.5.5",
"scripts": { "scripts": {
"setup": "npm i", "setup": "npm i",
"build": "node ./packageBuild.ts" "build": "node ./packageBuild.ts"

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@ -3,7 +3,7 @@
<PropertyGroup> <PropertyGroup>
<TargetFramework>net472</TargetFramework> <TargetFramework>net472</TargetFramework>
<AssemblyName>CWX-WeatherPatcher</AssemblyName> <AssemblyName>CWX-WeatherPatcher</AssemblyName>
<Version>2.5.1</Version> <Version>2.5.2</Version>
</PropertyGroup> </PropertyGroup>
<ItemGroup> <ItemGroup>

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@ -3,7 +3,7 @@ using EFT.Weather;
namespace CWX_WeatherPatcher namespace CWX_WeatherPatcher
{ {
[BepInPlugin("com.CWX.WeatherPatcher", "CWX-WeatherPatcher", "2.5.1")] [BepInPlugin("com.CWX.WeatherPatcher", "CWX-WeatherPatcher", "2.5.2")]
public class WeatherPatcher : BaseUnityPlugin public class WeatherPatcher : BaseUnityPlugin
{ {
private void Awake() private void Awake()