forked from CWX/CWX-mods
Updated to 3.5.5
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parent
094300ec84
commit
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@ -5,7 +5,7 @@ using UnityEngine;
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namespace CWX_BushWhacker
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{
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[BepInPlugin("com.cwx.bushwhacker", "cwx-bushwhacker", "1.3.1")]
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[BepInPlugin("com.cwx.bushwhacker", "cwx-bushwhacker", "1.3.2")]
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public class BushWhacker : BaseUnityPlugin
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{
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public void Start()
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@ -3,7 +3,7 @@
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<PropertyGroup>
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<TargetFramework>net472</TargetFramework>
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<AssemblyName>CWX-BushWhacker</AssemblyName>
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<Version>1.3.1</Version>
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<Version>1.3.2</Version>
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</PropertyGroup>
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<ItemGroup>
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@ -2,7 +2,7 @@
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<PropertyGroup>
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<TargetFramework>net472</TargetFramework>
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<Version>1.5.1</Version>
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<Version>1.5.2</Version>
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<AssemblyName>CWX-DeSharpener</AssemblyName>
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</PropertyGroup>
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@ -2,7 +2,7 @@
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namespace CWX_DeSharpener
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{
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[BepInPlugin("com.CWX.DeSharpener", "CWX-DeSharpener", "1.5.1")]
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[BepInPlugin("com.CWX.DeSharpener", "CWX-DeSharpener", "1.5.2")]
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public class DeSharpener : BaseUnityPlugin
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{
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private void Awake()
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@ -6,7 +6,7 @@ using EFT.UI;
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namespace CWX_DebuggingTool
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{
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[BepInPlugin("com.cwx.debuggingtool", "cwx-debuggingtool", "1.0.1")]
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[BepInPlugin("com.cwx.debuggingtool", "cwx-debuggingtool", "1.1.0")]
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public class DebuggingTool : BaseUnityPlugin
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{
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private void Awake()
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@ -4,7 +4,7 @@
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"version": "1.4.3",
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"license": "NCSA",
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"main": "src/mod.js",
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"akiVersion": "3.5.2",
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"akiVersion": "3.5.5",
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"scripts": {
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"setup": "npm i",
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"build": "node ./packageBuild.ts"
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2
Live/CWX_MasterKey/server/dist/package.json
vendored
2
Live/CWX_MasterKey/server/dist/package.json
vendored
@ -4,7 +4,7 @@
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"version": "1.4.3",
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"license": "NCSA",
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"main": "src/mod.js",
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"akiVersion": "3.5.2",
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"akiVersion": "3.5.5",
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"scripts": {
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"setup": "npm i",
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"build": "node ./packageBuild.ts"
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@ -4,7 +4,7 @@
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"version": "1.4.3",
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"license": "NCSA",
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"main": "src/mod.js",
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"akiVersion": "3.5.2",
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"akiVersion": "3.5.5",
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"scripts": {
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"setup": "npm i",
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"build": "node ./packageBuild.ts"
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@ -3,7 +3,7 @@
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<PropertyGroup>
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<TargetFramework>net472</TargetFramework>
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<AssemblyName>CWX-WeatherPatcher</AssemblyName>
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<Version>2.5.1</Version>
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<Version>2.5.2</Version>
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</PropertyGroup>
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<ItemGroup>
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@ -3,7 +3,7 @@ using EFT.Weather;
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namespace CWX_WeatherPatcher
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{
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[BepInPlugin("com.CWX.WeatherPatcher", "CWX-WeatherPatcher", "2.5.1")]
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[BepInPlugin("com.CWX.WeatherPatcher", "CWX-WeatherPatcher", "2.5.2")]
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public class WeatherPatcher : BaseUnityPlugin
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{
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private void Awake()
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