<Project Sdk="Microsoft.NET.Sdk">

  <PropertyGroup>
    <TargetFramework>net472</TargetFramework>
    <Version>2.3.0</Version>
    <AssemblyName>CWX-WeatherPatcher</AssemblyName>
  </PropertyGroup>

  <ItemGroup>
    <Reference Include="Aki.Common">
      <HintPath>..\Shared\AKI\Aki.Common.dll</HintPath>
    </Reference>
    <Reference Include="Aki.Reflection">
      <HintPath>..\Shared\AKI\Aki.Reflection.dll</HintPath>
    </Reference>
    <Reference Include="Assembly-CSharp">
      <HintPath>..\Shared\EFT\Assembly-CSharp.dll</HintPath>
    </Reference>
    <Reference Include="BepInEx">
      <HintPath>..\Shared\BepInEx\BepInEx.dll</HintPath>
    </Reference>
    <Reference Include="UnityEngine">
      <HintPath>..\Shared\EFT\UnityEngine.dll</HintPath>
    </Reference>
    <Reference Include="UnityEngine.CoreModule">
      <HintPath>..\Shared\EFT\UnityEngine.CoreModule.dll</HintPath>
    </Reference>
  </ItemGroup>

  <ItemGroup>
    <Compile Update="Properties\Settings.Designer.cs">
      <DesignTimeSharedInput>True</DesignTimeSharedInput>
      <AutoGen>True</AutoGen>
      <DependentUpon>Settings.settings</DependentUpon>
    </Compile>
  </ItemGroup>

  <ItemGroup>
    <None Update="Properties\Settings.settings">
      <Generator>SettingsSingleFileGenerator</Generator>
      <LastGenOutput>Settings.Designer.cs</LastGenOutput>
    </None>
  </ItemGroup>

</Project>