using BepInEx; using CWX_HalloweenEvent.Patches; using EFT.Weather; using System; namespace CWX_HalloweenEvent { [BepInPlugin("com.cwx.HalloweenEvent", "cwx-HalloweenEvent", "1.0.0")] public class HalloweenEvent : BaseUnityPlugin { public void Start() { new LevelSettingsPatch().Enable(); new RaidStartPatch().Enable(); } /* * * 1. Orange Moon and Evening time. * * * * * * * * * * * * * * * */ } }