2023-10-06 18:46:03 +01:00

14 lines
259 B
C#

using BepInEx;
namespace Test_layout
{
[BepInPlugin("com.test_layout", "test_layout", "1.0.0")]
public class Test_layout : BaseUnityPlugin
{
private void Awake()
{
new Test_layoutPatch().Enable();
}
}
}