forked from CWX/CWX-mods
72 lines
1.8 KiB
C#
72 lines
1.8 KiB
C#
using System.Collections.Generic;
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using System.IO;
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using System.Threading.Tasks;
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using System;
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using UnityEngine.Networking;
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using UnityEngine;
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using System.Linq;
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namespace CWX_AlarmChanger
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{
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public class AlarmChangerScript : MonoBehaviour
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{
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private List<AudioClip> _clips = new List<AudioClip>();
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public void Init()
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{
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LoadAudioFilePaths();
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SetSounds();
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}
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public void SetSounds()
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{
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if (_clips.Count <= 0) return;
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var subscribers = FindObjectsOfType<InteractiveSubscriber>().Where(x => x.name.Contains("Siren_")).ToList();
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foreach (var sub in subscribers)
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{
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sub.Sounds[0].Clip = _clips[UnityEngine.Random.Range(0, _clips.Count)];
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}
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}
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private void LoadAudioFilePaths()
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{
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var AudioFiles = Directory.GetFiles(AppDomain.CurrentDomain.BaseDirectory + "/BepInEx/plugins/CWX/Sounds/");
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foreach (var File in AudioFiles)
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{
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LoadAudioClip(File);
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}
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}
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private async void LoadAudioClip(string path)
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{
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var audioClip = await RequestAudioClip(path);
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_clips.Add(audioClip);
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}
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private async Task<AudioClip> RequestAudioClip(string path)
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{
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UnityWebRequest www = UnityWebRequestMultimedia.GetAudioClip(path, AudioType.WAV);
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var sendWeb = www.SendWebRequest();
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while (!sendWeb.isDone)
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{
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await Task.Yield();
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}
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if (www.isNetworkError || www.isHttpError)
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{
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return null;
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}
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AudioClip audioclip = DownloadHandlerAudioClip.GetContent(www);
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return audioclip;
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}
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}
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} |