2023-08-03 10:01:46 +01:00

14 lines
259 B
C#

using BepInEx;
namespace test_layout
{
[BepInPlugin("com.test_layout", "test_layout", "1.0.0")]
public class test_layout : BaseUnityPlugin
{
private void Awake()
{
new test_layoutPatch().Enable();
}
}
}