forked from chomp/ChompQuestVerifier
Update location type
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c783292278
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@ -2,6 +2,7 @@
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public class Location
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public class Location
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{
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{
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public bool Enabled { get; set; }
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public bool Enabled { get; set; }
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public bool EnabledCoop { get; set; }
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public bool Locked { get; set; }
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public bool Locked { get; set; }
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public bool Insurance { get; set; }
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public bool Insurance { get; set; }
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public bool SafeLocation { get; set; }
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public bool SafeLocation { get; set; }
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@ -10,7 +11,10 @@ public class Location
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public object Scene { get; set; }
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public object Scene { get; set; }
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public decimal Area { get; set; }
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public decimal Area { get; set; }
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public int RequiredPlayerLevel { get; set; }
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public int RequiredPlayerLevel { get; set; }
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public int PmcMaxPlayersInGroup { get; set; }
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public int ScavMaxPlayersInGroup { get; set; }
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public int MinPlayers { get; set; }
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public int MinPlayers { get; set; }
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public int MaxCoopGroup { get; set; }
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public int MaxPlayers { get; set; }
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public int MaxPlayers { get; set; }
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public int exit_count { get; set; }
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public int exit_count { get; set; }
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public int exit_access_time { get; set; }
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public int exit_access_time { get; set; }
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@ -23,7 +27,8 @@ public class Location
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public List<object> limits { get; set; }
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public List<object> limits { get; set; }
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public int AveragePlayTime { get; set; }
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public int AveragePlayTime { get; set; }
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public int AveragePlayerLevel { get; set; }
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public int AveragePlayerLevel { get; set; }
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public int escape_time_limit { get; set; }
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public int EscapeTimeLimit { get; set; }
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public int EscapeTimeLimitCoop { get; set; }
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public string Rules { get; set; }
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public string Rules { get; set; }
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public bool IsSecret { get; set; }
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public bool IsSecret { get; set; }
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public List<object> doors { get; set; }
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public List<object> doors { get; set; }
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